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(NU)ked

Ampy

Light The Stars
Originally I wasn't going to post this team, but after seeing a lack of atleast decent teams since GS' UU team, I decided too. This is a semi-competitive team BTW.

Songs:

Parabola by Tool from Lateralus
Indestructible by Disturbed from Indestructible
Goin' Down by Three Days Grace from Life Starts Now
Drones by Rise Against from The Sufferer and the Witness
Ride the Lightning by Metallica from Ride the Lightning
Misery Business by Paramore from Riot!

Teh Overview

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Spr_b_g4_131.png
Spr_b_g4_057.png
233.png
Spr_b_g4_310.png
Spr_b_g4_028.png

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348.png
Bag_Muscle_Band_Sprite.png

Parabola@Muscle Band
Impish Nature (-SpA, +Def)
Shell Armor
EVs: 252 HP/140 Def/116 Atk
Stealth Rock
Stone Edge
Earthquake
Swords Dance

EVs: This spread allows him to retain a decent amount of bulk, while still having some offensive capabilities... thus explaining the use of Muscle Band.

Moveset: Stealth Rock is painfully obvious. Stone Edge is for STAB and hits NU fliers that are immune/resist EQ and X-S. Earthquake is for amazing coverage alongside SE, and SD to boost attack.

Song Name: Parabola derives from the word "parable", parable is an extremely old word, and seeing as Armaldo is an ancient Pokémon... why not?

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Bag_Leftovers_Sprite.png

Indestructible@Leftovers
Adamant Nature (-SpA, +Atk)
Water Absorb
EVs: 252 Atk/116 HP/140 Spe
Dragon Dance
Ice Shard
Waterfall
Return

EVs: Maximum attack is preferable obviously. The HP EVs give me some extra bulk to help me set up DD and sweep, alongside her natural bulkiness.

Moveset: Dragon Dance, is a duh. Ice Shard let's me revenge kill, and allows me to pick off faster foes if I don't have a DD or 2 up. Waterfall is for my main STAB and if I'm lucky I'll get a flinch after setting up DD. Return is for hitting hard against bulky waters (Slowking and the like).

Song Name: Pretty obvious. This thing is extremely hard to get rid of if I get the chance to set up.

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Bag_Choice_Band_Sprite.png

Goin' Down@Choice Band
Jolly Nature (-SpA, +Spe)
Vital Spirit
EVs: 252 Atk/252 Spe/4 HP
Close Combat
Stone Edge
U-turn
Punishment

EVs: I wish I could say everyone here can understand this spread, but unfortunately I cannot...

Moveset: Close Combat for STAB, Stone Edge to hit fliers, U-turn for scouting, and Punishment for those idiots that try to set up on me.

Song Name: You're Goin' Down :D

Spr_4h_233.png
Bag_Leftovers_Sprite.png

Drones@Leftovers
Calm Nature (-Atk, +SpD)
Trace
EVs: 252 HP/216 SpD/40 SpA
Thunderbolt
Ice Beam
Recover
Toxic

EVs: Bulk, is all I have to say.

Moveset: Thunderbolt and Ice Beam get amazing coverage, only walled by Lanturn and Shedinja if I'm correct. Recover for keeping myself in there too wall, and Thunderwave for crippling.

Song Name: Drones are defined as being copies, in which robots can be copies... self explanatory.

310.png
Bag_Choice_Specs_Sprite.png

Ride the Lightning@Choice Specs
Timid Nature (-Atk, +Spe)
Static
EVs: 252 SpA/252 Spe/4 HP
Thunderbolt
Overheat
HP Water
Signal Beam

EVs: Yeah....

Moveset: Thunderbolt for STAB, Overheat for hitting Grass types and bulky Steels. HP Water for hitting Ground types, and Camerupt, and Signal Beam is for coverage.

Song Name: Wonder who can figure this one out?

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Misery Business@Lum Berry
Adamant Nature (-SpA, +Atk)
Sand Veil
EVs: 252 HP/252 Atk/4 Def
Rapid Spin
Earthquake
Stone Edge
Swords Dance

EVs: Bulk, and offensive capabilities... 'nuff said.

Moveset: A spinner isn't a spinner without Rapid Spin, Earthquake for STAB, and Stone Edge for good coverage along with EQ and to not be walled by Cacturne and Shiftry (Night Slash is dumb), and Swords Dance for boosting his attack.

Song Name: Let's just say, it's gonna cause alot of misery.

Problems: None ATM.

P.S.: If you don't know what you're talking about, don't rate.
 
Last edited:

[GS]

Staring at my phone
Very nice team dude. It's good to see it
all at once, not just Lapras pwning me, lol.
The only nit-pick I can make is maybe going
with Toxic>TWave on Porygon2. You may have
some trouble dealing with special walls, although
DD Lapras can draw them out and proceed to
destroy them, Toxic will help with this problem.
 

Eon Master

Born from the Flames
Originally I wasn't going to post this team, but after seeing a lack of atleast decent teams since GS' UU team, I decided too.

Songs:

Parabola by Tool from Lateralus
Indestructible by Disturbed from Indestructible
Goin' Down by Three Days Grace from Life Starts Now
Drones by Rise Against from The Sufferer and the Witness
Ride the Lightning by Metallica from Ride the Lightning
Misery Business by Paramore from Riot!

Teh Overview

Spr_b_g4_348.png
Spr_b_g4_131.png
Spr_b_g4_057.png
233.png
Spr_b_g4_310.png
Spr_b_g4_028.png

_________________________________________________

348.png
Bag_Muscle_Band_Sprite.png

Parabola@Muscle Band
Impish Nature (-SpA, +Def)
Shell Armor
EVs: 252 HP/140 Def/116 Atk
Stealth Rock
Stone Edge
Earthquake
Rock Polish/Swords Dance

EVs: This spread allows him to retain a decent amount of bulk, while still having some offensive capabilities... thus explaining the use of Muscle Band.

Moveset: Stealth Rock is painfully obvious. Stone Edge is for STAB and hits NU fliers that are immune/resist EQ and X-S. Earthquake is for amazing coverage alongside SE, and X-Scissor is for filler and STAB.
If X-Scissor is just for filler, I suggest using Rock Polish or Swords Dace in it's place. I use a similar Armaldo, only with Rapid Spin over SR, and it works quite well.

Song Name: Parabola derives from the word "parable", parable is an extremely old word, and seeing as Armaldo is an ancient Pokémon... why not?

Spr_4h_131.png
Bag_Leftovers_Sprite.png

Indestructible@Leftovers
Adamant Nature
Water Absorb
EVs: 252 Atk/116 HP/140 Spe
Dragon Dance
Ice Shard
Waterfall
Return

EVs: Maximum attack is preferable obviously. The HP EVs give me some extra bulk to help me set up DD and sweep, alongside her natural bulkiness.

Moveset: Dragon Dance, is a duh. Ice Shard let's me revenge kill, and allows me to pick off faster foes if I don't have a DD or 2 up. Waterfall is for my main STAB and if I'm lucky I'll get a flinch after setting up DD. Return is for hitting hard against bulky waters (Slowking and the like).
Well, as odd as it might sound, I suggest Curse over DD on this one. Even if you forgo the Flinch chance from Waterfall, you'll be increasing her bulk while still increasing Attack. STAB Ice Shard is good enough that you don't need to worry about speed much.

Song Name: Pretty obvious. This thing is extremely hard to get rid of if I get the chance to set up.

Spr_4h_057.png
Bag_Choice_Band_Sprite.png

Goin' Down@Choice Band
Jolly Nature
Vital Spirit
EVs: 252 Atk/252 Spe/4 HP
Close Combat
Stone Edge
U-turn
Punishment

EVs: I wish I could say everyone here can understand this spread, but unfortunately I cannot...

Moveset: Close Combat for STAB, Stone Edge to hit fliers, U-turn for scouting, and Punishment for those idiots that try to set up on me.
Looks good.

Song Name: You're Goin' Down :D

Spr_4h_233.png
Bag_Leftovers_Sprite.png

Drones@Leftovers
Bold Nature
Trace
EVs: 252 HP/216 Def/40 SpA
Thunderbolt
Ice Beam
Recover
Thunderwave

EVs: Bulk, is all I have to say.

Moveset: Thunderbolt and Ice Beam get amazing coverage, only walled by Lanturn and Shedinja if I'm correct. Recover for keeping myself in there too wall, and Thunderwave for crippling. Magnezone says hi. Not in NU, but w/e. I don't see any problems otherwise.

Song Name: Drones are defined as being copies, in which robots can be copies... self explanatory.

310.png
Bag_Choice_Specs_Sprite.png

Ride the Lightning@Choice Specs
Timid Nature
Static
EVs: 252 SpA/252 Spe/4 HP
Thunderbolt
Overheat
HP Water
Signal Beam

EVs: Yeah....

Moveset: Thunderbolt for STAB, Overheat for hitting Grass types and bulky Steels. HP Water for hitting Ground types, and Camerupt, and Signal Beam is for coverage. Hmmm, looks good, but I'm just unsure if he's the best choice. He works, though.

EVs: Wonder who can figure this one out?
I, for one, haven't the slightest idea why you've posted EV's here when you did it already.

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Bag_Lum_Berry_Sprite.png

Misery Business@Lum Berry
Adamant Nature
Sand Veil
EVs: 252 HP/252 Atk/4 Def
Rapid Spin
Earthquake
Stone Edge
Swords Dance

EVs: Bulk, and offensive capabilities... 'nuff said.

Moveset: A spinner isn't a spinner without Rapid Spin, Earthquake for STAB, and Stone Edge for good coverage along with EQ and to not be walled by Cacturne and Shiftry (Night Slash is dumb), and Swords Dance for boosting his attack. Good.

Song Name: Let's just say, it's gonna cause alot of misery.

Problems: None ATM. If this is for Shoddy, you better hope my Scarfed Flareon doesn't come after this team, it'll annhilate you. Venusaur causes it's fair share of problems (though he's UU), and finally Wormadam Steel poses a decent threat. You have Pokemon that can counter each of them, but it's still something to be aware of.

P.S.: If you don't know what you're talking about, don't rate.

You know the drill. It's a very nice team, and I'm glad somebody has posted something decent for me to rate.
 

Ampy

Light The Stars
Alright, I see where you are coming from. I'll change that right now, thanks bro

EDIT: The EV thing was a typo, lol. I'll try Curse, but I've always found that DD works better... Anyways thanks for the rates.
 
Last edited:

AlCario

Banned
Consider Screech over X-Scissor on Armaldo to force switches, or Rapid Spin, IIRC QuakeEdge gets unresisted coverage in NU.

You seem to lack anything specially defensive, so I recommend reversing the Def and SpD on Porygon2, i.e. 252 HP / 40 SpA / 216 SpD Calm.

More of a rate later.
 
Last edited:

Ampy

Light The Stars
^Ahhh yes, that makes sense. I'll do that, although this is Semi-competitive so I think I'll go with SD
 

Dan The Poke Man

MEGAMEGAMEGA
Sandslash@Choice Item
Mild/Modest/Quiet/Rash/Any neutrel nature
Earth Power
Mud Shot
Focus Blast
HP (Electric)

Not that good with Slash, but HP covers weaknesses and flying types and nature will help all moves.

Not the best I've done :/
 

Ampy

Light The Stars
No.

1. He's supposed to be a Spinner

2. His Special Attack sucks, 100 Atk BP apposed to 45 SpA BP

3. He gets Swords Dance
 

clone1

Aesthetics brahz
Your team is Medicham weak. Nothing resist its Stab fighting and psychic attacks. The only counter is Sanslash ,so you want to keep that in mind.
 

Ampy

Light The Stars
^You're right.

Although I can easily revenge him with Manectric or Primape (non-scarfed versions atleast, and they lack the power to do tons of damage to Armaldo).
 

clone1

Aesthetics brahz
^You're right.

Although I can easily revenge him with Manectric or Primape (non-scarfed versions atleast, and they lack the power to do tons of damage to Armaldo).

Mhmm, that too. Overall though your team covers the top 20 NU threats.
 

clone1

Aesthetics brahz
20 most popular Pokemon used in NU were:
Medicham
Haunter
Skuntank
Gligar
Poliwrath
Sandslash
Dusclops
Primeape
Leafeon
Gardevoir
Magneton
Cloyster
Relicanth
Drifblim
Tauros
Manectric
Jumpluff
Slowking
Lickilicky
Entei
This may help ^^
 

Ampy

Light The Stars
Gardevoir, Magneton,and Drifblim are UU now... but still I got all the others covered.
 

clone1

Aesthetics brahz
Gardevoir, Magneton,and Drifblim are UU now... but still I got all the others covered.

I just copied and pasted the list from smogon. :p Anyway looks like I did enough for the rate. I'mma stop posting now.
 

Ampy

Light The Stars
I've found Smogon isn't always up to date with their updates, but either way thanks for the rate.
 
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