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Night Avenger's Team of Doom!

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Night Avenger

Rust In Peace
Now its time for MY future D/P Team:
dpmfa229.png

Houndoom (Dark/Fire) @ Powerful Herb
252 Sp. Atk, 252 Speed, 6 Hp
Modest (+Sp. Attack; -Attack)
Flash Fire (Prevents Houndoom from being attacked with Fire type moves, also boosts the Fire type moves)
-Dark Pulse
-Flamethrower
-Solarbeam
-Scheme

First Scheme. Then let your opponents die. Two STABs (Dark Pulse and Flamethrower) and one big weakness caretaker (Solarbeam) that combined with the Powerful Herb could make this dog rock! This combo can just take one Ground/Rock type but whatever, I still got Lapras and Dotaitos! The hellhound's back!

dpmfa448.png

Lucario (Fight/Steel) @ Focus Band
252 Sp. Atk, 252 Speed, 6 Hp
Modest (+Sp. Attack; -Attack)
Inner Focus (Prevents Lucario from flinching.)
-Pulse Bomb
-Shadow Ball
-Psychic
-Calm Mind

Here we have a standard Lucario. Focus Band so he can last a little longer in battle. Pulse Bomb for STAB, Shadow Ball to neutrally hit everything along with Pulse Bomb, Psychic as a weakness caretaker for Fight, goes along well with the high Sp. Attack and Calm Mind for giving a Special boost to the Sp. Attack and Defense! Ninja dog time!

dpmfa466.png

Electivire (Electric) @ Choice Band
252 Attack, 252 Speed, 6 Defense
Adamant (+Attack; -Sp. Attack)
Electric Engine (When Elekible is hit with an Electric attack, its Speed increases)
-Thunderpunch
-Brick Break
-Ice Punch
-Earthquake

Electric sasquatch power! This Big Foot is here to stay! Just choose a move and with Choice Band, Adamant and Electivire's incredible attack you should be able to pwn everything. Just watch out for anyone that can counter your chosen move.

dpmfa131.png

Lapras (Water/Ice) @ Leftovers
252 Sp. Atk, 129 HP, 129 Sp Def
Modest (+Sp. Attack; -Attack)
Water Absorb (Lapras is healed up to 25% of max HP when hit by Water type attacks)
-Surf
-Ice Beam
-Psychic
-Thunderbolt

A special Sweeper. A Starmie with STAB on Ice Beam. With the Leftovers she should be able to stay a little longer in battle. Psychic as a weakness caretaker (Fight) and Thunderbolt to make those Water types that dare to cross Lapras’ path die!

dpmfa389.png

Torterra (Grass/Ground) @ Shell Bell
200 Attack, 200 Defense, 110 Sp Def
Impish (+Defense; -Sp. Attack)
Overgrow (When Dotaitos’ HP gets low, its Grass type attack’s power is multiplied by 1.5)
-Seed Bomb
-Earthquake
-Rock Slide
-Curse

OK this guy is my tank. Defense boosting Nature, Curse (Slow down… Like it’s gonna affect me!) and then pwn with STAB (Seed Bomb and Earthquake) or the big weakness caretaker (Rock Slide for Ice: 4x weakness)! Shell Bell to restore this hard to lower HP and we’re good to go!

dpmfa373.png

Salamence (Dragon/Flying) @ Life Orb
252 Attack, 252 Speed, 6 HP
Adamant (+Attack; -Sp. Attack)
Intimidate (Upon Salamence’s entry on battle, all opponent’s Attacks are lowered)
-Dragon Claw
-Aerial Ace
-Earthquake
-Dragon Dance

Here we have Salamence. Attack boosting Nature, Life Orb, a Dragon Dance or two and then hit your opponents with STAB (Dragon Claw and Aerial Ace) or just land a big hit on them with Earthquake. This dragon is here to pwn!

So, whaddya think?
 
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n00b_pwn3r

Snorlax eats n00bs!!
The movesets look real good, as do the natures, but I don't understand some of the Items, like why you don't have Choice Band on Elekible or Leftovers on Dotaitos. I would like to see the EVs though. You don't really have any defined tanks except for Dotaitos, and I think that one Tyranitar, or even Metagross, could wreak havoc on this team. Anyways, this is one of the tightest teams I have seen in a long time.
 

Night Avenger

Rust In Peace
Well, I don't really like Choice Banders. Sure they cause a lot of damage but they limit you to 1 move. And sometimes, you don't have the HP and/or time to switch out and in again. As for Dotaitos' Leftovers, Shell Bell restores a little more and Salamence already has Leftovers. I don't like to repeat items. Yay for originality!

Also, I need help on EVs. As much as I try, I can't understand them. How do you know how many EVs can you give certain pokemon in certain stat! and why do people write like:
Dragonite
EVs: 252 Attack, 252 Defense, 6 Speed.
Imean, there's a big difference between 252 and 6, isn't it?
 

RoboRaph

Well-Known Member
252/252/6 EVs are mostly for sweepers, you'd max out the Attack or Special Attack along with Speed. You'll want different EV spreads for tank-like Pokémon.
 

Skinwalker

Well-Known Member
First of all, I just want to say that I love the way you wrote that xD

Houndoom:
Solarbeam needs sunny day, or else you're left vulnerable for a turn before attacking. Instead, take your pick from... Shadow ball, Sludge Bomb, Hidden power.

Lucario:
Love this guy. ^_^ Set is fine, although you might prefer Shadow Ball over Psychic (not protecting weakness as much, but Shadow ball along with Pulse bomb let you deal regular damage to almost all pokemon).

Elekible:
I guess he looks fine.

Dotaitos:
Set looks fine. 4x weakness to ice can be a problem though. Yeah, rock slide takes care of ice types, but there are a lot of non-STAB ice beam users that still pose a threat. The most common though, water types, are taken care of with the grass attack though. Also, you might not get a chance to counter that weakness since the opponent will be faster than you. Leftovers over Shell bell.

Lapras:
Looks fine, maybe something else over psychic though.

Salamence:
Fine.
 
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Night Avenger

Rust In Peace
Well, as I'm sure many people will say that Houndoom needs Sunny Day, I'll clarify it. Powerful Herb lets the user omit the first turn of charged-up moves, so I can take any Ground/Rock/Water type without having to charge (normal Solarbeam or Sunny Day). After I kill this Rock/Ground/Water, I can continue killing with STAB but, if my opponent sends out another Ground/Rock/Water type and pwns Houndoom, I still got Lapras and Dotaitos left :D Good for the revenge!

Also, as I said, I don't like to repeat items, so that's why Dotaitos has Shell Bell, recovers a little more and Salamence already has Leftovers. Yay for creativity!
 

Cipher Admin Xaos

Dust to Dust
Meh...imo Lucario is OU...
 

Night Avenger

Rust In Peace
I know he's OU, but I mainly use him because:
1. He's cool.
2. He's powerful.
3. He's a freakin bipedal dog!
4. I love the Pulse Bomb attack!
5. He looks cool next to Houndoom, my first fave poke.

Well, anyone willing to choose the EVs for my pokemon and tell me how to get them? :D PLEASE :D
 

n00b_pwn3r

Snorlax eats n00bs!!
For EVs, you could look at Serebii's Potw or even Smogon's strategies, most of the EVs from the 3rd generation have stayed the same. You have 510 EVs to use on one pokemon, and for every 4 EVs in one stat, you get an extra stat point by the time it gets to level 100. You can only have a max of 255 in a stat, and only 252 of those would be used because 255 does not divide by four, so you can only get +63 in each stat by level 100.
 

Night Avenger

Rust In Peace
No, I'm not that guy. Don't even know what that page is.. XD

And thanks :D
 

Night Avenger

Rust In Peace
Yeah, I know... But with those asttacks there are just a few pokemon to which Lapras isn't Super Effective :D

Anyhways, I suck at EVs, I know, I seriously need help... Here are the ones I've thought off:

Houndoom:
260 Sp. Atk
120 Speed
080 Defense
050 Sp. Def

Lucario:
260 Sp. Atk
200 Sp. Def
050 Speed

Elekible:
260 Attack
200 Defense
050 Speed

Lapras:
280 Sp. Atk
180 HP
050 Speed

Dotaitos:
200 Attack
200 Defense
110 Sp. Def

Salamence:
300 Attack
120 Speed
090 Sp. Def

So... please tell me what you think and what modifications would you make!
 

EkwEE

Asha'man M'Hael
Yeah, I know... But with those asttacks there are just a few pokemon to which Lapras isn't Super Effective :D

Anyhways, I suck at EVs, I know, I seriously need help... Here are the ones I've thought off:

Houndoom:
252 Sp. Atk
252 Speed
6 Hp

Lucario:
252 Sp. Atk
252 Speed
6 Hp

Elekible:
252 Attack
200 Sp Def
060 Speed

Lapras:
252 Sp. Atk
180 HP
168 Sp Def

Dotaitos:
200 Attack
200 Defense
110 Sp Def

Salamence:
252 Attack
252 Speed
6 HP

So... please tell me what you think and what modifications would you make!

Okay dude chill out.... I'll help you.

You forgot you can only have 252 per stat so I corrected that.
 
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