Ace Trainer Riana
Well-Known Member
I found a nice way to prevent entry hazards. A fast pokemon with Taunt will outspeed most that can set them up.
I found a nice way to prevent entry hazards. A fast pokemon with Taunt will outspeed most that can set them up.
I found a nice way to prevent entry hazards. A fast pokemon with Taunt will outspeed most that can set them up.
I am sure this topic may have been addressed earlier in the posting... but I feel it may be okay to bring it again here...
First... for example, if a Tyranitar causes a Sandstorm with sand Stream, would Mega evolving reset the 5 turn count?
If not, could a sandstorm be simply helped by having a Bulky Tyranitar that survives for 6 turns, Mega evolving on the sixth, only to extend the use of sandstorm?
...Yeah, that's been around since Gen 4. Unfortunately, the pure suicide lead entry hazard setters have sort of fallen out of favor since Defog means that Spinblocking is no longer as reliable, making it a bit more situational. You tend to see hazard setters who aren't quite so one-dimensional nowadays, who aren't always used as the leads. Results may vary.
This. In addition, there's also the possibility that the opponent can see the Taunt coming and act accordingly. I've gotten used to the fact that if I'm fighting an opposing Deoxys-S lead, they'll likely Taunt me, and if not, set their own hazards. Attacking them usually ends up being the best option at that point. Come to think of it, though, I haven't seen many Taunt users anyway.
legendaries are not banned from competitive play. Never have been.
Anyway I have noticed that not a lot of 6th gen pokemon are actually being used in uu. Its mostly people abusing stuff like kyurem black, latias, keldeo and thundurus therian. Or even just standard 5th gen uu teams. I think its a shame if most 6th gen pokes end up being RU because there are some really cool pokemon that would do just fine in the tier. Hawlucha is actually a really cool pokemon especially with unburden and abusing the power herb sky attack combo. There are other 6th gen pokes as well that I feel do well in the tier but just dont get used. I mean I guess it will make RU a really strong tier.
Without access to some older Pokemon players are forced to use new ones. Things should balance out a bit when Pokebank comes out for real and we can have access to more Pokemon.As mcdanger had mentioned earlier, part of the issue is that a lot of the older Pokemon are being overlooked in favor of the new Pokemon, which led to some really powerful Pokemon being allowed in UU, hence seeing them be so popular. The tiers are really unstable right now, so it'll probably take a while before any of the tiers really stabilize and we see consistent placement.
Without access to some older Pokemon players are forced to use new ones. Things should balance out a bit when Pokebank comes out for real and we can have access to more Pokemon.
Isnt the point of Smogon to pracitce avaliable teams so you can know what you want to breed/train in game? I was thinking the available pokemon would skew the used pokemon on that site so people could find teh best tems to use until Pokebank came out....I think you're a little mixed up here. Smogon tiers operate on simulators such as PS. I.e., PokeBank doesn't actually factor into this at all.
Isnt the point of Smogon to pracitce avaliable teams so you can know what you want to breed/train in game? I was thinking the available pokemon would skew the used pokemon on that site so people could find teh best tems to use until Pokebank came out.
Especially when you include that the competition for wifi battling this year will use kalos only pokemon with kalos only HA, moves, and all. Or am I missing the point of Smogon and Showdown exsisting?
Especially when you include that the competition for wifi battling this year will use kalos only pokemon with kalos only HA, moves, and all. Or am I missing the point of Smogon and Showdown exsisting?
So the sleep rules, the anti-minimize, and the tier system all came from Smogon? Doesnt seem like a site that is accurate to how we used to battle back in gen 1-3. .-.
For the Nintendo official junk on wifi battles this year it is supposed to be Kalos only. Thats what I thought all the simulators were supposed to be gearing players to practice for. But then I'm just getting into the competitive stuff myself so all this is kinda new to me anyway. All I have done so far is put together ~3 teams and looked up the rules and all for the official stuff.If Kalos-only was enforced throughout XY WiFi, then that would be the rule on simulators as well.
For the Nintendo official junk on wifi battles this year it is supposed to be Kalos only. Thats what I thought all the simulators were supposed to be gearing players to practice for. But then I'm just getting into the competitive stuff myself so all this is kinda new to me anyway. All I have done so far is put together ~3 teams and looked up the rules and all for the official stuff.