Ibuki Mioda
SHSL: Light Music
Introduction
Hello and welcome to my DRAMAtical Murder based OU team. I am somewhat of a newbie to competitive battling. I've been battling casually for as long as I can remember, however I felt it was time for me to step up my game and join the metagame. I've went through countless teams and I finally created one that screams "This is me!" To make the team even more exciting, all of the members are related to major DRAMAtical Murder characters (DMMD for short). DMMD is a visual novel type game that's going to be adapted into an anime this summer and excitement is all I feel!
Without further ado I present to you my DRAMAtical pokemon.
Gliscor (Aoba) @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 188 Atk / 56 Def / 8 SDef / 4 Spe
Nature: Adamant (+Atk, -SpA)
- U-turn
- Ice Fang
- Earthquake
- Roost
First off we have our protagonist, Aoba the Gliscor. He and Mink were the two hardest pokemon to select for the team, but having used Gliscor in the past made the selection process a little easier for me. The EV investment is a bit odd but 188 Attack and 56 Defense give Aoba 300 in each stat making him do more damage in exchange for some bulk. It might be odd I chose Aoba to be a Gliscor but his shiny form fits Aoba's color scheme and who can't resist Gliscor's charm?
Earthquake is a great move. 100 BP + STAB + 100% Accuracy? Yes please! Ice Fang is to deal with other Gliscors and those with the ever so common ice weakness. U-Turn is allows me to scout from dangerous situations and is a viable member to my Volt-Turn combo. Roost shrugs off any damage Aoba has taken and makes him even more difficult to kill.
Cobalion (Ren) @ Expert Belt
Ability: Justified
EVs: 28 Atk / 228 SpA / 252 Spe
Nature: Naive (+Spe, -SpD)
- Close Combat
- Volt Switch
- Hidden Power [Ice]
- Stealth Rock
Inspired by Aoba's Allmate, Ren (not pictured), I was originally going to do a Mega Lucario to represent his dog-like form only to remember Lucarionite was banished to Ubers. I considered Furfrou to be the Ren on my team, but I settled for Cobalion for sharing the same typing as Lucario and being a great mixed sweeper.
Ren is one of my possible lead choices. Stealth Rock is there to break sashes and deal a bit of damage whenever the opponet switches out. Close Combat is for Fighting STAB and its 120 base power is nothing to shrug off of. Volt Switch is to keep up momentum and partake in my Volt-Turn combo with Ren and Aoba. Hidden Power [Ice] is to deal with Dragon, Ground and Grass pokemon.
Talonflame (Koujaku) @ Sharp Beak
Ability: Gale Wings
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly (+Spe, -SpA)
- Brave Bird
- Flare Blitz
- U-turn
- Roost
I've always had issues dealing with Talonflame in the past. With Gale Wings, Brave Bird becomes the most dangerous priority move in the game. The funny thing is in DMMD Koujaku's Allmate is a cardinal named Beni. Since Beni (and even Koujaku if you take into account his outfit) strikes a very close resemblance to Talonflame, I settled on Talonflame as Koujaku's pokemon.
Priority Brave Bird is dangerous. It makes Koujaku an effective revenge killer. Flare Blitz is for STAB and roasting ants with chainsaw arms. U-Turn is for scouting and teaming up with Aoba and Ren in the Volt-Turn mindgame. Priority roost heals off recoil from Brave Bird and Flare Blitz. Sometimes I use him as a lead if I'm in the mood to start attacking right off the bat.
Latios (Noiz) @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Nature: Timid (+Spe, -Atk)
- Dragon Pulse
- Ice Beam
- Psyshock
- Trick
Noiz, easily my favorite DMMD character and easily my favorite on the team. When I first plotted my team out I considered using Espeon because it kind of resembled a rabbit (in Rhyme at least). The only downside to using Espeon was how frail it was. The solution? Latios. With more bulk, a varied movepool and the shiny form having a closer resemblance towards Noiz, I chose Latios.
Dragon Pulse is for STAB and great neutral coverage, unless there are fairies. Ice Beam is an alternative to Dragon Pulse that deals more to Dragonite and others 4x weak to ice. Psyshock is another STAB option and dents Special Walls. Trick is a fun move. It locks your opponent onto one move. I love locking support pokemon in on one move and see them struggle.
Jellicent (Clear) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 4 SAtk / 252 SDef
Nature: Calm (+SpD, -Atk)
- Scald
- Recover
- Toxic
- Shadow Ball
When I decided to make a DMMD themed team, one pokemon came to mind... Jellicent! With Clear's fondness towards jellyfish, Jellicent was the perfect pokemon choice for him. Because of his great Special Bulk and typing, Jellicent is a no brainer.
Clear is my Special Wall in this team. Scald is to deal some damage and possibly score a burn. Toxic on the other hand is to cripple other special walls like Chansey and Rotom-W. Recover is to increase Clear's longlivity. Shadow Ball is for STAB and coverage.
Skarmory (Mink) @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 232 Def / 24 Spd
Nature: Impish (+Def, -SpA)
- Defog
- Brave Bird
- Whirlwind
- Roost
Finally we have Mink the Skarmory. To be honest, Mink was the hardest DMMD character to find a pokemon for. After a good conversation with a friend of mine today, we settled on Skarmory. Skarmory fits Mink because of his calm attitude.
Mink is the Physical Wall for my team and does a great job at it. Before you ask why Defog is a move while I have Stealth Rock, Defog is a move if my opponent chooses to use hazards against me and hinder my ability to switch out. While I'll be getting rid of my rocks, Defog gets rid of all of the hazards for safe switching. Brave Bid is for STAB and not becoming taunt bait. Whirlwind is to phaze out the opponent and prevent them from setting up. Roost is for recovery and makes Mink last even longer.
Anyways this is my OU team. Suggestions are very much welcome, they'll help me improve my team.
Thank you!