Um... you're severely overstating how big the XL is LOL.The XL simply weren't designed with being portable in mind unlike the normal version. It's designing to be something the family can gather around, while being placed on the table. It doesn't fit well into pants pockets and having to carry it in a bag defeats the purpose of it being portable.
I regular n/3ds is small, and less bulky. Easier on pockets, and lighter as well. Not much else to it.
Um... you're severely overstating how big the XL is LOL.
I can't think of a better way to word this but are people a bunch of infants (hand-size/etc)? The XL isn't big. The tablets and phones you people lug around are a lot bulkier and harder to carry around.
I'd also like to know how the screen on a regular one could ever look better when it's so much smaller. The sweet spot for a handheld screen is about 5-7 inches, regardless of resolution. (I wish the 3DS had a higher res than 240p, but eh. Stuff is still nice)
The original 3DS was incredibly small even for when it was being developed. At least the XL is closer to a better standard of 5".
I wonder if the New 3DS still has the problems with emulating DS games that the original 3DS (and to an extent the XL but the XL fixed it a bit) where everything is discolored and artifacted heavily.
How thick it is should be irrelevant. We're not dealing with 2 year old hands here. You're also insane to think a bigger screen can't equate to something looking nicer.I don't know what sort of phone you have, but all the phones I've had (even the near 5 inch ones) are smaller than an XL, both diagonally and obviously much thinner. In addition, screen size is not the only factor, the 3DS XL fails because it's just a larger screen at the same resolution, which just makes it look like garbage. If you can't notice it, great, hold on to that. Ignorance really is bliss.
As for what you're noticing with 3DS games, there's no issues with them. All that's happening is the DS' lower resolution is being scaled and stretched to fit the 3DS' higher resolution screen. If you hold start/select when starting the game it will match it in a 1:1 pixel ratio, you'll have black bars around the image but it will all display correctly.
How thick it is should be irrelevant. We're not dealing with 2 year old hands here. You're also insane to think a bigger screen can't equate to something looking nicer.
There's a reason TVs and monitors get bigger per year, you know.
You're also insane to say there's "no issues". Many games (Pokemon especially) get horribly artifacted and discolored. Sprite-based games take the worst hit but 3D games aren't exactly safe.
And yes, you could have it in "1:1" if you don't mind the screen being too small, parts of it being chopped off because it hangs out of bounds because its being placed stupidly on the edge of the screens. Why isn't it centered? Why can't Nintendo program an emulator properly when DS emulators have existed for years and do a much better job than the 3DS?
The original 3DS was incredibly small even for when it was being developed. At least the XL is closer to a better standard of 5".
If huge screens was what everyone wanted, the Vita would be selling like hotcakes.
It's not even the screens that are issue by themselves. If people like them, then good for them, but to only bring XL, the version who's games aren't even optimized for is stupid.
It's like selling a blu-ray player and only having TV's from the 90's to use with it.
I still don't get the fuss behind the lack of the basic New 3DS over at US. Yes, it is cheaper and has customization, but come on, what matters really is gaming, people! And the XL one has bigger screens than the basic one! Yeah, the XL may be more expensive than the basic one, but it has its pros too.
Despite that, I haven't decided which model to buy, though lol.
Are you thinner than Twiggy or something? How can you not have the 3DSXL in your pockets?We're talking about fitting it in pockets here, not holding it.
There's a reason that we have 4k and 8k, you know.
There aren't any issues, I explained what's happening. It is unavoidable, there is absolutely nothing anyone in the world could have done to remedy it. Also, when using the 1:1 mapping, it is centred, so I'm not sure what you're talking about.
It was cheaper because it was inferior and at that point, old. It wasn't cheaper because it was a same-time budget model or something....That's not the point. What's so hard to understand? There are people who don't want the XL for various reasons. And "what matters really is gaming, people!"? You just mentioned the smaller model was cheaper! It could have been sold for $160-$170, and while that's already a lot of money, people could still have saved $30-40 getting it instead of the XL, and even gotten a game with it. There's a reason why OPTIONS are a thing. If Nintendo does sell the n3DS, but only as a $500 bundle with the Wii U, will you accept it and say "what really matters is gaming, people!"? Of course not. You're not given an option to purchase the n3DS by itself and are forced to get something you also didn't want.
Are you thinner than Twiggy or something? How can you not have the 3DSXL in your pockets?
Which also come in "bloated" monitor sizes. 8K also isn't really a thing yet for consumers so it's pointless to mention that.
1:1 isn't centered. What the hell are you talking about? The top screen will cling downward toward the touch-screen and similar for the touch-screen (being thrusted upward). Neither screen is centered.
Also poor guy. Has no idea what upscaling is.
It was cheaper because it was inferior and at that point, old. It wasn't cheaper because it was a same-time budget model or something.
I don't know what sort of phone you have, but all the phones I've had (even the near 5 inch ones) are smaller than an XL, both diagonally and obviously much thinner. In addition, screen size is not the only factor, the 3DS XL fails because it's just a larger screen at the same resolution, which just makes it look like garbage. If you can't notice it, great, hold on to that. Ignorance really is bliss.
As for what you're noticing with 3DS games, there's no issues with them. All that's happening is the DS' lower resolution is being scaled and stretched to fit the 3DS' higher resolution screen. If you hold start/select when starting the game it will match it in a 1:1 pixel ratio, you'll have black bars around the image but it will all display correctly.
Yeah I've heard a few people complain about the 3DSXL's resolution but I really don't notice it. If I look for it I can see it, but it isn't something that ever distracts from the game. I've never owned a regular 3DS so that could be why. The bigger picture absolutely makes it worth it in my opinion.
A lot of people will never notice, and that's fine. I'm sure if you compared side by side you could probably tell, but even then there will be people that just don't care, or think it still looks fine. But there are those who do notice and don't fine it fine. It's just very odd to not have both options.
Well yes, of course I'd want them centered. It's the only way it would make sense. Not like it matters. It's really awkward using the touch-screen when you downscale it to 1:1 like that.So wait, you want them centered in the exact middle of the screen? The way they did it makes sense to me, but I guess having another option would be fine.
And unfortunately for you I know exactly what upscaling does, I think you may be the one who doesn't. What the 3DS is doing is upscaling. The upscaling could be better, but it will never compare to native resolution, that is the nature of the technology.
No one but the hardcore care if something is inferior oh god my sides hurt.What's your point? The n3DS still has the same hardware upgrades the n3DS XL has, and would have been cheaper to boot. No one but the hardcore cares if something is "inferior" or not. Why do you think there are still people buying DVDs instead of Blu-ray?
Well yes, of course I'd want them centered. It's the only way it would make sense. Not like it matters. It's really awkward using the touch-screen when you downscale it to 1:1 like that.
That's not proper upscaling. The discoloration and blurriness are inexcusable.
You're also quite wrong. Upscaling can look a lot nicer in many cases. See: The HD mods for PS2/GC/Wii emulators. Those are upscaled yet are much nicer than the original consoles. I wonder why?