Well, I believe this is my 3rd RMT and this one is definitely the worst team of them. Anyways, here's my team at a glance:
NOTE: KingTorterraXIV helped me build this team
Skarmory (M) @ Leftovers
Trait: Keen Eye
EVs: 252 HP / 252 Def
Impish Nature (+Def, -SAtk)
- Spikes
- Whirlwind
- Roost
- Brave Bird
Physical wall. pHazer. That's what Skarmory is. It can set up spikes, take hits for days, get rid of setty-uppy stuff with Whirlwind, then Roost to heal and Brave Bird to hit stuff.
The OG (Scrafty) (M) @ Leftovers
Trait: Shed Skin
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature (+SDef, -SAtk)
- Bulk Up
- Ice Punch
- Drain Punch
- Crunch
I love this thing. It can take a Hydro Pump from a Modest Rotom in Rain and only take 59%, then hit it with a
Drain Punch for okay damage, after a few Bulk Ups, those Drain Punches are reliable healing. Crunch for STAB, Bulk Up for, well, Bulking Up. Ice Punch hits dragons, Gliscors, Landos, you name it. I run Shed Skin over Moxie because I hate Burns and Poison and such.
Jellicent (M) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Toxic
- Ice Beam
- Recover
This thing saps up all those Fire and Bug attacks Volcarona likes to dish out. Scald and Ice Beam are offensive (And Scald has a nice chance of burning) Recover Heals me and Toxic poisons Volcarona and whatever else I don't like.
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Power Whip
- Stealth Rock
- Leech Seed
- Thunder Wave/ Protect
Ferro essentially counters all of Latios's weaknesses as well as setting up rocks to hurt Volcarona. Leech Seed is there to make Ferro stally as hell, T-Wave can cripple stuff, but Protect help me heal and damage them. Power Whip hits Gastrodon.
NotGenie (Landorus) (M) @ Choice Scarf
Trait: Sand Force
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Stone Edge
- U-turn
- Hidden Power [Ice]
Scarf'd Lando. Such a beast, EQ is a massively painful STAB move, Stone Edge is there to hit Flying types I s'pose, U-Turn because it's a generally good move. HP Ice hits Gliscors and other Landos.
Latios (M) @ Leftovers
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Dragon Pulse
- Calm Mind
- Psyshock
I really wanted to use Calm Mind Latios, so here it is. It hits insanely hard after a Calm Mind. I run Psyshock, Dragon Pulse and Surf rather than Recover somewhere in there because I'm sure I won't be taking hits long enough to need to recover. Definitely a good sweeper if I can get it set up while Dual Screens are up.
Anyways, please help me with this team as it needs lots of help.
Record with this Team: Wins- 13 | Losses-10| Draws-0
Prior Members-
Bronzong @ Light Clay
Trait: Levitate
EVs: 252 HP / 252 SDef
Calm Nature (+SDef, -Atk)
- Light Screen
- Reflect
- Hidden Power [Ice]
- Stealth Rock
Celebi @ Life Orb
Trait: Natural Cure
EVs: 232 HP / 240 SAtk / 36 Spd
Modest Nature (+SAtk, -Atk)
- Thunder Wave
- Psychic
- Leaf Storm
- Recover
NOTE: KingTorterraXIV helped me build this team
Skarmory (M) @ Leftovers
Trait: Keen Eye
EVs: 252 HP / 252 Def
Impish Nature (+Def, -SAtk)
- Spikes
- Whirlwind
- Roost
- Brave Bird
Physical wall. pHazer. That's what Skarmory is. It can set up spikes, take hits for days, get rid of setty-uppy stuff with Whirlwind, then Roost to heal and Brave Bird to hit stuff.
The OG (Scrafty) (M) @ Leftovers
Trait: Shed Skin
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature (+SDef, -SAtk)
- Bulk Up
- Ice Punch
- Drain Punch
- Crunch
I love this thing. It can take a Hydro Pump from a Modest Rotom in Rain and only take 59%, then hit it with a
Drain Punch for okay damage, after a few Bulk Ups, those Drain Punches are reliable healing. Crunch for STAB, Bulk Up for, well, Bulking Up. Ice Punch hits dragons, Gliscors, Landos, you name it. I run Shed Skin over Moxie because I hate Burns and Poison and such.
Jellicent (M) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Toxic
- Ice Beam
- Recover
This thing saps up all those Fire and Bug attacks Volcarona likes to dish out. Scald and Ice Beam are offensive (And Scald has a nice chance of burning) Recover Heals me and Toxic poisons Volcarona and whatever else I don't like.
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Power Whip
- Stealth Rock
- Leech Seed
- Thunder Wave/ Protect
Ferro essentially counters all of Latios's weaknesses as well as setting up rocks to hurt Volcarona. Leech Seed is there to make Ferro stally as hell, T-Wave can cripple stuff, but Protect help me heal and damage them. Power Whip hits Gastrodon.
NotGenie (Landorus) (M) @ Choice Scarf
Trait: Sand Force
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Stone Edge
- U-turn
- Hidden Power [Ice]
Scarf'd Lando. Such a beast, EQ is a massively painful STAB move, Stone Edge is there to hit Flying types I s'pose, U-Turn because it's a generally good move. HP Ice hits Gliscors and other Landos.
Latios (M) @ Leftovers
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Dragon Pulse
- Calm Mind
- Psyshock
I really wanted to use Calm Mind Latios, so here it is. It hits insanely hard after a Calm Mind. I run Psyshock, Dragon Pulse and Surf rather than Recover somewhere in there because I'm sure I won't be taking hits long enough to need to recover. Definitely a good sweeper if I can get it set up while Dual Screens are up.
Anyways, please help me with this team as it needs lots of help.
Record with this Team: Wins- 13 | Losses-10| Draws-0
Prior Members-
Bronzong @ Light Clay
Trait: Levitate
EVs: 252 HP / 252 SDef
Calm Nature (+SDef, -Atk)
- Light Screen
- Reflect
- Hidden Power [Ice]
- Stealth Rock
Celebi @ Life Orb
Trait: Natural Cure
EVs: 232 HP / 240 SAtk / 36 Spd
Modest Nature (+SAtk, -Atk)
- Thunder Wave
- Psychic
- Leaf Storm
- Recover
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