Hello, I'm just coming back to pokemon after a couple month long break, and am wanting help fixing this team up. It performs moderately well, but overall its win/loss record is definitely in the negatives. Any help/comments/questions are welcomed :3
Skarmory (F) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 232 Def / 24 Spd
Impish Nature (+Def, -SAtk)
- Stealth Rock
- Roost
- Brave Bird
- Whirlwind
Skarmory is my lead. I set up stones, and brave bird/whirlwind as needed until I have to switch out. Roost is nice if I can safely get it in to heal the bird.
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Scizor is the newest edition to my team. I've never used one before so I just ripped off Smogon's set until I have the experience to tamper with my own. Mostly I had been having troubles with the Latis, and he's helped to a degree, but I'm still adjusting.
Mamoswine (F) @ Expert Belt
Trait: Snow Cloak
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Ice Shard
- Icicle Crash
- Earthquake
- Stone Edge
Mamoswine is a great phys. attacker. Ice Shard is priority, Ice Crash packs a harder punch, and Earthquake is the strongest stab here. I rarely/never use stone edge so a new move there would be good.
Chandelure (M) @ Expert Belt
Trait: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Psychic
- Energy Ball
- Shadow Ball
- Flamethrower
Chandelure is one of my favorite 5th gen pokemon. He just hits soooo hard. His set is mostly to give coverage. He's heavily invested in speed since I choose not to scarf him, I like the variety. Surprisingly enough, he's actually fast enough to outspeed quite a bit, and people are mostly always shocked to find that he's not locked into 1 move.
Gastrodon (M) @ Leftovers
Trait: Storm Drain
EVs: 240 HP / 252 SAtk / 16 Spd
Modest Nature (+SAtk, -Atk)
- Scald
- Ice Beam
- Earth Power
- Recover
Gastrodon is handy. It's fairly bulky and has decent coverage.I use him to absorb water attacks, and strike back pretty hard as well. Ice Beam is an awesome offensive move in general, hitting all dragons pretty hard, as well as things like Gliscor. Scald is stab and can burn, and earth power is also stab, and a touch stronger than scald. Recover is for healing, obviously.
Breloom (F) @ Toxic Orb
Trait: Poison Heal
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Spore
- Substitute
- Focus Punch
- Seed Bomb
And last but not least, Breloom. He's running his standard set. Spore, then Sub/Punch with Seed Bomb thrown in for coverage. Not a whole lot of depth behind this set.
Thank you! :3
Skarmory (F) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 232 Def / 24 Spd
Impish Nature (+Def, -SAtk)
- Stealth Rock
- Roost
- Brave Bird
- Whirlwind
Skarmory is my lead. I set up stones, and brave bird/whirlwind as needed until I have to switch out. Roost is nice if I can safely get it in to heal the bird.
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Scizor is the newest edition to my team. I've never used one before so I just ripped off Smogon's set until I have the experience to tamper with my own. Mostly I had been having troubles with the Latis, and he's helped to a degree, but I'm still adjusting.
Mamoswine (F) @ Expert Belt
Trait: Snow Cloak
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Ice Shard
- Icicle Crash
- Earthquake
- Stone Edge
Mamoswine is a great phys. attacker. Ice Shard is priority, Ice Crash packs a harder punch, and Earthquake is the strongest stab here. I rarely/never use stone edge so a new move there would be good.
Chandelure (M) @ Expert Belt
Trait: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Psychic
- Energy Ball
- Shadow Ball
- Flamethrower
Chandelure is one of my favorite 5th gen pokemon. He just hits soooo hard. His set is mostly to give coverage. He's heavily invested in speed since I choose not to scarf him, I like the variety. Surprisingly enough, he's actually fast enough to outspeed quite a bit, and people are mostly always shocked to find that he's not locked into 1 move.
Gastrodon (M) @ Leftovers
Trait: Storm Drain
EVs: 240 HP / 252 SAtk / 16 Spd
Modest Nature (+SAtk, -Atk)
- Scald
- Ice Beam
- Earth Power
- Recover
Gastrodon is handy. It's fairly bulky and has decent coverage.I use him to absorb water attacks, and strike back pretty hard as well. Ice Beam is an awesome offensive move in general, hitting all dragons pretty hard, as well as things like Gliscor. Scald is stab and can burn, and earth power is also stab, and a touch stronger than scald. Recover is for healing, obviously.
Breloom (F) @ Toxic Orb
Trait: Poison Heal
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Spore
- Substitute
- Focus Punch
- Seed Bomb
And last but not least, Breloom. He's running his standard set. Spore, then Sub/Punch with Seed Bomb thrown in for coverage. Not a whole lot of depth behind this set.
Thank you! :3