Hello, i made a team really with just pokemon i liked a while back, and it worked really well online, i´ve made some changes over the months i´ve been playing, taking out pokemons that were dead weight and I manage to improve my wining rate, but a team keeps giving me trouble, Trick Room Teams. I need help to make my team stronger against Trick Room Teams.
The main strategy of the team (if you could call it a strategy) is hit first, hit hard. I had no idea how to make a team so thats all i thought about, thats why all the members except for Scizor have Speed Boost Natures. I not only wanted to make a fast team, I wanted my pokemon to be faster than my opponent´s pokemon even if we where using the same kind of pokemon
My other Issues were Rain teams, and Tailwind Teams. I have nothing other than Jolteon to hit Rain Teams, and prankster Tailwind gets really annoying.
The main strategy of the team (if you could call it a strategy) is hit first, hit hard. I had no idea how to make a team so thats all i thought about, thats why all the members except for Scizor have Speed Boost Natures. I not only wanted to make a fast team, I wanted my pokemon to be faster than my opponent´s pokemon even if we where using the same kind of pokemon
;142;Pokemon Aerodactyl @ Zoom Lens
Ability: Unnerve
EVs: 252Atk/252Spe/4Hp
Nature: Jolly
Aerial Ace
Rock Slide
Earthquake
Stealth Rock
Aerodactyl is the one that goes in the middle, I choose him becouse he is the faster Rock Slide user, also able to use Stealth Rock in case of multiscale Dragonites and Focus Sash users. Since most of the members dont have an attack boost nature, Aerodactyl´s Rock Slide is there to make sure I defeat the opponent´s pokemon, even if Rock Slide is not very effective, it will still beat them.
;392;Pokemon Infernape @ Life Orb
Ability: Iron Fist
EVs: 252Atk/252Spe/4/Hp
Nature: Jolly
Overheat
Mach Punch
Close Combat
Stone Hedge
The Mixed Sweeper of the Team with Life Orb to make sure he gets rid of steel and bulkier normal type pokemons. He is just brute force, and the fastest i could find, He gets KO very easily, but its not hard to predict wich pokemon is going to try to do it, Weavile and Scizor take his place to protect him from flying and psychic attacks
;461;Pokemon Weaville @ Focus Sash
Ability: Pressure
EVs: 252Atk/252Spe/4Hp
Nature: Jolly
Night Slash
Ice Shard
Taunt
Low Kick
He has Ice Shard and not Ice Punch to try and KO with a critical hit any Tailwind users, Low kick in case that Infernape fainted or if he needs to get rid of pokemons that might try to STAB Aerodactyl, and Night Slash for his STAB attack. Since he has too many weakneses he has Focus Sash, wich saves his life in almost every match. Taunt is obviosly for pokemons like Sableye
;212;Pokemon Scizor @ Quick Claw
Ability: Technician
EVs: 252Atk/H252P/SpD
Nature: Adamant
Bullet Punch
Bug Bite
Swords Dance
Superpower
The Physical Sweeper of the team, In the case that Weaville fails to get rid of psychic and ghost pokemon, scizor takes his place to complete the job. Unless there is a fire pokemon(after Aerodactyl´s Rock Slide those are mostly gone) Scizor will mostly take out one pokemon before he faints. And the Quick Claw is for the lucky moment where Scizor needs to Bug Bite something and take it out fast.
;135; Jolteon @ Choice Specs
Ability: Quick Feet
EVs: 252SpA/252Spe/4Hp
Nature: Timid
Volt Switch
Thunderbolt
Hidden Power Dark
Thunder Wave
Jolteon, is here becouse of his speed and special attack stats. Most of the times he is the one to come out first with Aerodactyl, hitting hard anything that the other members of the team would get a hard time beating. His Hidden Power Dark is to hit trick room users and Latios. Volt swith is to scape from Earthquakes before they happen.
;149;Pokemon Dragonite @ Muscle Band
Ability: Multiscale
EVs: 252Atk/252Spe/4Hp
Nature: Jolly
Outrage
Earthquake
ExtremeSpeed
Roost
The one I like to call the Lider of the Team, if someone faints, he takes their place and revenge kills. This guy was an accident, i wanted a Garchomp since Garchomp is the fastest Dragon, but the Multiscale is enough to make him resist super effectives and hit the other dragons hard with an outrage. Extremespeed to beat priority moves users and roost to recicle multiscale.
Ability: Unnerve
EVs: 252Atk/252Spe/4Hp
Nature: Jolly
Aerial Ace
Rock Slide
Earthquake
Stealth Rock
Aerodactyl is the one that goes in the middle, I choose him becouse he is the faster Rock Slide user, also able to use Stealth Rock in case of multiscale Dragonites and Focus Sash users. Since most of the members dont have an attack boost nature, Aerodactyl´s Rock Slide is there to make sure I defeat the opponent´s pokemon, even if Rock Slide is not very effective, it will still beat them.
;392;Pokemon Infernape @ Life Orb
Ability: Iron Fist
EVs: 252Atk/252Spe/4/Hp
Nature: Jolly
Overheat
Mach Punch
Close Combat
Stone Hedge
The Mixed Sweeper of the Team with Life Orb to make sure he gets rid of steel and bulkier normal type pokemons. He is just brute force, and the fastest i could find, He gets KO very easily, but its not hard to predict wich pokemon is going to try to do it, Weavile and Scizor take his place to protect him from flying and psychic attacks
;461;Pokemon Weaville @ Focus Sash
Ability: Pressure
EVs: 252Atk/252Spe/4Hp
Nature: Jolly
Night Slash
Ice Shard
Taunt
Low Kick
He has Ice Shard and not Ice Punch to try and KO with a critical hit any Tailwind users, Low kick in case that Infernape fainted or if he needs to get rid of pokemons that might try to STAB Aerodactyl, and Night Slash for his STAB attack. Since he has too many weakneses he has Focus Sash, wich saves his life in almost every match. Taunt is obviosly for pokemons like Sableye
;212;Pokemon Scizor @ Quick Claw
Ability: Technician
EVs: 252Atk/H252P/SpD
Nature: Adamant
Bullet Punch
Bug Bite
Swords Dance
Superpower
The Physical Sweeper of the team, In the case that Weaville fails to get rid of psychic and ghost pokemon, scizor takes his place to complete the job. Unless there is a fire pokemon(after Aerodactyl´s Rock Slide those are mostly gone) Scizor will mostly take out one pokemon before he faints. And the Quick Claw is for the lucky moment where Scizor needs to Bug Bite something and take it out fast.
;135; Jolteon @ Choice Specs
Ability: Quick Feet
EVs: 252SpA/252Spe/4Hp
Nature: Timid
Volt Switch
Thunderbolt
Hidden Power Dark
Thunder Wave
Jolteon, is here becouse of his speed and special attack stats. Most of the times he is the one to come out first with Aerodactyl, hitting hard anything that the other members of the team would get a hard time beating. His Hidden Power Dark is to hit trick room users and Latios. Volt swith is to scape from Earthquakes before they happen.
;149;Pokemon Dragonite @ Muscle Band
Ability: Multiscale
EVs: 252Atk/252Spe/4Hp
Nature: Jolly
Outrage
Earthquake
ExtremeSpeed
Roost
The one I like to call the Lider of the Team, if someone faints, he takes their place and revenge kills. This guy was an accident, i wanted a Garchomp since Garchomp is the fastest Dragon, but the Multiscale is enough to make him resist super effectives and hit the other dragons hard with an outrage. Extremespeed to beat priority moves users and roost to recicle multiscale.
My other Issues were Rain teams, and Tailwind Teams. I have nothing other than Jolteon to hit Rain Teams, and prankster Tailwind gets really annoying.
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