Kaleido Star FOREVER in my heart <3
The fact u can continue from the point u were beaten is a nerf
I think that last part of your post sums up why Nobles should remain as they are. Noble fights have a sequence.I think their increasing difficulty is great. So personally, I don't want them to be nerfed. I've never had this much challenge in a Pokemon game before (which aren't actual Pokemon trainer battles).
In my experience so far, the only ones I've had trouble with were Electrode and Avalugg. But that's because I'm too impatient. I was too eager to diminish their bars as low as I can as quickly as possible. When I took my time, everything was a breeze.
This was what I was hoping. The balm thing got old after Lilligant for me and would’ve liked some strategy with the Pokémon. The closest we have to that (besides Electrode) was the lake trio having 3 Alphas but they don’t fight with themI think it’d be cool if they worked like Totem Pokémon and sometimes summoned other Pokémon to help them.
Electrode kinda did that.
Yeah either the player roll needs to be more efficient or Arcanine's speed be slowed down because the hazards in the Volcano Arena are too big. If they disappeared between intervals it could be better.I think Hisuian Arcanine needs to be nerfed. Unless there's a way to get past the fire it forms in the final moments of the battle.
No, it's good that the game lets you pick up where you left off. Games should be fun, not hard. The boss fights are NOT fun. At all. Therefore, they should ABSOLUTELY be nerfed. You're just a try-hard who thinks that people who get overwhelmed by over-the-top bosses are weak.Absolutely not. I already feel like the game is too nice to you by letting you pick up where you left off.
That being said, I think they should allow the Charms to work in the boss fight. It's weird how they shut off there despite being the place you'd most likely use them.
Yes, they should be nerfed. There is no reason they shouldn't be. I can't even beat Arceus because of the lack of healing or charms. All of these suggestions should be implemented, if not by an official update, then by mods. Any modders here who can make the boss fights less of an absolute nightmare?I lost to a Hisuian Arcanine 10 times in one night and earlier 5 times vs Kleavor since i had no high level water types. But Arcanine's speed and attack frequency can be overwhelming. The game occasionally glitches and you are unable to launch pokemon at it and stuck tossing balms.
So does anyone think if they should be nerfed such as
My ideas are
-Modify the some of the arenas Arcanine's arena is one of the worst in terms of safe areas. He was literally able to keep stomp on me when his fire ring was active and i was unable to escape when he dashes into me and i'm on my last health.
-Give the player 6 hitpoints instead of 3
- Nerf how the boss behavior patterns such as speed
- Increase the damage that balms do, no matter the distance.
- Always have a bigger time window to launch a pokemon against it (These fight back opportunities should not be glitching out a render the player more vulnerable)
I personally found the bosses enjoyable. Especially Arceus as it is one of the few times I feel like a Pokémon game asks of you to actually learn the opponent's attacks instead of being able to bruteforce it. None of the moves felt cheap once you learned the timings and how to best position yourself. I get that some people do not enjoy it but I don't think it makes much sense to say that the fights are not fun period.Yes, they should be nerfed. There is no reason they shouldn't be. I can't even beat Arceus because of the lack of healing or charms. All of these suggestions should be implemented, if not by an official update, then by mods. Any modders here who can make the boss fights less of an absolute nightmare?
Arceus is about finding the rhythm of its attacks and timing your counterattacks around that. You should never be throwing when there’s a shockwave incoming in the first place.Arceus definitely needs a nerf. It attacks way too quickly that it is nearly impossible to get close enough to a good aim to throw the Balm at it without the shockwaves hitting you.
Clearly you have an abnormally fast reaction time.Arceus is about finding the rhythm of its attacks and timing your counterattacks around that. You should never be throwing when there’s a shockwave incoming in the first place.
It’s hard, but given its role in the game, it is exactly as hard as I wanted and expected it to be.
I wouldn't call it abnormal... I would say that Arceus was one of the most fun boss fights I've had since learning the rhythm to the Xion boss fight in the Kingdom Hearts 3 DLC, so maybe it comes more down to enjoying that sort of challenge.Clearly you have an abnormally fast reaction time.
You're not me. You're you. I HATE Arceus's boss fight. When you get hit, you just lie on the ground like a zombie, which signs a death warrant for you.I would say that Arceus was one of the most fun boss fights I've had... so maybe it comes more down to enjoying that sort of challenge.