What is an RPG?
A roleplay is, at heart, an interactive fanfic adventure. Set whenever or wherever you want it, it’s a story narrated by the players. The players interact with situations and talk to each to advance the plot, and choose their own method of fighting, dungeon crawling, speaking, pretty much everything within their limits. The Game Master leads the RP’s plot, however, the plot is up to the characters, and whether they accomplish or fail their task is largely in their own hands.
So… how serious should we take this game?
The answer to that question is both very and not at all. They’re set in different worlds, and thus there will be differences in the serious and humor in each world. Feel free to make sarcastic comments of your plight, and even the oddities of a fantasy world – I mean, come on, that Geodude just hit your Pikachu with a Rock Throw, breaking it’s arm, and you cure it with a bottle of lemonade? What kind of world do we live in?!
RPG Faq/Terms
The Game Master… just who is this guy, anyway?
Ah, the Game Master – that creepy being that sits at the other end of a screen, dictating your destiny and seemingly dictator of the game’s universe.
First off, the GM isn’t so much the god of a world as they are the author. They write the background and the plot, accept and reject the characters, and hit the ‘post thread’ button. Based on the character’s decisions and the plot, they tell the player the outcome of their decisions and introduce all the plot devices. The GM does not have as much power as you might think – they may inject something to pull you out of certain death, or add a nasty twist to the plot, but they should never give the players an impossible job or screw anyone over.
A big big part of roleplaying is freedom to do what you want to affect the plot – a GM that doesn’t allow that is a bad one.
Characters – in character, out of character
A big part of roleplaying games is socializing. You can choose to play it like Doom, and just kill monsters for the heck of it, but I’d rather have the characters communicate, as it makes the game much more social.
There are basically two ways you will talk – In character/ Back In Character (IC/BIC), and Out of Character (OOC).
In character is like it sounds – to make it clearer, you could use quotation marks. In character is what your character is thinking and saying as the game goes on. “Wow,” your curious little trainer might say, “That’s one big egg! I got dibs on it!” And someone else’s greedy character might argue over ownership. Due to character differences, you might even wind up fighting each other over something!
The next form of communication is out of character. If you want to talk to the other players as real human beings, use this. Try not to give away anything that is important to the game, though. If it’s before your post, when you’re finished put BIC after your post, so that others know you’re back in the roleplaying world.
God-Mode/Power Playing: A term used for a super powerful characters that take no physical damage from attacks and seem utterly invincible. People do not like this. Remember, most boss enemies are not one-hit kill enemies. They will take some time to defeat.
Bunnying: People who control other characters without permission, like posting their reaction to a major incident. If you are having a conversation, unless you have a good idea of how the other character will react, I recommend you try sorting it out over PM.
More to come when I think about it.