Introduction
This team does not set up except when using stat boosting moves. I feel like there is simply no time to set up rocks or screens. I just Shell Smash and then sweep. So no, I am not Hyper Offensive. Everything on my team but Smeargle benefits from Shell Smash. So it's pretty much a Shell Smash team.
The Team at a Glance
In Depth Look
(Smeargle) (F) @ Focus Sash
Trait: Own Tempo
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Spore
- Shell Smash
- Baton Pass
- Confuse Ray
Spore is a must on every Smeargle. 100% chance of Sleep is great. Shell Smash and Baton Pass support every other Pokémon on my team. You might be wondering why Confuse Ray is there. The thing is, Sleep Clause is almost always on. So Confuse Ray is there when I can't use Spore. If I'm lucky, the foe won't attack me and that'll allow me to Baton Pass.
Zoroark (Gengar) (M) @ Black Sludge
Trait: Levitate
EVs: 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Shadow Ball
- Focus Blast
- Hidden Power [Ice]
- Thunderbolt
I don't know why I named it Zoroark. But anyway, Black Sludge is a Leftovers for Poison types. Shadow Ball is STAB, Focus Blast hits those pesky Steels. HP Ice and Thunderbolt is BoltBeam coverage. I was gonna put Life Orb on Gengar, but I had too many Life Orbs on my team already.
Sodpaz (Zapdos) @ BrightPowder
/ Leftovers
/ Wise Glasses
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Heat Wave
- Thunderbolt
- Air Cutter
- Hidden Power [Ice]
Originally with a Choice Specs. But I decided that Choice wasn't the best option when one of my moves had no effect on a certain type. I stuck with BrightPowder for a 10% evasion boost. It doesn't seemed to be banned so that's why it's on there. If it's not allowed, I use either Leftovers for recovery or Wise Glasses to boost power. Heat Wave hits Steels, Thunderbolt is STAB. HP Ice hits Gliscor and other annoying Grounds. Paired with Thunderbolt gives it BoltBeam coverage. Air Cutter is STAB and extra crit rate.
Ninja (Scizor) (M) @ Life Orb
Trait: Technician
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Superpower
- Bug Bite
- Swords Dance
It was originally 252 EVs in Spd, but it still couldn't outspeed a lot of things so I invested the EVs into HP. Bullet Punch and Bug Bite are STAB boosted by Technician. Superpower hits things those two can't and especially Steel. Swords Dance boosts hits Atk to 700+ which is great.
Infernape (M) @ Life Orb
Trait: Iron Fist
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Fire Punch
- ThunderPunch
- Mach Punch
- Shadow Claw
Infernape was always on my team since I started battling competitively. He's not meant to be a wallbreaker, but can do good damage against most of them (Jellicent, Blissey/Chansey, Skarmory, Ferrothorn, Tentacruel, and more). Fire Punch takes advantage of STAB and Iron Fist. ThunderPunch also gets an Iron Punch boost and hits Flying and Water types. Mach Punch gets STAB and Iron Fist boost and is a nice priority. Shadow Claw does good damage against Ghosts and Psychics. Infernape's main job on the team is actually to hurt Excadrill, which wrecks most of my team. In most cases, a Mach Punch won't OHKO Excadrill so Scizor's Bullet Punch finishes Excadrill. If one of these two faint, I'm likely gonna get owned by that stupid mole.
Eon (Latios) (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Psyshock
- Surf
- Hidden Power [Fire]
I'm fond of Dragons, so Latios seemed cool. Draco Meteor destroys a ton of things thanks to STAB and Life Orb. Psyshock can hurt Blissey/Chansey amd other Special walls. Surf is for Heatran and HP Fire harms Steels.
Notes:
• I realize the team is weak against Excadrill. My Infernape and Scizor have to work together to take it out. If one of them is taken down, Excadrill destroys my team (That is unless I can manage to get a Shell Smash on Infernape, Gengar, or Latios).
• No one here shares a type with another Pokémon. Thanks to the unique typing of the team and BoltBeam coverage, I can deal with every type you throw at me. But none of my team counters Electric.
• The second slot (Gengar) is very flexible. I've had Sceptile, Cloyster, Jirachi, and even Excadrill on there. If you're gonna add a Pokémon, jsut remember this.
Threat List
None. My team beats everyone. I'm trying to find that one website...
This team does not set up except when using stat boosting moves. I feel like there is simply no time to set up rocks or screens. I just Shell Smash and then sweep. So no, I am not Hyper Offensive. Everything on my team but Smeargle benefits from Shell Smash. So it's pretty much a Shell Smash team.
The Team at a Glance
In Depth Look
(Smeargle) (F) @ Focus Sash
Trait: Own Tempo
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Spore
- Shell Smash
- Baton Pass
- Confuse Ray
Spore is a must on every Smeargle. 100% chance of Sleep is great. Shell Smash and Baton Pass support every other Pokémon on my team. You might be wondering why Confuse Ray is there. The thing is, Sleep Clause is almost always on. So Confuse Ray is there when I can't use Spore. If I'm lucky, the foe won't attack me and that'll allow me to Baton Pass.
Zoroark (Gengar) (M) @ Black Sludge
Trait: Levitate
EVs: 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Shadow Ball
- Focus Blast
- Hidden Power [Ice]
- Thunderbolt
I don't know why I named it Zoroark. But anyway, Black Sludge is a Leftovers for Poison types. Shadow Ball is STAB, Focus Blast hits those pesky Steels. HP Ice and Thunderbolt is BoltBeam coverage. I was gonna put Life Orb on Gengar, but I had too many Life Orbs on my team already.
Sodpaz (Zapdos) @ BrightPowder
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Heat Wave
- Thunderbolt
- Air Cutter
- Hidden Power [Ice]
Originally with a Choice Specs. But I decided that Choice wasn't the best option when one of my moves had no effect on a certain type. I stuck with BrightPowder for a 10% evasion boost. It doesn't seemed to be banned so that's why it's on there. If it's not allowed, I use either Leftovers for recovery or Wise Glasses to boost power. Heat Wave hits Steels, Thunderbolt is STAB. HP Ice hits Gliscor and other annoying Grounds. Paired with Thunderbolt gives it BoltBeam coverage. Air Cutter is STAB and extra crit rate.
Ninja (Scizor) (M) @ Life Orb
Trait: Technician
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Superpower
- Bug Bite
- Swords Dance
It was originally 252 EVs in Spd, but it still couldn't outspeed a lot of things so I invested the EVs into HP. Bullet Punch and Bug Bite are STAB boosted by Technician. Superpower hits things those two can't and especially Steel. Swords Dance boosts hits Atk to 700+ which is great.
Infernape (M) @ Life Orb
Trait: Iron Fist
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Fire Punch
- ThunderPunch
- Mach Punch
- Shadow Claw
Infernape was always on my team since I started battling competitively. He's not meant to be a wallbreaker, but can do good damage against most of them (Jellicent, Blissey/Chansey, Skarmory, Ferrothorn, Tentacruel, and more). Fire Punch takes advantage of STAB and Iron Fist. ThunderPunch also gets an Iron Punch boost and hits Flying and Water types. Mach Punch gets STAB and Iron Fist boost and is a nice priority. Shadow Claw does good damage against Ghosts and Psychics. Infernape's main job on the team is actually to hurt Excadrill, which wrecks most of my team. In most cases, a Mach Punch won't OHKO Excadrill so Scizor's Bullet Punch finishes Excadrill. If one of these two faint, I'm likely gonna get owned by that stupid mole.
Eon (Latios) (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Psyshock
- Surf
- Hidden Power [Fire]
I'm fond of Dragons, so Latios seemed cool. Draco Meteor destroys a ton of things thanks to STAB and Life Orb. Psyshock can hurt Blissey/Chansey amd other Special walls. Surf is for Heatran and HP Fire harms Steels.
Notes:
• I realize the team is weak against Excadrill. My Infernape and Scizor have to work together to take it out. If one of them is taken down, Excadrill destroys my team (That is unless I can manage to get a Shell Smash on Infernape, Gengar, or Latios).
• No one here shares a type with another Pokémon. Thanks to the unique typing of the team and BoltBeam coverage, I can deal with every type you throw at me. But none of my team counters Electric.
• The second slot (Gengar) is very flexible. I've had Sceptile, Cloyster, Jirachi, and even Excadrill on there. If you're gonna add a Pokémon, jsut remember this.
Threat List