zerozoner
Well-Known Member
If you couldn't tell by the name of this thread this is meant to be an offensive based rain team. I have finished testing this team and it does work efficiently but it just doesn't fit what I want it to be. Which is a team that is offensively strong but doesn't lack the ability to take some hits now and then. Let me just get this this part out of the way I need a ferrothorn and Gastrodon counter, I'm tired of wasting half my team getting rid of them. So with out further ranting, here's my team.
Politoed (M) @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Focus Blast
- Perish Song
I don't know why I have such Hatred in using this toad, it might have to do with my personal opinion that he was one of the worst water types available to get drizzle, or a lack of a decent move pool when compared to the other weather initiators. But if I want a rain team without wasting a move and item slot on rain dance and a damp rock this toad is a must. A basic set outside of Perish Song which is used as an annoyance/suicide move.
Jolteon (F) @ Wise Glasses
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunder
- Volt Switch
- Hidden Power [Ice]
- Signal Beam
Jolteon is the primary reason why I will ever deal with the toed and is the KO king of my team. Thunder and HP ice cover about everything out there with destructive power. Thunder's hax has won me a few weird victories like paralyzing a hydration Vaporeon preventing it from using rest to heal itself due to being paralyzed (Sorry about that if you're reading this). Volt switch is a nice escape from anything that's not a ground type. couldn't think of anything else for the last slot so I went with Signal Beam for coverage.
Azumarill (M) @ Choice Band
Trait: Huge Power
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Jet
- Ice Punch
- Superpower
- Bulldoze
A living strong gimmick and that's it, if I could get some good suggestions on a better choice for a strong aqua jet abuser I will drop this guy quick. Aqua Jet, the only reason for it's existence.
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SDef
Timid Nature (+Spd, -Atk)
- Calm Mind
- Recover
- Hidden Power [Fighting]
- Dragon Pulse
I know there are good reasons why people will use surf or Thunder on a rain team CM Latias, but why should I use those two when my biggest threat Ferrothorn and for latias steels in general are weak to HP Fighting? Latias EV spread might also raise a question or two, the reason why I put so much into Def is simple. When you are fighting a CM Latias you normally go for the unboosted Defense, which for my Latias isn't to shabby.
Bronzong @ Leftovers
Trait: Levitate
EVs: 252 HP / 136 Def / 120 SDef
Hardy Nature
- Zen Headbutt
- Earthquake
- Confuse Ray
- Toxic
To be completely honest I had and have no clue to why I made this move set so weird, but apparently weird works. Zen Headbutt and Earthquake rid the field of any poison or steel types letting toxic infect all. Confuse ray is there to cause some additional chaos and a nice chance of getting a free switch into a counter.
Dragonite (M) @ Leftovers
Trait: Multiscale
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Dragon Claw
- Earthquake
- ExtremeSpeed
I needed another offensive threat and decided to go with Dragonite who with Multiscale can take a hit while boosting with a DD. Dragon Claw is STAB and since it's raining Fire Punch would be almost completely useless so I went with Earthquake. Extreme Speed is for revenge killing.
I will be adding a list of Pokemon I've already tried incorporating into this team later. For now i would like you suggestions and thought on how I could improve this team.
Politoed (M) @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Focus Blast
- Perish Song
I don't know why I have such Hatred in using this toad, it might have to do with my personal opinion that he was one of the worst water types available to get drizzle, or a lack of a decent move pool when compared to the other weather initiators. But if I want a rain team without wasting a move and item slot on rain dance and a damp rock this toad is a must. A basic set outside of Perish Song which is used as an annoyance/suicide move.
Jolteon (F) @ Wise Glasses
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunder
- Volt Switch
- Hidden Power [Ice]
- Signal Beam
Jolteon is the primary reason why I will ever deal with the toed and is the KO king of my team. Thunder and HP ice cover about everything out there with destructive power. Thunder's hax has won me a few weird victories like paralyzing a hydration Vaporeon preventing it from using rest to heal itself due to being paralyzed (Sorry about that if you're reading this). Volt switch is a nice escape from anything that's not a ground type. couldn't think of anything else for the last slot so I went with Signal Beam for coverage.
Azumarill (M) @ Choice Band
Trait: Huge Power
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Jet
- Ice Punch
- Superpower
- Bulldoze
A living strong gimmick and that's it, if I could get some good suggestions on a better choice for a strong aqua jet abuser I will drop this guy quick. Aqua Jet, the only reason for it's existence.
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SDef
Timid Nature (+Spd, -Atk)
- Calm Mind
- Recover
- Hidden Power [Fighting]
- Dragon Pulse
I know there are good reasons why people will use surf or Thunder on a rain team CM Latias, but why should I use those two when my biggest threat Ferrothorn and for latias steels in general are weak to HP Fighting? Latias EV spread might also raise a question or two, the reason why I put so much into Def is simple. When you are fighting a CM Latias you normally go for the unboosted Defense, which for my Latias isn't to shabby.
Bronzong @ Leftovers
Trait: Levitate
EVs: 252 HP / 136 Def / 120 SDef
Hardy Nature
- Zen Headbutt
- Earthquake
- Confuse Ray
- Toxic
To be completely honest I had and have no clue to why I made this move set so weird, but apparently weird works. Zen Headbutt and Earthquake rid the field of any poison or steel types letting toxic infect all. Confuse ray is there to cause some additional chaos and a nice chance of getting a free switch into a counter.
Dragonite (M) @ Leftovers
Trait: Multiscale
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Dragon Claw
- Earthquake
- ExtremeSpeed
I needed another offensive threat and decided to go with Dragonite who with Multiscale can take a hit while boosting with a DD. Dragon Claw is STAB and since it's raining Fire Punch would be almost completely useless so I went with Earthquake. Extreme Speed is for revenge killing.
I will be adding a list of Pokemon I've already tried incorporating into this team later. For now i would like you suggestions and thought on how I could improve this team.