Specialbeamcanon
SUCH PERFECTION
Out of all of my posts, This is my first RMT. I wasn't competitive back then but now Im really interested to it. So please excuse my noobisness XD
;445;Garchomp@Lum Berry
Jolly Nature
EVs: 7 HP/251 Atk/250 Spe
-Crunch
-Brick break
-Outrage
-Earthquake
My all-out physical attacker. Hes equipped with Lum berry just in case if he gets an annoying status or for a second Outrage without the confusion. The Earthquake obviously is for STAB and Brick break is there to break any barriers and hit types that are weak against it. If its a ghost however it'll just use Crunch just for the sake of SE damage and whatnot.
;121;Starmie@Focus Sash
Timid Nature
EVs: 252 SpAtk/250 Spe/4SpeDef/4Def
-Surf/Scald
-Psychic
-Ice Beam
-HP Fire
I might choose Scald over Surf since I prefer to cause a status other than hitting hard. Although I want you guys opinions on which is better and more fun to use. Im using HP fire just to clear out Steels. Especially Scarmory since it resits both Garchomps and Ferrothorns moves. Since its defenses are the same I was thinking if I could give it an equal number of EVs in each defense based stat.
Ferrothorn@ Rocky Helmet
Sassy Nature
EVs: 247 SpDef/ 252 HP/ 11 Att
-Curse
-Gyro Ball
-Leech Seed
-Power Whip
I know many people are using this guy, but I couldn't resist! Its Sassy nature is for to support the spdef and the gyro ball(which is also supported by curse if used). Its wears a Rocky helmet for more annoyance on physical attackers or mixed attackers that used a physical hit on him. Also the fact that he has Iron Barbs it would be twice as annoying.
;445;Garchomp@Lum Berry
Jolly Nature
EVs: 7 HP/251 Atk/250 Spe
-Crunch
-Brick break
-Outrage
-Earthquake
My all-out physical attacker. Hes equipped with Lum berry just in case if he gets an annoying status or for a second Outrage without the confusion. The Earthquake obviously is for STAB and Brick break is there to break any barriers and hit types that are weak against it. If its a ghost however it'll just use Crunch just for the sake of SE damage and whatnot.
;121;Starmie@Focus Sash
Timid Nature
EVs: 252 SpAtk/250 Spe/4SpeDef/4Def
-Surf/Scald
-Psychic
-Ice Beam
-HP Fire
I might choose Scald over Surf since I prefer to cause a status other than hitting hard. Although I want you guys opinions on which is better and more fun to use. Im using HP fire just to clear out Steels. Especially Scarmory since it resits both Garchomps and Ferrothorns moves. Since its defenses are the same I was thinking if I could give it an equal number of EVs in each defense based stat.
Sassy Nature
EVs: 247 SpDef/ 252 HP/ 11 Att
-Curse
-Gyro Ball
-Leech Seed
-Power Whip
I know many people are using this guy, but I couldn't resist! Its Sassy nature is for to support the spdef and the gyro ball(which is also supported by curse if used). Its wears a Rocky helmet for more annoyance on physical attackers or mixed attackers that used a physical hit on him. Also the fact that he has Iron Barbs it would be twice as annoying.
Last edited: