Gengar (M) @ Leftovers
Trait: Levitate
EVs: 236 HP / 180 Spd / 92 SAtk
Hasty Nature (+Spd, -Def)
- Destiny Bond
- Ice Punch
- Thunderbolt
- Will-O-Wisp
Defencive Gengar I've been trying out. Basically wisps stuff, uses Ice Punch alongside with Tbolt for the p-boltbeam, and in late game when it's about to die I D-bond them down with me.
Skarmory (M) @ Leftovers
Trait: Keen Eye
EVs: 252 HP / 16 Atk / 192 Def / 48 Spd
Impish Nature (+Def, -SAtk)
- Drill Peck
- Rest
- Roar
- Spikes
No comment needed tbh.
Snorlax (M) @ Leftovers
Trait: Thick Fat
EVs: 76 HP / 176 Atk / 136 Def / 4 Spd / 116 SDef
Careful Nature (+SDef, -SAtk)
- Double-Edge
- Earthquake
- Rest
- Sleep Talk
STlax =] iono about the EV's so I just used the ones I use with Curselax, the 4 Spd EV's are too outrun other Snorlax's btw.
Flygon (M) @ Choice Band
Trait: Levitate
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Fire Blast
- Quick Attack
- Rock Slide
Got bored of the more commonly used CBers and went for this guy =/ as soon as I decided not to use Mence/Gross/Aero, my mind jumped to this guy, since STAB EQ's are cool as is using quick attack to kill revers.
Starmie @ Leftovers
Trait: Natural Cure
EVs: 44 HP / 216 Spd / 248 SAtk
Timid Nature (+Spd, -Atk)
- Psychic
- Rapid Spin
- Recover
- Surf
Spinner, Gar already has the boltbeam effect so I went for double STAB.
Ludicolo (M) @ Leftovers
Trait: Swift Swim
EVs: 252 HP / 108 SAtk / 148 SDef
Calm Nature (+SDef, -Atk)
- Leech Seed
- Surf
- Synthesis
- Toxic
Staller, I'd usually go for Rest over synthesis for getting rid of status but I have STlax on this team so I went for synthesis.
Rate plix.
Trait: Levitate
EVs: 236 HP / 180 Spd / 92 SAtk
Hasty Nature (+Spd, -Def)
- Destiny Bond
- Ice Punch
- Thunderbolt
- Will-O-Wisp
Defencive Gengar I've been trying out. Basically wisps stuff, uses Ice Punch alongside with Tbolt for the p-boltbeam, and in late game when it's about to die I D-bond them down with me.
Skarmory (M) @ Leftovers
Trait: Keen Eye
EVs: 252 HP / 16 Atk / 192 Def / 48 Spd
Impish Nature (+Def, -SAtk)
- Drill Peck
- Rest
- Roar
- Spikes
No comment needed tbh.
Snorlax (M) @ Leftovers
Trait: Thick Fat
EVs: 76 HP / 176 Atk / 136 Def / 4 Spd / 116 SDef
Careful Nature (+SDef, -SAtk)
- Double-Edge
- Earthquake
- Rest
- Sleep Talk
STlax =] iono about the EV's so I just used the ones I use with Curselax, the 4 Spd EV's are too outrun other Snorlax's btw.
Flygon (M) @ Choice Band
Trait: Levitate
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Fire Blast
- Quick Attack
- Rock Slide
Got bored of the more commonly used CBers and went for this guy =/ as soon as I decided not to use Mence/Gross/Aero, my mind jumped to this guy, since STAB EQ's are cool as is using quick attack to kill revers.
Starmie @ Leftovers
Trait: Natural Cure
EVs: 44 HP / 216 Spd / 248 SAtk
Timid Nature (+Spd, -Atk)
- Psychic
- Rapid Spin
- Recover
- Surf
Spinner, Gar already has the boltbeam effect so I went for double STAB.
Ludicolo (M) @ Leftovers
Trait: Swift Swim
EVs: 252 HP / 108 SAtk / 148 SDef
Calm Nature (+SDef, -Atk)
- Leech Seed
- Surf
- Synthesis
- Toxic
Staller, I'd usually go for Rest over synthesis for getting rid of status but I have STlax on this team so I went for synthesis.
Rate plix.