Superpower22
Member
Well, here goes:
Empoleon @ life orb
252 sp.atk, 120 spd, 136 atk
Torrent
Mild
Hydro pump
Ice beam
HP fire
Aqua jet
I chose empoleon mainly for it's typing. Steel gets lots of resistances, and water is the first part of my FWG core. Hydro pump hits like a truck, and aqua jet helps my team with it's lack of priority. Ice beam hits dragons and grasses. HP fire OHKOs Scizor, and is the main point of the set. The EVs outrun and Guarantee the KO on Scizor. Thanks to Blue Harvest for set, EVs, and nature suggestions.
Latias @ lefties
252 sp.atk and speed, 4 HP
Timid
Levitate
Calm mind
Thunderbolt
Psyshock
Dragon pulse
Calm mind latias. This thing sweeps so well, it's not even funny. I chose it for a nice sweeper that can take out skarm. One CM, and sweep. But because of it's decent typing, I find mself getting off 2-3 CMs regularly. Thunderbolt for coverage, hitting skarm and other steels neutrally. D-pulse and psyshock for STAB. I use dragon pulse over draco meteor because of draco meteor's stat drops.
Heatran @ air balloon
252 HP, 252 sp.def, 4 def
Calm
Flash fire
Stealth rock
Lava plume
Iron defense
Roar
This thing sets up rocks and phases. I chose it for a sun counter, and it works well at it's job. Earth power hits foe Heatran. This is the second poke of my FWG core. It works very well to complement Azumarrill, both offensively and defensively. It gives nice resistances and a select immunity to fire, which is nice for Virizion. If I didn't have this thing, the team would be super weak to dragon.
Virizion @ lefties
252 atk, 252 speed, 4 HP
Careful
Justified
Leaf blade
Swords dance
Sacred sword
Quick attack/reflect
Final part of my FWG core, and probably my favorite on the team. It just works so well. I chose it for a rain counter as well as a sweeper. It is my other setup sweeper. Set up one swords dance and boom, sweep. I figured sacred sword was better than CC for a more defensive set, thus, the nature. Quick attack helps because I often find myself wishing I had more priority on my team. Reflect works if I've got extra turns that I don't want to SD on for some reason. Very nice for switching into dark attacks aimed at Latias as well. Just love this poke.
Gliscor @ toxic orb
Impish
Poison heal
252 HP and atk, 4 spd
Roost
Protect
Substitute
Earthquake
Originally, I had defensive Scizor here. But after a couple of battles, it became clear that it was the weak link. So I decided on one of the best physical walls in the game: Gliscor. With toxic orb and poison heal, Gliscor can absorb status and heal at the same time. Protect is to let the orb kick in, as well as get some healing from poison heal. Roost heals you even more, while getting rid of that atrocious 4x weakness to ice. Substitute forms the infamous SubRoost combo, which is feared for obvious reasons. Earthquake is a nice, powerful STAB, as wll as an actual attack so that you are not taunt bait.
Blissey @ lefties
Calm
Natural cure
252 HP and sp.def, 4 sp.atk
Softboiled
Toxic
Thunder wave
Ice beam/seismic toss if possible
Dual status support Bliss. I chose her because I needed a special wall to compliment scizor. Ice beam so you're not taunt bait, softboiled for dem healz, and dual status to cripple stuff. I would like to note that it struggles with Reuniclus, as well as anything immune to toxic. That's why I wish I had access to emerald for seismic toss.
So yeah, that's pretty much it! Note: I don't play too competitively, mostly just with my friend (hence the title). But I still want my team as competitive as possible. Just without the minor nitpicks.
Edit: Sorry for no pics. Maybe someone could tell me how to do the animated 5th gen sprite things?
Edit 2: Mods, let me know if I don't have enough description on my pokes. I'll be happy to add more if need be.
Empoleon @ life orb
252 sp.atk, 120 spd, 136 atk
Torrent
Mild
Hydro pump
Ice beam
HP fire
Aqua jet
I chose empoleon mainly for it's typing. Steel gets lots of resistances, and water is the first part of my FWG core. Hydro pump hits like a truck, and aqua jet helps my team with it's lack of priority. Ice beam hits dragons and grasses. HP fire OHKOs Scizor, and is the main point of the set. The EVs outrun and Guarantee the KO on Scizor. Thanks to Blue Harvest for set, EVs, and nature suggestions.
Latias @ lefties
252 sp.atk and speed, 4 HP
Timid
Levitate
Calm mind
Thunderbolt
Psyshock
Dragon pulse
Calm mind latias. This thing sweeps so well, it's not even funny. I chose it for a nice sweeper that can take out skarm. One CM, and sweep. But because of it's decent typing, I find mself getting off 2-3 CMs regularly. Thunderbolt for coverage, hitting skarm and other steels neutrally. D-pulse and psyshock for STAB. I use dragon pulse over draco meteor because of draco meteor's stat drops.
Heatran @ air balloon
252 HP, 252 sp.def, 4 def
Calm
Flash fire
Stealth rock
Lava plume
Iron defense
Roar
This thing sets up rocks and phases. I chose it for a sun counter, and it works well at it's job. Earth power hits foe Heatran. This is the second poke of my FWG core. It works very well to complement Azumarrill, both offensively and defensively. It gives nice resistances and a select immunity to fire, which is nice for Virizion. If I didn't have this thing, the team would be super weak to dragon.
Virizion @ lefties
252 atk, 252 speed, 4 HP
Careful
Justified
Leaf blade
Swords dance
Sacred sword
Quick attack/reflect
Final part of my FWG core, and probably my favorite on the team. It just works so well. I chose it for a rain counter as well as a sweeper. It is my other setup sweeper. Set up one swords dance and boom, sweep. I figured sacred sword was better than CC for a more defensive set, thus, the nature. Quick attack helps because I often find myself wishing I had more priority on my team. Reflect works if I've got extra turns that I don't want to SD on for some reason. Very nice for switching into dark attacks aimed at Latias as well. Just love this poke.
Gliscor @ toxic orb
Impish
Poison heal
252 HP and atk, 4 spd
Roost
Protect
Substitute
Earthquake
Originally, I had defensive Scizor here. But after a couple of battles, it became clear that it was the weak link. So I decided on one of the best physical walls in the game: Gliscor. With toxic orb and poison heal, Gliscor can absorb status and heal at the same time. Protect is to let the orb kick in, as well as get some healing from poison heal. Roost heals you even more, while getting rid of that atrocious 4x weakness to ice. Substitute forms the infamous SubRoost combo, which is feared for obvious reasons. Earthquake is a nice, powerful STAB, as wll as an actual attack so that you are not taunt bait.
Blissey @ lefties
Calm
Natural cure
252 HP and sp.def, 4 sp.atk
Softboiled
Toxic
Thunder wave
Ice beam/seismic toss if possible
Dual status support Bliss. I chose her because I needed a special wall to compliment scizor. Ice beam so you're not taunt bait, softboiled for dem healz, and dual status to cripple stuff. I would like to note that it struggles with Reuniclus, as well as anything immune to toxic. That's why I wish I had access to emerald for seismic toss.
So yeah, that's pretty much it! Note: I don't play too competitively, mostly just with my friend (hence the title). But I still want my team as competitive as possible. Just without the minor nitpicks.
Edit: Sorry for no pics. Maybe someone could tell me how to do the animated 5th gen sprite things?
Edit 2: Mods, let me know if I don't have enough description on my pokes. I'll be happy to add more if need be.
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