The Master Chief
Well-Known Member
I just noticed that unaware Quagsire serves as a decent check to common set up phsyical sweepers like lucario , gyarados, etc. I was using it earlier and it just wouldn't die to a phsyical hit.
Avalugg would make an amazing pokemon with an assault vest. It can at least somewhat help with the horrible base sp.def
I am not sure where this belongs, so i decided to put it there. I have IV bred a scyther (31/31/31/x/31/31). I have not started Ev training it yet because i am not sure if my moveset is good. I will evolve it soon. Can someone tell me if this is good or not.
Scizor
Item: Scizornite
Ability Technician
Ev 252 atk/252 HP/4 Spe
Moves: Swords dance
Pursuit
Bullet Punch
Iron head
But i wont be able to do that until Poke Transfer is outIt's ok but you're failing to carry one of his most vital assests. Toss away Iron Head because it doesn't give you Technician boosts and throw in Bug Bite. Other than that I think you're all set.
But i wont be able to do that until Poke Transfer is out
Would having a spinner and a defog using poke in the same team have benefits?
Talonflame should be uu. Even with Gale Wings it doesn't have the base attack to effectively abuse it plus it's walled heatran.
Has anyone noticed this: walls are now becoming more potent stat wise than type wise.
Before, steels like skarmory, ferrothorn, heatran, and bronzong ruled.
But now, with the decreasing popularity in dragons, stats are becoming more important.
I can now see ferro becoming BL, and walls like avalugg and goodra taking over OU.
I`m going to shut this down now, if you think skarmory and such where common just for dragons, you didn't play good enough players. All of them are strong defensive pivots, setting up hazards, blocking common threats, spreading status, and leech seeding in ferrothorns case. Avalugg is so outclassed is laughable, despite its high defense is special defense is so low it makes it all void as its can't switch in easily to anything, as well as its weakness to common threats such as mega charizard, talonflame, mega lucario, mega gengar, scizor, and aegislash. Goodra is honestly crap, its outclassed by florges and sylveon, its lack of recovery hurts it a lot, and there really is no need for a special dragon wall, hence why latias isnt common anymore
So I'm hearing trapping moves have become more effective now, particularly infestation. It hits 4-5 times at 1/8 (1/6 with the binding band) of the target's HP, right?
If so, Galvantula and Shuckle seems to be good solid users of them, as well as using a Sticky Web hazard.
I know Galvantula is probably going to work as a suicide lead with setting up Sticky Web, but infestation can prevent switching while you can bring out a proper counter after setting up the hazard (if given the chance). With shuckle, you can bundle it with toxic and trap stalling to annoy your opponents.
Tyrantitar is still going to be a beast in this generation, despite all the weaknesses and new fairy type threats. The assault vest gave it more options and less predictability to go with it.
I see it as an effective check or counter to MegaGengar where he can potentially KO with pursuit, crunch, or EQ since it lost its levitate. According to calculations, with careful nature, sandstream, and assault vest, it can reach up to 738 sp. def. So yeah, it's more specially tanky than Blissey. From other sources, it's able to survive a focus blast or two from MegaGengar, as well as about 5-6 hydro pumps from Rotom Wash which makes it a bit ridiculous. Though with that setup, it leaves it a bit weak on the physical defense side, where bullet punch from Scizor can give it trouble.
Anyway, at the very least, without frisk, you'd think it could be running a choice band/scarf set. MegaTTar is also something else as dragon dance is an option for it once again in this generation, but it'll at least tell you what item it has.
With the defog buff, Crobat will probably be used even more now as it's so much faster than lots of other pokemon and can Taunt+Defog and U-Turn out if necessary. Not sure if this will make it rise up to OU, but it's definitely looking very promising right now.
For Mega Evolutions, Mega Garchomp and Mega Gengar are extremely good right now. Mega Garchomp is the ultimate wallbreaker. He hits so hard not many pokemon can take just one of his hits (save for Mega Aggron) and Mega Gengar is just so good as a revenge killer right now. Shadow Tag works so well on him and makes me love Mega Gengar so much more.
Avalugg is really something special. It's sad they gave him such a crappy type for 184 Defense, but that's what helps cover up his weaknesses. Fighting, Rock and Steel are usually all physical. To prove my point, did you know that if you had a CB Technician Scizor with Bullet Punch, it would 3HKO Avalugg? It's amazing how bulky this Iceberg is, although it's let down by it's special defense. However, it can still take a non SE special hit and live, as in-game against Wulfric, my Yveltal was lvl 63 with max EVs in SpAtk and I could not one-shot Wulfric's Avalugg with Oblivion Wing. It's sad people were writing him off as NU tier, because he can truly pull a team out of a crazy spot, together with Florges or Sylveon.
He also gets Rapid Spin, which is a gigantic plus since Sticky Web doesn't affect his already terrible speed.
To be honest, MegaTyranitar doesn't really have anything significant over Tyranitar. With Assault Vest, Tyranitar becomes significantly more bulky than MTyranitar and gives it more chances to set up DD than MTTar. Though MTTar does have a larger power boost and a higher Speed tier, the Assault Vest can potentially allow TTar to accrue more DD boosts (2-ish) and become equally threatening. Besides, in terms of a Mega Evolution spot, Tyranitar faces stiff competition from MCharX, MCross, and MGengar (a.k.a. the most broken piece of crap in the meta rn).
Well, the assault vest doesn't allow support moves such as Dragon dance or stealth rock, so all Tyrantitar can do is go all out attacking. The assault vest is basically a permanent taunt. There is also a gimmick with it too, which is basically get a Pokemon with Klutz (Such as Lopunny) where held item effects are ignored and trick it onto your opponent's support/wall. Thus, that support wall is basically dead weight for the entire battle.
Galvantula is so fast, if it survive the first blow, it would probably be better off using Volt Switch to bring in the appropriate counter.So I'm hearing trapping moves have become more effective now, particularly infestation. It hits 4-5 times at 1/8 (1/6 with the binding band) of the target's HP, right?
If so, Galvantula and Shuckle seems to be good solid users of them, as well as using a Sticky Web hazard.
I know Galvantula is probably going to work as a suicide lead with setting up Sticky Web, but infestation can prevent switching while you can bring out a proper counter after setting up the hazard (if given the chance). With shuckle, you can bundle it with toxic and trap stalling to annoy your opponents.
Correct me if I'm wrong, but doesn't Assault Vest actually prevent you from using DD? As far as I'm aware, you can only use direct damage attacks with Assault Vest, as though you had Taunt inflicted upon you. And therein would lie the difference; Mega TTar can boost with DD and support with things such as Stealth Rock, whereas AV TTar gets insane special bulk. That's the trade-off.
I wouldn't say so. Assault Vest makes it a better Pursuit Trapper because it can safely switch in to prominent Ghost and Psychic pokemon this metagame and Pursuit trap them despite Focus Blast.Lopunny is the only pokemon that can use assault vest that way.
Idk about you guys but i'm going to be limited to only attacking moves then i would just band or scarf it. That's just me tho.
Looks like Noivern gets switcheroo and U-turn, which means it could make a decent choice user.
The only problem is the competition between Flamethrower, Boomburst, and Draco Meteor for it's last three moves...Galvantula is so fast, if it survive the first blow, it would probably be better off using Volt Switch to bring in the appropriate counter.
And trapping in general sounds like an iffy strategy to me. I mean, it sounds great trapping a pokemon which Shuckle can wall, but I'd image they'd try to swap it out on turn one. Shuckle isn't very difficult to swap into.