If Fusion was actually incorporated how would people like it to work?
I'm thinking along the lines of only activating if your Pokemon is below a certain health, and it gains say a +2 to all stats? Only lasts a few turns.. Obviously wouldn't be usable online..
I'm really not sure to be honest, hoping it isn't in the games right now.
If the Fusion concept did actually come into existence, I came up with the idea that that you could pick one and
only one Pokemon to fuse with on any given file, that way it doesn't seem so dominating right from the start. Not that I'm saying you would receive the ability to do it right from when you start you the game. Maybe you receive this power at about the half-way point in the game.
But, yeah, I can't see something like this happening necessarily in this up-and-coming gen, at least not when Mega Evolution seems to be the current and biggest form change mechanic.
I'm liking the concept of Fusion the more I hear it.
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Also, another idea I have, and I came up with this last night actually, is having the HMs work differently than how they worked in the past.
They would essentially become key items, (maybe the general name could be changed from 'HM' to "Field Move'.
As long as you have one or more Pokemon that can know one or more of these field moves and you have the field move in your Key Items pocket, that/those Pokemon will always be affected by the field moves power. So, basically, this would allow you to free up every move slot on your Pokemon for attacks that are worth your time, instead of having one or more field moves taking up a slot that you can't get rid of by normal means.
Another aspect of this would be that, despite being Key Items, the moves can still be taught to your Pokemon as if they were normal TMs. They can even be deleted if you so choose, as well. So if you still want your Pokemon to know one of these moves as a standard move in it's move-set, go nuts.
To summarize before I list a few downsides:
HMs become Field Move Key Items and don't take up a move-slot.
A few downsides to this though (I mean, I never said it was a perfect idea, just an idea in general):
1.) In the grand scheme of things, all this would really do is just free up space in your move slots.
2.) You would still be forced to have certain Pokemon (or certain types) in your team to use any of the moves.
I think there was a third downside (among potential others, I know), but It escapes me at the moment.
And, like with the Fusions example, I'm not saying this will absolutely be in the new games, I'm just speculating.