Trainer Yusuf
VolcaniNO
Rough guesses for each type looking at the map:
*Bug: Bug is going to a field day with this. Though even generations tend to introduce a low amount of Bug-types, Britain has tons of different insects. Even if we don't get a ton of new Pokémon, we will see return of a few with new tricks(we already know Grubbin is here, for example).
*Dark: Even though Britain's lore allows for many Dark-types, I don't think we will see much tbh. Probably a Dark E4, but we already have Hydreigon here, so not a lot of Pokémon can surpass it.
*Dragon: Obviously we are going to see a few Dragons here, but if we don't see Dragon/Bug here it would be such a waste.
*Electric: Industrial theme gives me some hope for more Electric-types, but past examples show such optimism to be fallacious.
*Fairy: Oh yeah, Celtic themes pretty much confirm tons of Fairies, new and old.
*Fighting: Yeah... no. Yes, Britain has a long history with combat sports, but the regional map does not show much reason for optimism. If we got more cities then I would consider it, but as things stand, no.
*Fire: Same as Electric. I don't know if we can be more hopeful because of the steampunk theme, especially since this region seems to be a Cold Region™ like Sinnoh.
*Flying: I have no idea? We already have Fletchling, Rufflet and Hoothoot for the regional dex. Unless hey make something interesting I don't really care.
*Ghost: Same as Dark-types. I think people might feel spoiled after Alola, but they really shouldn't.
*Grass: Yeah, there will be a lot of these.
*Ground: We already have the Diglett mural so we might see a bunch of new Ground-types after two very limited generations.
*Ice: Post-game defensive Ice-types seem to be confirmed yet again. I wish we could get early route Ice-types but GF seems committed to this metaphorical horse.
*Normal: Industrial theme makes me interested in the possibilities. Overall pastal regions also suggest a similar thing to Kalos, ie. generic early route Pokémon will have Normal subtyping to fill the dex.
*Poison: Oh yeah, we are going to see a lot of these. I mean, the region is literally called disease. Britain has a lot of amphibians, poisonous plants and industrial garbage.
*Psychic: There doesn't seem to be a designated biome for Psychics besides walled ruins so eh...
*Rock: Same as Ground, but we also have tons of caves here, so we will likely see a few fossils as well.
*Steel: Probably the biggest thing here, we are going to see a lot of these guys here. They are popular, and they are relevant to the region.
*Water: Sure, this region does not have water routes, but it is still surrounded by water and ports... so....7.8/10
*Bug: Bug is going to a field day with this. Though even generations tend to introduce a low amount of Bug-types, Britain has tons of different insects. Even if we don't get a ton of new Pokémon, we will see return of a few with new tricks(we already know Grubbin is here, for example).
*Dark: Even though Britain's lore allows for many Dark-types, I don't think we will see much tbh. Probably a Dark E4, but we already have Hydreigon here, so not a lot of Pokémon can surpass it.
*Dragon: Obviously we are going to see a few Dragons here, but if we don't see Dragon/Bug here it would be such a waste.
*Electric: Industrial theme gives me some hope for more Electric-types, but past examples show such optimism to be fallacious.
*Fairy: Oh yeah, Celtic themes pretty much confirm tons of Fairies, new and old.
*Fighting: Yeah... no. Yes, Britain has a long history with combat sports, but the regional map does not show much reason for optimism. If we got more cities then I would consider it, but as things stand, no.
*Fire: Same as Electric. I don't know if we can be more hopeful because of the steampunk theme, especially since this region seems to be a Cold Region™ like Sinnoh.
*Flying: I have no idea? We already have Fletchling, Rufflet and Hoothoot for the regional dex. Unless hey make something interesting I don't really care.
*Ghost: Same as Dark-types. I think people might feel spoiled after Alola, but they really shouldn't.
*Grass: Yeah, there will be a lot of these.
*Ground: We already have the Diglett mural so we might see a bunch of new Ground-types after two very limited generations.
*Ice: Post-game defensive Ice-types seem to be confirmed yet again. I wish we could get early route Ice-types but GF seems committed to this metaphorical horse.
*Normal: Industrial theme makes me interested in the possibilities. Overall pastal regions also suggest a similar thing to Kalos, ie. generic early route Pokémon will have Normal subtyping to fill the dex.
*Poison: Oh yeah, we are going to see a lot of these. I mean, the region is literally called disease. Britain has a lot of amphibians, poisonous plants and industrial garbage.
*Psychic: There doesn't seem to be a designated biome for Psychics besides walled ruins so eh...
*Rock: Same as Ground, but we also have tons of caves here, so we will likely see a few fossils as well.
*Steel: Probably the biggest thing here, we are going to see a lot of these guys here. They are popular, and they are relevant to the region.
*Water: Sure, this region does not have water routes, but it is still surrounded by water and ports... so....7.8/10