Valdorath said:can i use those in a rrpg site im making?
aww damns.. you stole my frekain idea you jerk =P... I was gunna ask lol
Valdorath said:can i use those in a rrpg site im making?
I did remade your fake insect beasties like months ago O.eAzure Dream said:Trick Challenge! Make better versions of all my mixes!
That should keep you busy XD
*adds Eevlithe to the request list* =)Comicbook Romance said:Haha those are wikid! Could you do a Growlithe and Eevee mix with Growlithe as the base =33 I have plenty of fakemon ideas Trick ;D
nope....They're created for my RPG (wich isn't really created yet but you get my point)Valdorath said:can i use those in a rrpg site im making?
Trick-or-Treater said:Tataam. Eevilithe
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Haven't started on the other yet because I'm a jackass, but I started on a little Dodo.
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But somehow it doesn't look good =\
O_OZelionax said:^^ I really like the lion family but I reckon the ears should be larger and the wings seemed detatched and unnecessary. I noticed your have a liking of over excessive using of black outlines ^^; Well, the first one's legs outlines look shaky and some of the plack colours are unnecessary. The shading is fine. Its awfully cute :3 The 2nd one looks weird. The outer back leg position. It looks like its facing in but the way the leg is spriter makes it look just wrong. Make the leg face outwards or do something to the outline of it or something. The leg hidden at the back is far too close. Shift it forwards. I find the back part of its body undershaded and again, excessive black lines xD But it's good. The final evolve pwns. Same thing, excessive black outlines. The back leg which is behind is again too far back. The wings like I said look unnecessary and unfitting. Maybe you should thicken the chin thing at the bottom of its mouth.
The first puppet guy looks OK on the whole but its feet look flat. The evolve looks good too but the left leg's toe thingys looks too different from the other. I dunno, it gives an uncomfortable feeling. The mouth, I'm unsure whether it's on purpose or not, looks like its split into two. Its evolves looks cool but it's way too thin and the legs are too small to support its body. The outlines of the tentacle stuff look shaky. The body doesn't give me a feel of it's arching. Like I said, it's too thin. The jaw look flat for some reason which I don't know how to say. I suggest you should use different shades of outlines or more distinctive ones. This line of evolution reminds me of Lopmon and its digivolutions. They look digimonish. The croc looks good. Just reduce the black outlines on the top most part of the head. The biggest tooth sticking out of its mouth should look more like one instead of a black mistake line. I like how you make the body look soo rocky. Oh and the eyes look ummm... I dunno how to put this but straight.
Commenting on the Pokemon itself and not the sprite: The sphynx guys don't look like psychics. More like ground types or something. The rock lizard's name sounds a lot like treecko.
I say your sprites are real sweet ^^
Zelionax said:^^; I'm glad you understood what the heck I just said. Oh yes, I just noticed the black part of the 2nd one, the top of the head, it looks like its in the middle instead of its position of the head. The black parts look undershaded. ^^ You should work with shadings even though they are stripes. It gives more of a natural feel then but :O don't give it like indivisual shading but continuous types ^^; I hope you understood what I just said. o.o I just noticed other sprites in your other posts so let me continue with my crap ^^; The Kaonashi sprite freaked me out a little. I got an impression she was wearing a mask or something cause some of the shading seem to make out features below the white, that's good if you really intended for that. The black outlines of the fans are kinda unnecessary. You should use a darker shade of the previous outline instead. Presonally, I feel black outlines are used at parts which blend with other parts or have much more shading. Sometimes that black doesn't blend at all so a very dark colour of the light outlines can be used to subsitute black. The part joining the arm and the body is too thin. It seems like it can snap off easily so thicken it. The left arm looks snapped off and the hand look like pig trotters xD The right leg sock part looks like a peeled off skin is hanging there. It looks good on the whole. The sprite of your trainer's colours look grey and clammy, like they were saved in JPEG. The left hand's sleeve looks too long and a part of it shouldn't be 'flying' in the air like that. The other arm looks much shorter than the left one. Its position looks like the arm was snapped off and reconnected wrongly. The head is pretty well done but like I said, the colours are grey and clammy. Like the undead o.o The left leg looks just wrong. Instead of the line of the left leg cutting into the right, do the reverse. The jacket looks undershaded. The trainers are pretty good but need fixing in terms of body parts positioning.