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Natures

Discussion in '3rd Gen RMT' started by Shiny_Milotic, Jul 26, 2006.

  1. Shiny_Milotic

    Shiny_Milotic Well-Known Member

    What are good Natures for :

    Flareon
    Jolteon
    Arcanine
    Magmar

    ?????

    I thought that :

    Adamant
    Modest
    Adamant
    Mild

    Would work well .. But I'm not too sure....
     
  2. Theneedleman

    Theneedleman crazyengage

    It all depends on their movesets but basically
    Jolteon-Modest
    Magmar-Modest
    If Arcanine is physical use Adamant if not use Modest
    Flareon-Same as Aracanine either or.
     
  3. starterlover1

    starterlover1 Emperor Coordinator

    What Theneedleman said basically, but I would give arcanine mild, since intimidate will lower the opponents attack anyway when it is sent out. That way, it could be a good mixed sweeper.
     
  4. Shiny_Milotic

    Shiny_Milotic Well-Known Member

    Well .. for Jolteon I will do Modest, I just needed another opinion .. I was kinda of confused when the main site said to use an Impish nature for Jolteon.

    For Flareon, I would like to make it Modest, but feel that it doesn't learn enough Special Attacks for it, as its only decent ones are Flamethrower/FireBlast/Overheat. As I would only use one of those, I don't think it is worth it. Should I use Adamant and have a Moveset like :

    Curse
    Return
    Overheat
    Hidden Power Ground / ???

    For Magmar, I am using :

    Flamethrower
    Thunderpunch
    Cross Chop
    Psychic / Confuse Ray

    Is Modest still a good idea, or should I use Mild?

    Or would Brave ( - Speed + Attack ) be better for a set like this? I'm not really sure if I wanna do away with the Attack stat because it does have Cross Chop.

    For Arcanine, I was thinking of doing one of the following :

    Extremespeed
    Hidden Power Grass
    Fire Blast
    Crunch

    OR

    Howl
    Extremespeed
    Return
    Overheat

    I would prefer his ability to be Flash Fire instead of Intimidate... but Im not sure.. For the first one I think I would go with Modest, and the second one Adamant, I think ... but which moveset is better than the other?
     
    Last edited: Jul 27, 2006
  5. Dratini927

    Dratini927 Matt the Drat

    Going to move this to the In-Game Rate section since you're rating a bunch of Pokemon. :p

    *Moves*
     
  6. Theneedleman

    Theneedleman crazyengage

    Okay now we got movesets:
    Flareon: Adamant (HP Ground is fine)
    Magmar: Modest (Get rid of Cross Chop and put Confuse ray on it)
    Arcanine: Modest (Trust me on this, Arcanine is an awesome special sweeper)
    As for an Arcanine moveset: (works great on Netbattle)
    Flamethrower
    HP [Grass]
    Crunch
    Toxic
     
  7. Frost Nova

    Frost Nova The predator awaits.

    Jolteon needs Timid nature.

    If you're using Cursing Flareon, use Brave. Adamant for Choice Band with Fire Blast / Overheat and Lonely for Choice Band with Flamethrower.

    Flareon@lefties / Choice Band
    Adamant Nature
    - Shadow Ball
    - Return
    - Flamethrower / Fire Blast / Overheat
    - Curse / Quick Attack

    Special Arcanine is novelty at best. Physical Arcanine with Intimidate works better. Hidden Power [Ground / Fighting] over Return, but you can use Iron Tail if you can't be bothered to breed for the right HP.

    Mild for that Magmar set please. Confuse Ray or Psychic are both fine. Sunny Day if you're looking for that extra firepower.
     
  8. Shiny_Milotic

    Shiny_Milotic Well-Known Member

    With Hidden Power .. If a Pokemon is at Level 5 and I give it HP, and then it grows a level and I reteach it HP, will it be the same Type and Power?

    Also, doesn't it take an extremely long time to get the right Type with 70 Power?

    Should I just not bother and use Iron Tail for Jolteon/Flareon/Arcanine?

    Jolteon - Timid
    Thunderbolt
    Wish
    HP Ice / Iron Tail / ????
    ????

    Flareon - Brave
    Curse
    HP Ground / Iron Tail / Shadow Ball
    Return
    Overheat / Fire Blast

    Arcanine - Mild/Adamant
    Overheat
    Howl
    Extremespeed
    HP Ground / Iron Tail

    Magmar - Mild / Modest ???
    Cross Chop
    Thunderpunch
    Flamethrower / FireBlast
    Psychic / Confuse Ray
     
    Last edited: Jul 27, 2006

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