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Offensive GyaraVire

jab2033

Well-Known Member
I. First Look

I've always wanted to build a competitive team around two of my favorite Pokemon, Gyarados and Infernape. I use both in the Battle Tower in HG/SS, along with Garchomp. The red Gyarados that I use is simply a BEAST and I end up owning a lot of teams with it. Its only real threat is Electric types, but that's why I have Garchomp. Anyway, here's the first look at my team.

http://i53.*******.com/2q3qd80.pnghttp://i55.*******.com/2qukm5s.pnghttp://i56.*******.com/21o0hvm.pnghttp://i55.*******.com/280l0rs.pnghttp://i54.*******.com/205xf8w.pnghttp://i56.*******.com/2l2btk.png

II. In-Depth Analysis

http://i53.*******.com/2q3qd80.png
Swampert @Leftovers
Relaxed/Torrent
248 HP / 216 Def / 44 SpDef
-Stealth Rock
-Earthquake
-Ice Beam
-Roar

Standard Swampert Lead, designed to get of SR as quickly as possible. Earthquake is STAB and Ice Beam for Grass and Dragons. Roar can force a switch and rack up SR damage. Its Nature and EV spread give it optimum bulk and defenses.

http://i55.*******.com/2qukm5s.png
Donphan @Leftovers
Adamant/Sturdy
252 HP / 188 Atk / 68 Def
-Rapid Spin
-Earthquake
-Assurance
-Ice Shard/Stealth Rock

With Gyarados weak to SR and Infernape pretty frail even without the residual damage, I needed a Rapid Spinner. I didn't want 3 Water-types, so Starmie and Blastoise were out. I didn't like Fortresses' typing since I already have a Scizor. Donphan was my pick, and I've always liked it. Rapid Spin is a given, and Earthquake is STAB. Assurance lets it pick off ghosts that try to block RS. I'm having a hard time with the final moveslot, though. Should I give myself a secondary Stealth Rocker, or a priority Ice move for coverage?

http://i56.*******.com/21o0hvm.png
Gyarados @Leftovers
Jolly/Intimidate
72 HP / 252 Atk / 184 Spe
-Dragon Dance
-Waterfall
-Stone Edge/Ice Fang
-Earthquake

One of my top five favorite pokemon and an absolute beast in Gen IV, this Gyarados is designed to rip through opposing teams after setting up with DD. I did want a bit of bulk on it, so I lowered my Spe EVs and went for a Jolly nature to hopefully make up for it. Waterfall is STAB, and Earthquake is for Electric types that it runs into if Donphan or Swampert are KO'ed. Again, having a hard time deciding between Stone Edge or Ice Fang. Stone Edge provides for coverage, while Ice Fang can hit counters such as Celebi, as well as Flygon.

http://i55.*******.com/280l0rs.png
Infernape @Expert Belt
Naive/Blaze
66 Atk / 252 SpAtk / 192 Spe
-Flamethrower
-Close Combat
-Hidden Power Ice
-ThunderPunch

Another one of my favorites, Infernape is fast and powerful, which makes perfect for this offensive team. Flamethrower and Close Combat are my STAB moves. ThunderPunch and HP Ice give Infernape a psudo-BoltBeam combo as well as excellent type coverage. With this Ape hitting 12/17 types Super-Effectively, the Expert Belt is a decent choice for an item.

http://i54.*******.com/205xf8w.png
Scizor @Choice Band
Adamant/Technician
248 HP / 252 Atk / 8 Spe
-Bullet Punch
-U-Turn
-Superpower
-Pursuit

Pretty standard Choice-Band Scizor. Technician-boosted Bullet Punch and U-Turn give it excellent STAB attacks. Superpower can take out Magnezone and Heatran, as well as Snorlax and Blissey if Infernape falls first. Pursuit hits Ghost types that try to block Donphan's Rapid Spin, and those trying to switch.

http://i56.*******.com/2l2btk.png
Electrivire @Life Orb
Mild/Motor Drive
40 Atk / 252 SpAtk / 216 Spe
-Thunderbolt
-Hidden Power Ice
-Cross Chop
-Flamethrower

With Gyarados being a huge lure for Electric type moves, something with Motor Drive or Volt Absorb would be the perfect counter for those Electric moves. Jolteon or Electrivire were my choices, and I liked Electrivire's coverage far better than Jolteon's. It's got the same coverage as Infernape, but with Electrivire being bulkier, it could make better use of the Life Orb than the Ape.

III. Conclusion.

Well, that's it. Hopefully I did alright. Any constructive criticism would be helpful, as well as pointing out any weaknesses you might see.
 

noob21

3 sum!!!
This teams great pretty standered OU other than donphan. I would go with stealth rocks for donphan as you have noone to lay entry hazards
 

billybobjoefizz

Call me nick. K? k.
I would have to say, your team looks preetty gooood
 

Darkerones

SlowpokeHunter
The overall idea of yor team is great. But a few minor problems: why Relaxed on Swampert? Don't you want more speed on a lead? The set looks good but the EV spread needs just a bit more speed...he isn't a good lead really,especcialy when you have Scizor,the one you have right now would actually make a better lead. Get rid of SR on yor team,no spinblocker=no entry hazards. You can do a lot with those freed moveslots. Also,if you insist on that Swampert lead,Roserade stops it dead and can lay Toxic Spikes on the switch. Switch Ape's and Vire's items,Ape makes great use of Life Orb too and Electivire uses Expert Belt far better than Ape.Also,run Return on Gyarados in case GyaraTaunters switch in on it and drop HP ice on Ape for Stone Edge. Mixed Electivire is better off running Rash,his Defense is already low enough and drop Flamethrower for Earthquake. Good Team.
 

midend

Active Member
This teams great pretty standered OU other than donphan. I would go with stealth rocks for donphan as you have noone to lay entry hazards

by OP:
"
Swampert @Leftovers
Relaxed/Torrent
248 HP / 216 Def / 44 SpDef
-Stealth Rock
-Earthquake
-Ice Beam
-Roar

Standard Swampert Lead, designed to get of SR as quickly as possible. Earthquake is STAB and Ice Beam for Grass and Dragons. Roar can force a switch and rack up SR damage. Its Nature and EV spread give it optimum bulk and defenses
"
o.0
 
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