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Phisical and Special attacks

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dark scyther

Guest
The Special and Phisical damage system could be based on something other than the attack-type,for example:

Ice Punch being a phisical ice-type attack

Shadow Ball being a special ghost type attack

It could be based on good sense,attacks being phisical or special on their own
 

Nomytaker

The Deadman
Dark Scyther, I think you have a death wish. That's the most stupidest thing I've heard since.... someone commented about making new types in this generation, after it has already been confirmed that it will not happen.
 
This could probably go in the thread with things that wont happend. I think
 
T

Talo!

Guest
Way too complicated, it will ruin a lot of move sets and it isnt a very good idea any way.
 

Eszett

one love
Dark Venusaur said:
This could probably go in the thread with things that wont happend. I think
Meh, one instance isn't enough to bother including it.

And why would you want to decimate the capabilities of so many Pokemon? I imagine in your system that Earthquake would be a special-type move since the Pokemon summons seismic waves as opposed to actually hitting the opponent. ;[
 

Volteon

Back I guess??
no, no, no, ano no. (sceptile bad attack and psychical T-punch, NO, metagross high attack and special shadow ball, NO, and A LOT more examples, that if I put them all, I´ll use all the characteres allowed for one post.)

sorry about this, but all your ideas here were stupid and weak.

I think that this can´t go for thread "things that won´t happen", because it´s obvious that this will never happen.
 
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Wolf Goddess

~Lupo Di Autunno~
Almost all of the Pokemon there is will be screwed if this is implimented.
 

intergalactic platypus

Only rescues maidens
i am having a good laugh though at imagining how the serious metegame battlers would react *invisions a crowd with pitchforks at torches*. nintendo would be firebombed like those labs that test on animals. it would be like world war three in the pokemon world
 

Iveechan

<--- CHANTASTIC
I think Nintendo should do it... seeing netbattlers getting their panyhose in a knot is always a laugh and a half.
 
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bass_forte

Guest
And that's why they wouldn't do it. They'd lose money as everyone goes "OMG THIS GAME MESSES UP EVERYTHING!!!11one"
 

Exel 4.0

Banned
Yeah, while we're at it, let's make Peter Pan the champion of the new region, and his deadliest pokemon could be Mario.

NO!!!!! and you spelled physical wrong.
 

Naraku_Diabolos

DNC20/NIN10
Ice Punch is a direct attack, meaning it hits the Pokemon physically but it is a special attack.

Earthquake is an indirect attack, meaning the Pokemon doesn't physically hit the foe but it is a physical attack.
 
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Tsubotsubo

Guest
Actually his idea makes sense...

it would be impossible to program
Pokémon is pretty much the only RPG where special vs. physical is determined by attack type instead of the attack itself, so it's obviously not all that hard to program if everybody else can do it.

As for screwing up the Netbattle metagame... screw them. It's not like there's some invisible force that makes them switch their program to the newest version of the game every time one comes out.

Besides, isn't that exactly what adding 100 or so new Pokémon, moves, etc. does? I don't see anyone arguing that D/P shouldn't have any new Pokémon or any new moves because it'll screw up the metagame.

And I seriously doubt that changing something like that would really make Nintendo lose a whole lot of money. Their major customers aren't the hardcore Netbattlers (who probably make up less than 1% of Nintendo's customers), they're the little kids who watch Pokémon on TV and whine to mommy so she'll buy it for them.
 

Wolf Goddess

~Lupo Di Autunno~
Tsubotsubo said:
As for screwing up the Netbattle metagame... screw them. It's not like there's some invisible force that makes them switch their program to the newest version of the game every time one comes out.

Besides, isn't that exactly what adding 100 or so new Pokémon, moves, etc. does? I don't see anyone arguing that D/P shouldn't have any new Pokémon or any new moves because it'll screw up the metagame.

Adding things that are added every generation=/=changing the way the game has played since Pokemon Green.
 

intergalactic platypus

Only rescues maidens
Tsubotsubo said:
Actually his idea makes sense...


Pokémon is pretty much the only RPG where special vs. physical is determined by attack type instead of the attack itself, so it's obviously not all that hard to program if everybody else can do it.

As for screwing up the Netbattle metagame... screw them. It's not like there's some invisible force that makes them switch their program to the newest version of the game every time one comes out.

Besides, isn't that exactly what adding 100 or so new Pokémon, moves, etc. does? I don't see anyone arguing that D/P shouldn't have any new Pokémon or any new moves because it'll screw up the metagame.

And I seriously doubt that changing something like that would really make Nintendo lose a whole lot of money. Their major customers aren't the hardcore Netbattlers (who probably make up less than 1% of Nintendo's customers), they're the little kids who watch Pokémon on TV and whine to mommy so she'll buy it for them.
the major customers do take the game seriously enough to be seriously piss*ed off if nintendo decided it would be a good idea to do a makeover of the whole damage chart so move type is determined by its actual way of being executed then its type. it would deal a severe blow to the concept of types, and make most pokemon pretty useless since for the most part they arent strong in both kinds of attacks. one of the foundations of the game is typecharts, and if a move was determined not by type but by how it works, it would damage the game severly. and im actually quite offended by the comment about major customers. sure most of them arent hardcore competitive battlers, but the majority certainly isnt bratty 8 year olds. pokemons very popular with older people because it can be hard for little kids and we grew up on it
 

Wolf Goddess

~Lupo Di Autunno~
intergalactic platypus said:
and im actually quite offended by the comment about major customers. sure most of them arent hardcore competitive battlers, but the majority certainly isnt bratty 8 year olds. pokemons very popular with older people because it can be hard for little kids and we grew up on it

Not to mention, even though the target audience is around ten, making this idea come true would make the game way too complex.
 

Iveechan

<--- CHANTASTIC
Well, to be fair, every generation made a huge impact on the metagame. GSC introduced Special Defense, hold items, and to a lesser degree genders, not to mentioned many old Pokemon could learn moves they never could before (like Alakazam with element punches). Oh yeah, and Dark and Steel made things interesting. Even the older attacks got changed, like Wrap could trap an opponent and the critical hit moves got downgraded, and stuff.

Then in advance, we got abilities and capped ev's, and that REALLY changed the metagame. Not to mention that old Pokemon's move arsenal got even wider, like Gyarados getting Earthquake and finally being able to battle electric types. The capped ev's... that's the thing that really turned the metagame all around.

So in conclusion, this new generation could very well do something like this to once again change the metagame.
 

Tropical Spirit

YAY! Original>You =3
This is just complicated and stupid, imho. Plus, it would fuck most pokemon. Y HALO THAR EARTHQUAKE HOW R UZ?
 
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dark scyther

Guest
Iveechan said:
Well, to be fair, every generation made a huge impact on the metagame. GSC introduced Special Defense, hold items, and to a lesser degree genders, not to mentioned many old Pokemon could learn moves they never could before (like Alakazam with element punches). Oh yeah, and Dark and Steel made things interesting. Even the older attacks got changed, like Wrap could trap an opponent and the critical hit moves got downgraded, and stuff.

Then in advance, we got abilities and capped ev's, and that REALLY changed the metagame. Not to mention that old Pokemon's move arsenal got even wider, like Gyarados getting Earthquake and finally being able to battle electric types. The capped ev's... that's the thing that really turned the metagame all around.

So in conclusion, this new generation could very well do something like this to once again change the metagame.
If you want a less complex game take all the special/phisical attack stuff+ evs+ breeding+ natures+ items.

Off-topic:everyone that says peoples ideas sucks but dont have no ideas to say freaking ****
 
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