Has anybody else seen a noticeable FPS drop with the 3D on in battles?
There are FPS drops with or without 3D on. The game is always rendering in 3D, adjusting the slider just changes whether you can see it or not.
Has anybody else seen a noticeable FPS drop with the 3D on in battles?
Yes, but I am pretty sure there is a good 10 FPS drop when the slider is up all the way during battles with 2 complicated pokemon being rendered at the same time. Its just not rendering the autostereoscopic effects to the screen when the slider is off.There are FPS drops with or without 3D on. The game is always rendering in 3D, adjusting the slider just changes whether you can see it or not.
Yes, but I am pretty sure there is a good 10 FPS drop when the slider is up all the way during battles with 2 complicated pokemon being rendered at the same time.
the graphics remind me of N64 games ^-^
*sighs*
good times
I think you need to go back and play an N64 game, there's... quite a difference.
i was just talking about how the pokemon reacted to attacks and how they attacked. nothing too in depth...
I applaud them for the 3D models of the Pokemon. After seeing the blocky Pokemon Stadium models reused in games over the years, it almost seemed as if Pokemon would never get good 3D models, but the ones in X/Y are AMAZING. Some things I think could be improved, like the fire on Rapidash, Moltres, etc., but otherwise I can't point out anything wrong. They're nearly perfect.
However, a lot of the rest of the graphic's left something to be desired. There's a noticeable difference from B/W and B2/W2, but I recall seeing a reviewer or somebody saying that this jump would be as impressive as the one from ALTTP to OOT, and I can not even fathom how anybody could think that after playing the game. As I said, there is a noticeable difference, but the overworld graphics are still very much set up in a way that they still look like a 2D world translated into 3D, and the camera forcing you to remain in the top-down view most of the time doesn't help differentiate from Generation V at all.
Some of the environments really do use the 3DS's power, but others still feel very DS-like. So Gamefreak is still taking baby steps with graphics outside of battles, and that kind of disappointed me, to be honest. Especially since it's advertised and called such a brilliant translation of Pokemon into 3D. =/ And also very much considering the first trailer/screenshots showed very little if any of the overhead camera style, making me believe it would be minimized, or gone.
They're not taking baby steps, just because you feel they're very DS like does not mean they are. The DS couldn't even hope to achieve this type of visuals.
I actually believe the 'DS-like' feel was intentional. When the visual style changes quite a bit, I think GF prioritised on making these games feel like a pokemon game, which explains all the references to other games and regions, and even taking a few ideas from them.
Santalune forest was quite similar to Viridian Forest in design, and is the only other place in all of pokemon where wild Pikachu are naturally found. Route 22 is an obvious reference to Kanto's own Route 22 which also led to Victory Road. The frickin' Kanto starters are given to you. Catching Furfrou at Parfum Palace was like the Farfetch'd puzzle in Ilex forest. Snorlax and the Pokéflute. Connecting cave filled with Zubat.
And all this is before the 2nd gym badge. For every new feature and dazzling spectacle like riding pokemon or Mega Evolution you have another throwback.
Every game has that, it's just a camera angle change to add flavour.So this seems to be the most apt place to put this.
I noticed that when sometimes go to heal my pokemon at the center, the camera angle changes so it is like I am looking from my characters perspective or down through the roof of the pokemon center. I am just curious as to why this is happening and if it happens to anyone else
Though they're no more sprites, the 3D looks very good I think. I prefer them over BW ones.
I really love how they do the BG and all! The movement and everything! The idle animations, the special and physical stuffs! And the faint animation! The animation how your Pokemon looks at you in the battle!