mutantmango
A Rampaging Luvdisc
Well, as the title suggests, I have this team. It has all the main things a team needs; a solid lead, some bulk, a spinner, and a couple of sweepers. But my team members have common weaknesses and is very special based, so help would be greatly appreciated. Nonetheless, here we go:
Uxie @ Choice Scarf
Levitate
Naive
252 HP/104 Def/152 Speed
-Trick
-Thunder Wave
-U-Turn
-Stealth Rock
General idea here is to trick the scarf onto bulky leads such as Swampert or Hippowdon, usually locking them into Stealth Rock, and T-Waving on the switch to cripple 2 members of the opponent's team, set up SR and U-Turn out, and use as death fodder later. If it comes across a fast lead (Aerodactyl, Azelf, Infernape) who wouldn't mind a Scarf I usually T-Wave to cripple it or U-Turn to scout and set up rocks later.
Vaporeon @ Leftovers
Water Abosorb
Calm
252 HP/252 Sp.Def/6 Sp.Atk
-Surf
-Wish
-Yawn
-Heal Bell
I kinda came up with this myself. Vaporeon has a huge HP and decent Sp.Def, so I made it the Special bulk of my team. Surf for STAB, Wish for team healing which is a must have. Yawn for Pseudo-Hazing/scouting team members and Heal Bell to cure status on my team. I'm kinda unsure about this Poke, so any help would be appreciated.
Starmie @ Leftovers
Natural Cure
Timid
136 HP/156 Def/216 Speed
-Surf
-Thunderbolt
-Rapid Spin
-Recover
Standard Spinner. 'Nuff said. But the member of my team who I'm most unsure about, so help here please.
Rotom-H @ Leftovers
Levitate
Bold
252 HP/168 Def/88 Speed
-Discharge
-Shadow Ball
-Overheat
-Reflect
Bit more bulk. Discharge over T-Bolt for the 30% ParaHax chance. Shadow Ball to hit Azelf and friends harder. Overheat for the Steel Types it walls so well. Reflect to tone down a Tyranitar or Scizor's Pursuit, and helps the team out.
Azelf @ Life Orb
Levitate
Naive
40 Att/252 Sp.Atk/216 Speed
-Psychic
-Flamethrower
-Grass Knot
-Explosion
Barely anyone uses Azelf outside of a lead anymore. I chose this becuase I needed some speed, and Azelf does nicely, outspeeding many common threats like Lucario, Infernape and the dreaded DDMence. Moves are pretty staightforward, Grass Knot over HP Fighting to hit Swampert and still hit Tyranitar hard. Explosion to go down with a bang.
Gliscor @ Choice Band
Sand Veil
Adamant
40 HP/252 Atk/216 Speed
-Earthquake
-Stone Edge
-Ice Fang
-U-Turn
My own made up set, and causes many surprises. EQ for obvious STAB, Stone Edge for Gyara and the like. Ice Fang obliterates Dragons and U-Turn for when I predict a switch. This gets so many KOs just for the sheer surprise factor, but if anyone can find something better, I will consider it.
So there you have it. I know I have a glaring weakness to Ghost and Dark, so any help there as well would be greatly appreciated. Rate and critique away!
Uxie @ Choice Scarf
Levitate
Naive
252 HP/104 Def/152 Speed
-Trick
-Thunder Wave
-U-Turn
-Stealth Rock
General idea here is to trick the scarf onto bulky leads such as Swampert or Hippowdon, usually locking them into Stealth Rock, and T-Waving on the switch to cripple 2 members of the opponent's team, set up SR and U-Turn out, and use as death fodder later. If it comes across a fast lead (Aerodactyl, Azelf, Infernape) who wouldn't mind a Scarf I usually T-Wave to cripple it or U-Turn to scout and set up rocks later.
Vaporeon @ Leftovers
Water Abosorb
Calm
252 HP/252 Sp.Def/6 Sp.Atk
-Surf
-Wish
-Yawn
-Heal Bell
I kinda came up with this myself. Vaporeon has a huge HP and decent Sp.Def, so I made it the Special bulk of my team. Surf for STAB, Wish for team healing which is a must have. Yawn for Pseudo-Hazing/scouting team members and Heal Bell to cure status on my team. I'm kinda unsure about this Poke, so any help would be appreciated.
Starmie @ Leftovers
Natural Cure
Timid
136 HP/156 Def/216 Speed
-Surf
-Thunderbolt
-Rapid Spin
-Recover
Standard Spinner. 'Nuff said. But the member of my team who I'm most unsure about, so help here please.
Rotom-H @ Leftovers
Levitate
Bold
252 HP/168 Def/88 Speed
-Discharge
-Shadow Ball
-Overheat
-Reflect
Bit more bulk. Discharge over T-Bolt for the 30% ParaHax chance. Shadow Ball to hit Azelf and friends harder. Overheat for the Steel Types it walls so well. Reflect to tone down a Tyranitar or Scizor's Pursuit, and helps the team out.
Azelf @ Life Orb
Levitate
Naive
40 Att/252 Sp.Atk/216 Speed
-Psychic
-Flamethrower
-Grass Knot
-Explosion
Barely anyone uses Azelf outside of a lead anymore. I chose this becuase I needed some speed, and Azelf does nicely, outspeeding many common threats like Lucario, Infernape and the dreaded DDMence. Moves are pretty staightforward, Grass Knot over HP Fighting to hit Swampert and still hit Tyranitar hard. Explosion to go down with a bang.
Gliscor @ Choice Band
Sand Veil
Adamant
40 HP/252 Atk/216 Speed
-Earthquake
-Stone Edge
-Ice Fang
-U-Turn
My own made up set, and causes many surprises. EQ for obvious STAB, Stone Edge for Gyara and the like. Ice Fang obliterates Dragons and U-Turn for when I predict a switch. This gets so many KOs just for the sheer surprise factor, but if anyone can find something better, I will consider it.
So there you have it. I know I have a glaring weakness to Ghost and Dark, so any help there as well would be greatly appreciated. Rate and critique away!