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Persona: Death's Requiem [DQ Thread]

Liltwick

Just your Sleepy FIzzy Mod
Discussion thread approved by the wonderful Kamotz

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Persona: Death’s Requiem

Plot

Music has always catered to the souls of man. It has guided them along the thin strings of life, and the many symphonies that have guided man on its journey as created a collection of souls. It is a fabled myth, but has fallen deep into the clutches of history, until it was played once again.

The symphony of souls, the piece of the lost and fallen, almost seemingly to be played as the Requiem of death. Though, I have not yet experienced hearing this piece for myself, I’m sure you, child of man, will hear one day.

Music has played a part in everything, for all of the past events that have transpired that have shaped this universe. From the sins of the Kirijo group, where the sole heir Mitsuru is trying to atone, a sort of melancholic tone plays out. For Tatsuya Souo, who sinned to keep his memories, a silent, but gloomy lullaby lingers. For those who had to brave the experiences of the Dark Hour and Tarturus, many darker melodies play, and finally the group of students from Inaba who sought out the truth, to expel fog from the world, and they have the lightest, more fun tunes of the groups.

Though, it seems that something is manifesting out of hate. Something is making a new appearance in the sea of souls. As I flutter through that sea, to and fro from my collected unconscienceness. Into the sea, all I hear is the ticking of a clock.

I do not know what this means, but I sense something resurrecting, something from long ago that was banished. It seems that another phenomenon has appeared in your world, Child of Man, and it seems to be worse than what was transpired before. The shadows have become smarter, and their leader is someone powerful. I do not know who it is, but I can at least tell you my name.

I am Philemon, a watcher over man kind to see if they can truly become enlightened beings. They have accepted death, and they have started to see the goodness in the truth, but they seem to lack another thing… Something else from them having enlightenment. I think that thing is morality. Law and Chaos, good and evil, and so forth. It can’t change in humans, but they need to accept everything, and not bury it away. They do not need this hatred, but even you, Child of Man, have hatred. It’s inevitable, but I still wish that all people had Morales like those in the past.

Now, I bid you good-bye. Good luck on your journey, and I will be watching over you.

Setting and more Plot info

You are a simple high school student at Oakshire High school located in the old, run down town of Meadow Creek. The town is located in a secluded grove isolated by mountains and oak trees. It doesn’t have much, and heck, most of the residents are people who live a laid back life style. The town has three schools, a library, and a Grocery Store. It also had stores to fit the various needs of the people living there. Like a bookstore, nursery, café, weapons store, and sports center. Though, a small store in a secluded corner of the already secluded town is probably what it’s most known for. It is a music and electronics shop, where myriad gaming systems and musical instruments are held. After hearing about all of the talk about it from your friends, you decide to go into the store. That moment changed your life forever.

You have heard that a battle between school bands have started to take place in the county. You take this opportunity as a way to get out of the desolate town, but you soon learn that it’s not orchestral bands; they are real bands. A minimum requirement of ten people is required, and you see nine other people in the shop. The owner, you find out, is the eccentric biology teacher Mr. Nightwing. He always seemed to have a fascination for butterflies. He tells those who have gathered the information, and it seems that everyone instantly jumped in, including you.

After a couple of hours sorting everything out, you are now in the school band. Of course, your Musical instrument was still up to you, or if you wanted to sing, that was fine as well. You guys would be meeting every Wednesday for practice. Though, when you arrive, this is truly when your life changes

The Zodiac Wheel

The Zodiac Wheel is like Tarturus and the TV World, this is the rpg’s Main Dungeon. Though, we might be visiting the TV World later in the RPG. We might not, it depends. It has 13 “Doorways”, each resembling one of the Zodiacs, including the forgotten one. In these doorways are dungeons that represent signs that go with them, and some of them have special limitations, though, the main ones are either Joke Weapons, or No Persona.

There have been reports of Shadow activity inside of these dungeons, and that the fates might have been corrupted. The only thing that anyone has a clue about is a strange melody that plays through the area.
The Wheel also likes to play tricks on people, making each visit to the worlds it holds different from the last time. From time to time, a doorway will be locked, even if it should have been unlocked.

It is said a force of malevolent darkness is trying to creep up onto the wheel, which could possibly be one of the reasons on why the shadows are suddenly appearing. There have also been reports of people going missing. They are then found dead the next day, with bloodshot eyes and clutching the headphones on their head.

The only way to get to the Wheel is through music of course. They say that when you listen to a special disk with headphones on when the moon is shining on you, you go to the wheel. Though, it hasn’t been proven, and only is a rumor. Though, what CD it is and if it’s true or not is for one to find out.

The Velvet Room and Evokers

The Velvet room is a mythical space in the rift of space-time, or otherwise known as the sea of the soul, that has certain power in the world. It is said that a mythical ability called Persona associated with this place. Though, how it directly affects us is unknown.

Reports have said that those with the ability of the “Wild Card” are able to fuse and create new persona of any Arcana. Though, most people only have the power to have one Persona at a time. This may lead to those blessed with the wild card a versatile, but also no an expert.

The Velvet room this time will always be in its standard shade of blue. It seems to be in a shape of some sort of Musical Bar, where in the corner a man with a large nose resides. At the counter, resides a Barista by the name of Theodore, but you can call him Theo. The woman singing to the loan some stage’s name is Margret, though what she sings is entirely up to those who request it. Also, doors with what seem like covers appear around the room. If it’s towards previous rooms, or other portals to the room, only Igor knows.

Every now and again a young girl by the name of Marie will appear in the room. Igor and Margret know her from somewhere, but she just states she’s a simple traveler. Who she is and what she’s doing there is a complete mystery.

On the subject of Persona, there is a myriad way to summon them, but four main, safe ways, are used by users. The easiest way is for someone like me, Philemon, or another powerful being awakening it for you. Those who fight shadows in worlds that are akin to earth have the easiest time, by just crushing the tarot card corresponding to their Persona. Though, they also have the hardest time obtaining their Personas, which require a certain test about themselves. The next way is through fear and mental stress. Normally in plains where shadows exist, this can be easy to execute. Though, the problem was that if they didn’t have the potential, or awoke to late, they would die, and this is akin to the way how people awaken Persona for the first way. Also, Persona awakened to this manner is normally hard to control, just like those with artificial persona. The last way, though the most interesting way, to say the least, is to evoke the Persona.

Evokers are an easy way to summon a persona, and they normally don’t have any side effects. The problem is, they are lethal to those without the potential. Those with it, however, are able to use their persona almost anywhere without casualties. They combine the aspect of fear, but also acceptance of who they are. Though, it is forcible forcing the Persona out. Evoked Personas are a rare case, as they and shadows are able to co-exist in unison, while the other two aren’t.

Evokers come in all different shapes and sizes, but the most common one is a gun. Others are able to be used, but the thought of committing suicide is able to force the Persona out. It can cause severe mental trauma on the user though, but its uses do out-weight its cons. They also can be used in the real world to evoke Persona. There is another way, bur the user has to have an extreme amount of physical and mental concentration, or the details lamented with the mental stress awakening.

Arcana

Each Persona and person falls under a certain Arcana of the major tarot deck. Each Arcana will be listed and a short personality description will be typed*. Then, some common Personae of the arcana.

Fool: Those of the fool arcana are those with limitless potential. They are seemingly everywhere where a personality could be, and they wield the ability known as the wild card. Common Personae of the Fool arcana are
Ose, Legion, and Loki.

Banned from RPG

Magician: Those of the magician arcana are known to have a sort of more hyper energy. They have great self-confidence, and know how to use their natural talents quite well. Those of this arcana normally excel in fire spells, and common Personae are Pyro Jack, Jack Frost, and Surt.

High Priestess: Those of the priestess arcana are known for untapped power, or hidden knowledge. They have are very mysterious, and are normally feminine in some way or form. They are good with support and healing. Common Personae of this Arcana are Sarasvarti, High Pixie, and Parvati

Empress: Those of the empress arcana are known for creativity, prosperity, and the ability to comfort others. They are normally mother figures, but also show a sort of dominance to others, but can also be as cold as the magic they wield. They normally excel in Ice based magic, and minor healing magic. Common Personae of this arcana include Yaksimi, Gabriel, and Aliltat.

Should be female

Emperor: Those of the emperor arcana are known for wanting to control their surroundings. They normally lie about aspects about themselves and are normally oblivious, or ignoring, to jarring contradictions to their ego. They excel in Lightning and Physical skills. Common Personae of this
arcana include Oberon, King Frost, and Odin.

Should be Male

Hierophant: Those of the hierophant arcana are known for their attachment to rules and guidelines. They have a sort of authority to them, and are normally more into mystical or divine things. They don’t really have any weakness, but not any strengths either. Common Personae of this arcana include Omoikane, Shiisaa, and Kohryu

Lovers: Those of the lovers arcana are those with a social, more bubbly personality. They’re people people, who prefer the company of others then themselves, but they are always walking on crossroads, making their life difficult. They are normally associated with support-healing spells in battle. Common Personae are Queen Mab, Raphael, and Cybele.

Chariot: Those of the chariot arcana are those who are physically fit and in command. They like to take charge in life, and are normally very healthy and masculine, and for females, tomboyish. They are skilled leaders, but sometimes they lack the knowledge to lead them properly. They excel in physical skills, and common Personae are Ara Mitama, Ares, and Thor

Justice: Those of the justice arcana have a sense of justice, and try to enforce their own whenever they go. If not, they are analytics, who like to rationalize through things before jumping strait on into them. They excel with Light skills in battle, and common Personae are Angel, Dominion, and Melchizedek.

Hermit: Those of the hermit arcana are those who enjoy self-solitude. They are wise, and spend their time alone thinking about life, and realizing who they are, but withdraw from reality at times. This makes those of this arcana normally social awkward. They excel in weakening the enemies through debuffs and status-effects. Common Personae of this arcana are Lamia, Nebiros, and Arahabaki.

Fortune: Those of the fortune or wheel of fortune, arcana are those who go with the flow. They keep on going up when life’s down, and normally fate their fate until accepting it. They can have varying luck, but regardless, will have ups and downs in their lives. They excel in wind based skills in battle. Common Personae of this Arcana are Fortuna, Clothos, and Norn.

Strength: Those of the strength arcana are those with a strong sense of morality, and use courage and virtue in life over brute force. They are very good in their creative or physical energy they represent, and are normally gentler then others. They are also able to stand their fate and pasts, as their morales will guide them through rough times. They do excel with physical spells in battles, but this is not always the case. Common Personae of this persona are Valkyrie, Hanuman, and Siegfried.

Lust/Jester: Those of the lust arcana are known for wanting power, or another thing. They are a dominant force, and like abusing their obtained power over all else. If it isn’t power, they are constantly trying to get what they strive for. Though, another side of this arcana exists known as the jester. They think of life as a game, and are normally looking for a way to win this everlasting game. They can come off as cold, and have a sort of dry humor, but they do lighten up when you get to know them. Normally, people are a mixture of both, not more towards one then the other. Battling strengths are unknown, but it seems they exploit enemies’ weaknesses and hit them hard, and normally try to weaken the opponent. Common Personae are Loa, Chernobog, and Seiten Taisei.

Hanged Man: Those of the hanged man arcana are known for their balance between life and death, as they will sacrifice anything for enlightenment. They tend to bind themselves to free themselves from something, normally in a from to another person or idea, like work. They are living paradoxes, normally contradicting themselves at every turn. They are best known for their survivability, either in battle or in the real world. Common personae of the arcana include Orthrus, Hell Biker, and Attis.

Death: Those of the death arcana are those who tend to have cycles of personalities. They cycle through different personalities, or certain things, and at worse have a bad case of split personalities. They also might have change and renewal in their lives, getting rid the bad things in their past to begin anew. So in such, those of the death are constantly changing in their own way, not having a defining personality. They excel in dark based skills in battle, and are weak to light. Common Personae include Mot, Sameal, and Alice.

Temperance: Those of the temperance arcana are those who are able to
harmonize and adapt to anything quite well. They are sort of a balancing ground of opposites, and have friends or are completely different then themselves. They can also synthesis with new things easily, making them quite versatile. They are very well-rounded in battle. Common Personae include Genbu, Seiryuu, and Yurlunger

Devil: Those of the devil arcana are normally impulsive in a negative way. They like to do selfish and violent things, and are normally slaves to their own malicious will. Though, they also make strong bonds with others, in a positive way. They are usually dark-based in battle, but not all the time. Common Personae include Succubus, Lilith, and Beelzebub.

Tower: Those with the tower arcana are arrogant individuals walking to their own falls. They are normally prejudiced, and have ill-made pride. They seemed to be of the authority type, and normally berate those who they consider below them. They walk a path of doom, whether if it means their own life, or their ego. They’re good with physical attacks in battle as well. Common Personae include Cu Chulainn, Mara, and Shiva.

Star: Those of the star arcana are bright, hope filled individuals. They have a lot of faith into what they poor into, and have a good self-confidence as well. They are generous and joyous most of the time, and enjoy life and helping those around them, but they can become wayward and lose their way. They are good with Ice Magic, but are weak against fire. Common Personae include Neko Shogun, Garuda, and Helel

Moon: Those of the moon arcana are those of illusion. They are creative, and have many inspirations, dreams, and fears. They are not really tricksters, but tend to trick people to keep up with their façade. They can go insane at times, and normally break down if their façade is broken. Those of the Moon are as mysterious as the moon itself. They are commonly good with physical attacks, but are also good at magic. Common Personae of the moon are Tsukiyomi, Yamata-no-Orochi, and Sandalphon

Sun: Those of the sun arcana shine bright as the sun itself. They are optimists, and like to bring joy to others. They are very energetic, as if they drink five coffees in the morning energetic, and tend to enjoy accomplishing things they work on, but if sadness strikes, it turns for the worse. Seeing a sun being apathetic is basically a sing of an impending apocalypse. They tend to use Fire and Light skills in battle. Common Personae of the sun include Pheonix, Horus, and Asura.

Judgement: Those of the judgement arcana are those in the balance of light and dark. They are aware of themselves and others, and normally pass on judgment to those in need of it. Those of this arcana tend to be very powerful, and is bolstered by the group of friends around them more than anything. They can be considered over powered as well. Common Personae include Satan, Trumpeter, and Lucifer.

Banned from the RPG

Aeon: Those of the aeon arcana are those normally lost. They are those few who are searching with in themselves to find out who they are, and what their purpose is. They try to understand life, and their own emotions. One can see the basis of the aeon as being robotic or have amnesia. Though, if they succeed or fail in their search is ultimately their own doing. They tend to be balanced in battle, like the hierophant and temperance. Common Personae include Uriel, Quetzalcoatl, and Lakshmi.

World: Those of the world arcana are known for having a fulfillment in life. They have reached their goals, and have harmony when they are done. They are strong based on the power of their friendships, nad their ideals. The sole known Persona of the World Arcana is Izanagi-No-Okami

Banned from this RPG

The Universe: Those of the universe have limitless potential. They are strong enough to rewrite the entire universe. They are like the fool, in many way as well. No known Persona of the universe.

Banned from this RPG

*Note: If I misinterpret one of the arcana, please PM me and I’ll edit it.
Notes and Glossary

Glossary (Updated Constantly):

Arcana: Refers to the twenty-two major arcana in standard tarot decks and 3 from the Thoth Tarot deck. This is the means in which all personae are ordered

Dark Hour: A mysterious phenomena that occurred over 10 years, roughly 1999-2010. It took place at midnight, and shadows ran amuck in the real world

Evoker: An object that causes enough emotions to trigger a persona.

Midnight Channel: A channel that plays on rainy days in the Inaba region of Japan at midnight. It shows people outside of those trapped inside, and normally “they” host a show about a repressed secret

Persona: It is a manifestation of one’s Personality. They are used to help fight the shadows, and how long they are out depends on the environment and mentality of the user.

-Initial Persona: The Persona is the ultimately the closest to the user. If Ultimate Personeas haven’t been used for a long while, they will most likely revert back to this one. Time varies, but it could be from a month, to years. Some People are able to still summon this when obtaining their ultimate persona

-Reverse Persona: This is basically the Shadow form of a Persona. They say shadows and persona can’t exist at the same time, well, there is a truth in those words, but in certain occasions, they can. They are normally able to exist if they’re provoked before the shadow is accepted. The Shadow will then wield a Reverse Persona. These Persona embody the Reverse of the arcana they represent. (Side Note: Making the Reverse Persona of Lust good, in a sense)

-Ultimate Persona: The Ultimate form of Ones Persona. They are normally more powerful than the initial persona, but may to be as close to the persona as the initial. These are awakened after the have accepted their main revelation in life.

Shadow: The manifestations of humanities darker thoughts.

Shadow Self: They are twisted mirror images of the person they represent. They normally have either red or gold eyes, and represent the darker thoughts the person pushes away. Shadow selves normally have the reverse persona of a person, or manifest into a larger, grotesque version of what persona they would become (Most of the time anyways, they still have features of the person as well)

Notes:

Let’s see here. All of my thoughts that don’t fit anything else will go here.

Weapon Tiers: Each Weapon someone has will have four tiers. The Basic tier, which is the basic weapon, the mid-tier, which is a power boost upgrade, and adds a special ability, and then the ultimate, which retains that ability but is stronger. The last tier is the Joke tier. These will be used in certain dungeons. They are the same power as the basic tiers, but will have an automatic stat booster or something of the sort at the start of the battle.

Clubs: The characters can join certain clubs at school to increase certain battle stats.

Ball Sports Teams- Increase ATK Stats

Academics- Increase TEC Stats (Magic)

Arts and Crafts: Increases DEX Stats (Hit Rate and Accuracy)

Other Sports Teams: Increase AGI stats (Speed and dodge rate)

Trips- We will be having trips in this rpg. Whenever a trip is announced, it will be a story arc, so do not miss out during these.

This takes place after the events of Persona 4: Golden’s true ending epilogue. More specifically September 22nd, 2012

Also, only ten people are allowed to join

Rules

1. All Serebii and RPG Forum rules apply
2. Please be active. If you plan on no posting at least twice a month or more, do not join the rpg.
3. No bunnying. This can’t be stressed enough. Well, unless the said character has allowed me to bunny them
4. No Godmodding. We don’t want you to have Ragnarok or Akasha Arts instantly. So please be fair and tweak powerful personaes so they aren’t as powerful.
5. This is rated PG-15 for violence, possible sexual and drug related themes, and language. This is also for more mature people.
6. Please follow the posting procedures in this RPG. 200 Word Minimum, and use proper grammar. As in capitalization, punctuation, spelling, and so forth. The odd mistakes and homophones and homonyms are allowed on occasions, but try to avoid them as much as possible. Exception is if a character is texting another character in the RPG. That will be the only time text talk will be allowed.
7. Please run your Ultimate Persona through with me before evolving your original persona. All you have to simply do is fill out Persona part of the sign-up again, minus some things. They will have an asterisk * next to it if it needs to be updated for your ultimate persona


Characters

III EMpress- Riley Ashton
IV Emperor- Jamie Austin Moore. (Inner Flame)
VI Lovers- Andre Bellamy (Monster Guy)
XI Lust- Ace Spadial (Lost Requiem)
XI Strength- Duane Lostner (Iron Lugia)
XIV Temperance- Kendal Tagg ( CuriousHeartless)
XVIII Moon- Luna Vizcaino (SenorLaughsaLot)
XIX Sun- Erin Simmons (Titan500)
XX Aeon- Naoh Wells

This discussion thread was created to discuss character growth and development, to talk about plausible bosses and shadows, to talk about Persona Evolutions, to talk about major, and minor, events in the story, to discuss character stats, to explain things, and lastly for other general things about the rpg, like RL events that can effect our characters, to announce to everyone when someone has to go away, and things like that.
 
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Liltwick

Just your Sleepy FIzzy Mod
The band practice is being taken place in the back room of the Music Shop.
 

Liltwick

Just your Sleepy FIzzy Mod
Of course he'll be late. Then Ace will most likely beat the living life out of him, along with Jamie.
 

Liltwick

Just your Sleepy FIzzy Mod
Oh yea guys, when I post I'm going to have Ace stay behind for reasons. I want to make two solid teams

Team 1
-Ace

Team 2
-Riley

Team 2 will have FOur People, as we will have someone come in as an addition.

Choose wisely.
 

InnerFlame

Fire and Ice Combo
Of course he'll be late. Then Ace will most likely beat the living life out of him, along with Jamie.

Huh what's that, beating up a girly boy to teach him how to be a man; Jamie's all for that.

Oh yea guys, when I post I'm going to have Ace stay behind for reasons. I want to make two solid teams

Team 1
-Ace

Team 2
-Riley

Team 2 will have FOur People, as we will have someone come in as an addition.

Choose wisely.

Hmm... Jamie will hate Riley the moment she meets him and she'll definitely prefer Ace over him. So Team 1 is where she will go. Noah could go either way; he has no real preference and he is just going along for the ride. So for now I'll put him in Riley's group.
 

Liltwick

Just your Sleepy FIzzy Mod
Hmm, alright than.

Here are our groups

Group 1
-Ace
-Jamie
-
-
-

Group 2
-Riley
-Noah
-Andre

I sense we have a terrible trifecta of Ace, Jamie, and Luna

XD

Power of Love vs Fists

Jamie wins
 

Liltwick

Just your Sleepy FIzzy Mod
I think ace is immune ot the power of love

It's a good thing Narcissus has more clothing this time. That would have been a lot more awkward if you had his regular incarnation.

Ace and Seth.



Riley and Lorelei
 
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InnerFlame

Fire and Ice Combo
That would be Jamie's biggest regret, falling in love then asking Andre for advice. Especially if the end result is her in some kind girly outfit that her unfeminine built could never pull off.
 

Liltwick

Just your Sleepy FIzzy Mod
She would most likely rip all of her cloth's off mid-date. It would be a good idea for her to dress how she would under her frilly outfit.
 

SenorLaughsaLot

Why So Serious ?
Waaaaaaaat. I never seen this. ._.

Actually, I just posted. And he hit on Luna. B)

Senor, I expect a good reaction to this.

Oh, expect something ...

I think Luna would prefer to be with Ace.

Here's her avatar:

I might try to make Astarte later.

Okay, I think I caught up. XD

How's Ace going to react to Luna being late?
 

Liltwick

Just your Sleepy FIzzy Mod
Hmm, Ace will most likely have her stay behind with him as punishment. Also, have her help him and Jamie beet the living life out of Andre.
 

InnerFlame

Fire and Ice Combo
She wouldn't even care; she'd leave wearing nothing but a sports bra and shorts if that what it took to get out of that embarrassing situation.

Okay here's what I got messing around on tektek.org:


Jamie 'n Hippolyta



Noah- Golem isn't human and I refused to attempt to make it on that seeing I didn't find anything suitable in companions. This is the best I could find for him, I couldn't find old worn looking clothes that would work with him. Ah well, I guess I just have to draw him eventually.

And for the heck of it, here's Jamie again, angrily wearing a girly outfit:

 
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