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OU Teambuilding Competition Round 2 Team Submission

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Gray™

Well-Known Member
abomasnow-mega.gif
keldeo.gif
landorus-therian.gif
zygarde.gif
tentacruel.gif
hawlucha.gif


Keldeo @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Secret Sword
- Icy Wind
- Scald

Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 36 Atk / 220 Def
Adamant Nature
- Earthquake
- U-turn
- Knock Off
- Stealth Rock

Abomasnow @ Abomasite
Ability: Snow Warning
EVs: 200 HP / 56 Atk / 252 SpA
Quiet Nature
- Blizzard
- Giga Drain
- Earthquake
- Ice Shard

Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
- Scald
- Toxic Spikes
- Rapid Spin
- Protect

Hawlucha @ Power Herb
Ability: Unburden
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Sky Attack
- High Jump Kick
- Swords Dance
- Acrobatics

Zygarde @ Leftovers
Ability: Aura Break
EVs:4 HP / 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Extreme Speed
- Earthquake
The main strategy is getting Landorus-t and Tentacruel to set up their hazards as fast as possible, then bring Abomasnow to activate it's ability weakening the opponents pokemons every turn allowing Zygarde and Hawlucha do some serious damage afterwards with Keldeo acting as a revenge killah.


I totally beat McDanger with this team :x
 

A Moon Gust

I Like Punz
Landorus / Keldeo / Bisharp / Azumarill / Mawile / Thundurus​

Importable:
[spoil]
Landorus (M) w/ Life Orb
Trait: Sand Force
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Stealth Rock
- Earth Power
- Focus Blast
- Psychic

Keldeo w/ Choice Specs
Trait: Justified
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Scald
- Hidden Power [Flying]
- Secret Sword

Bisharp (M) w/ Life Orb
Trait: Defiant
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Knock Off
- Sucker Punch
- Swords Dance
- Iron Head

Azumarill (M) w/ Choice Band
Trait: Huge Power
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Waterfall
- Play Rough
- Aqua Jet
- Knock Off

Mawile (M) w/ Mawilite
Trait: Intimidate
EVs: 120 HP / 252 Atk / 136 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Play Rough
- Knock Off
- Sucker Punch

Thundurus (M) w/ Life Orb
Trait: Prankster
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Hidden Power [Ice]
- Focus Blast
- Thunder Wave]
[/spoil]

Description:
[spoil]
This is a Mega Mawile offense team. Mawile just kills everything. Mega Venusaur has nothing on Azumarill + Keldeo + Mawile. Landorus is for Stealth Rocks. Keldeo has a nice dark resist. Bisharp can switch into Latios and is also a secondary sweeper. Azumarill has a strong, reliable priority and double Huge Power is cool. Mawile's EV spread is to outspeed Aegislash but you can use more speed to outspeed Scizor. THundurus just stops bird spam and paralyzes things.
[/spoil]

Serebii hates me. I can't show images and I can't use the "at" sign. Replace all "w/" with the "at" sign (Shift+2) for a correct import. I know all of the other posts are prettier and are easier to follow than mine but please believe in me. :(
 

Moonclawz

Aura Trainer
I made this team for a tourney so all the items for the Pokemon are Choice items. Despite that, it's managed to win a few ladder battles so it can't be too bad.

Heatran/Keldeo/Tyranitar/Rotom-W/Latias/Landorus-T (I might edit in pictures later.)

Heatran @ Choice Specs
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Earth Power
- Hidden Power [Ice]
- Stealth Rock

Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 30 Atk / 30 Def
- Hydro Pump
- Icy Wind
- Secret Sword
- Scald

Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Ice Beam
- Pursuit
- Earth Power
- Stone Edge

Rotom-Wash @ Choice Specs
Ability: Levitate
EVs: 212 HP / 252 Def / 44 Spe
Serious Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Thunder Wave

Latias (F) @ Choice Specs
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Healing Wish
- Draco Meteor
- Psyshock
- Thunderbolt/Defog

Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 80 HP / 252 Atk / 4 Def / 172 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Knock Off
- U-turn

This team is based on the synergy of its members. Although a spinner/defogger is absent, Defog can be used on Latias over Thunderbolt. Specs Heatran hits really hard while checking Talonflame and Aegislash. Keldeo decimates most ground-types while taking care of the pink blobs. Tyranitar helps remove Keldeo's checks with Pursuit and acts as the team's first Scarfer. Rotom-W helps support the team with Thunder Wave and Will-o-wisp. Latias is probably the most important member as it has Healing Wish. Lando-T is the team's second Scarfer and can help maintain momentum with U-turn.
 

Minedreigon

A monument to all your sins
I can make good teams

landorus.gif
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azumarill.gif


Lakitu (Landorus) (M) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 Atk / 252 Spe
Naive Nature
- Earth Power
- U-turn
- Psychic
- Focus Blast

Rainbow Dash (Keldeo-Resolute) @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind
- Secret Sword
- Hydro Pump
- Icy Wind

Caliburn (Aegislash) @ Life Orb
Ability: Stance Change
EVs: 242 HP / 16 Atk / 252 SpA
Quiet Nature
- Pursuit
- King's Shield
- Shadow Ball
- Sacred Sword

Amaterasu (Absol) (F) @ Absolite
Ability: Justified
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Knock Off
- Sucker Punch
- Superpower
- Fire Blast

Cool Whip (Ferrothorn) @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 216 Def / 40 SpD
Impish Nature
- Stealth Rock
- Power Whip
- Leech Seed
- Thunder Wave

Bugs (Azumarill) (M) @ Assault Vest
Ability: Huge Power
EVs: 240 HP / 252 Atk / 8 SpD / 8 Spe
Adamant Nature
- Waterfall
- Aqua Jet
- Knock Off
- Play Rough​

This team is centred around CM Keldeo sweeping. Landorus can really help later on in the game here with U-Turn, as it allows me to gain momentum and switch into Keldeo easily on something I can set up on. The core is solid as it is. Back in the day, Tyranitar was the better pursuit trapper for this core due to permanent sand, but now that's limited, I decided to use Aegislash. Aegislash has an easier time pursuit trapping the Lati's after rocks due to it not being weak to surf or HP Fighting unlike the other pursuit trappers bar Scizor. It also pursuit traps Reflect Type Latias (which is rare anyway). Mega Absol is on this team as I couldn't find a spinner that fit this team well, and defog would be redundant, so I decided on a Magic Bounce user, in this case Mega Absol. It actually hits fairly hard, can beat leads like Ttar, and takes out a lot of defoggers like the Lati's and Scizor. Ferrothorn was chosen because I needed rocks to support Aegislash's pursuit trapping and Keldeo's sweeping, but I also needed a way to beat most Azumarill (non Superpower ones). To punish such a dangerous mon, I gave Ferrothorn a Rocky Helmet and chose Power Whip as it's STAB move. Assault Vest Azumarill is the glue of the team, helping me to beat threats like Greninja and even Landorus to an extent. I am happy with this team, one of my best in a while.​

mawile-mega.gif

I have to predict almost flawlessly to switch in on any of it's sets, as everything is 2HKO'ed by 1 of it's moves. Luckily, it's broken af and Subject 18 has confirmed that in the near future it will receive a suspect test.

heracross-mega.gif

Again, nothing switches in safely.

azumarill.gif

After Ferro dies, you better be careful.

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The team is vulnerable to the Scarf set, but Ferro could paralyse it.
 
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Snorby

Snorby
gotta hand it to my boi Gray, I have a soft spot for hawlucha and zygarde n.n
 

Usatoday

Eternal God
Voting Saph cause yolo don't even remember his team lol I luv you buddy :}
 

Moonclawz

Aura Trainer
Voting for Gray because it's an creative and effective use of Keldeo and Lando-T. (Plus it has Mega-Abomasnow!)
 

McDanger

Well-Known Member
the score is currently tied so now the only options are gray and saph. If the tie isnt broken by tomorrow i`ll do a coin toss
 

KillerDraco

Well-Known Member
Yeah let's not leave it up to the luck of a coin toss. Draco to the rescue.

Voting for Gray for utilizing some very underrated threats in Mega 'Snow, Hawlucha, and Zygarde, and making 'em work together decently well in a team.

Even though your explanations were a bit weak. Just sayin'.
 

McDanger

Well-Known Member
congratulations to Gray

Round 14

scizor.gif
+
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Scizor has fallen in favor of Aegislash since its release as the go to steel pokemon, but is still an excellent choice. Having access to defog, Scizor can remove hazards with a bulky set, making use of roost or use its old choice band set and revenge things with bullet punch. Scizor also has access to Knock Off allowing it to pressure things that try to switch in. Lastly, its mega form can also be an excellent bulky defogger, or swords dancer with its 75 base speed, allowing it to outpace common Heatran sets, its number 1 check.

Gyarados has been a one trick pony since BW, but is fantastic at its role. With its respectable speed and attack, Gyarados is a great dragon dancer, having enough coverage to get the job done. Also a viable mega, Mega Gyarados can break through Gyarados's number 1 check, Rotom Wash, as well as negate defensive abilities such as Multiscale and Thick Fat making it even more deadly.

Neither of these have to be you mega, submission ends the 24th​
 

Moony

Well-Known Member
NOTHING BUT POWER

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heatran.gif
|

Scizor (M) @ Scizorite
Trait: Technician
EVs: 244 HP / 44 Atk / 116 Def / 100 SDef
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Bullet Punch
- Knock Off
- Roost

Latias (F) @ Life Orb
Trait: Levitate
EVs: 112 HP / 180 SAtk / 216 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Psyshock
- Healing Wish
- Defog

Gyarados (M) @ Leftovers
Trait: Intimidate
EVs: 120 HP / 64 Atk / 100 Def / 224 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Bounce
- Substitute

Landorus (M) @ Life Orb
Trait: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Earth Power
- Focus Blast
- Psychic
- Stealth Rock

Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 244 HP / 204 SDef / 60 Spd
Careful Nature (+SDef, -SAtk)
- Taunt
- Earthquake
- Toxic
- Roost

Heatran (F) @ Choice Scarf
Trait: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature (+SAtk, -Atk)
- Overheat
- Ancient Power
- Earth Power
- Flash Cannon

Ya boi Moony coming with the best team you've ever seen. :] It's an offensive team with Mega Scizor and Gyarados to wear down their common counters, ex: Skarmory. Bounce Gyarados because a lot of players like to switch in their Keldeo into a Gyarados. Keldeo gets bopped by Bounce. Substitute because it catches Sp.Def Gliscor off guard, so I beat it and it also beats Keldeo. Mega Scizor is there because it's a pretty good mon in the metagame, EVs are for living two Aegislash Shadow Balls after rocks in Mega Form I believe and 2 Lando-T EQs. Latias because it can Defog, give me a switch in to Rotom-W, and Healing Wish one of my mons. SR Lando because it's really good in the meta, powerful and really gives some teams trouble. Sp Def Gliscor because stall sucks and beats stuff like Rotom-W and Lando, which is really good for this team. Heatran is my glue, it revenge kills Pinsir, is a check to Talonflame and Lati@s and really is the thing holding the team from getting destroyed by set up sweepers. The team works well, Mega Scizor and Gyarados weaken counters so either one of them can sweep. Scarf Tran can late game sweep, Latias can give off Healing Wishes off, and Lando is a huge threat to teams and sets up SR. Hope you like the team! :]

DONE
 
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Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 4 SpD / 4 Spe
Adamant Nature
- Bullet Punch
- U-turn
- Aerial Ace
- Superpower

Gyarados @ Gyaradosite
Ability: Intimidate
EVs: 88 HP / 192 Atk / 4 Def / 224 Spe
Adamant Nature
- Waterfall
- Earthquake
- Ice Fang
- Dragon Dance

Gothitelle @ Choice Specs
Ability: Shadow Tag
EVs: 84 HP / 252 SpA / 172 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Hidden Power [Fire]
- Thunderbolt
- Trick

Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide

Thundurus (M) @ Life Orb
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
- Focus Blast

Terrakion @ Focus Sash
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Earthquake
- Stone Edge
- Stealth Rock

Bandzor has fallen out of favor this gen, but he still works well and packs a punch. Aerial Ace allows him to lure in and hit Keldeo, who otherwise gets a free switch in to him. Mega Gyarados is a beast, so he was my next choice. EVs outspeed Greninja after a Dragon Dance. Gothitelle was added to trap annoying walls such as Ferro and Skarm, which paves way for a late game Gyarados sweep. Hazards suck, so Scarfdrill was added to spin them away while also checking Thundy quite nicely. Speaking of Thundy, he was added because water types were a bit of a problem, and he can also cripple opposing set up sweepers with T Wave. Terrakion is my hazard lead that also gives me a strong fighting type to work with. EQ hits Aegi.
 
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Scizor @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 116 Def / 100 SpD
Adamant Nature
- Bullet Punch
- Knock Off
- Roost
- Swords Dance

Gyarados @ Leftovers
Ability: Intimidate
EVs: 192 HP / 128 SpD / 188 Spe
Careful Nature
- Substitute
- Taunt
- Dragon Dance
- Waterfall

Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Earthquake
- Outrage
- Stone Edge
- Fire Blast

Latios (M) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP
- Draco Meteor
- Psychic
- Thunderbolt
- Defog

Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 220 SpD / 40 Spe
Calm Nature
- Protect
- Lava Plume
- Roar
- Toxic

Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 244 Def / 12 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Stone Edge
- U-turn

This team is based around bulky Scizor and SDef Gyara. Scizor's standard, but it does so well and handles so many things like Terrakion, Cube, Lati@s, etc. Gyara is running a cute stallbreaker set with SubTaunt DD as well as significant special defense investment, this lets it be an excellent win condition vs stall while still handling a lot of the offensive threats in the metagame like Landorus and Keldeo. For reference, Lando's Sludge Wave never 2HKOs after Rocks, while Clefable's Moonblast fails to break its Sub. Scarfchomp beats +1 Zard-X, Thundurus, and cleans late-game after Scizor's done his job. Latios beats Mega Venusaur and Zard Y while providing Defog support for the team and generally providing an offensive push. Heatran beats Ferrothorn and helps handle smogbird, Mawile, and opposing Scizor. Landorus sets Rocks, beats Mega Mawile alongside Heatran, and is the primary Rush Drill answer which would otherwise wreck me if sand happened to be up.
 
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