I ended like 17-4. Lower 1700s rating. I lost 2 I should have won and then held on to a few that could have gone the other way. 2 wins with 1-15 hp left. So I'm happy. I mainly ran:
Electivire *Choice Scarf
Jolly , Vital Spirit 252 att / 252 Speed / 4 Hp
-EQ
-Fire Punch
-Ice Punch
-Qwik attack
Usually lead with Rotom-W. Spam the fastest EQ. Or ice punch a mower or Stunfisk.
Rotom-W *Chesto Berry
Bold , Levitate 252 HP/ 252def / 4 Speed
-Rest
-Light Screen
-WoW
-Hex
First tourney with Rotom and I really like it. I was referring to Rotom in my head as a transmission (Sorry Kling-Klang). She could shift gears on a match to get slightly more level situations. I could burn trouble some foes for chip damage , cut attack of course , and throw up a light screen. I felt the Light Screen was more desirable against electric opponents. Recover on a dime and start over.
Mega Ampharos " Fonzi" * Ampharosite
Modest , Static 252 Hp / 252 SpA / 4 Speed
-Dragon Pulse
-Power Gem "Emolga Killer"
-Cotton Guard
-Agility
Fonzi turned out to be a power house. Idk how Everytime I won the Speed tie with other Amphys. Maybe their pokemon wasn't iv'd but I was cautious at first lost because I was too careful. Then I banked on going first Everytime and I did. Dragon Pulse OHKO other Amoharos. Power gem was for when I knew Emolga would lead and I would One Shot those Squirrels like Squirrel Season. Agility if I knew I might have a chance to set up. Never once Cotton Guarded. Doubles is too fast.
Manectric *Air Baloon
Timid , Volt Absorb 252 Speed / 252 SpA / 4 Hp
-Snarl
-Flamethrower
-Theif
-Round
Manectric works great on turn 2 when the opponent led with Electivire. Switch my Electivire for Manectric as their Electivire EQs , Rotom Burns their Electivire. Both of my pokes are un scathed with a burnt opponent. That's when they disconnected lol. The air Baloon was Manectrics biggest niche. No attacks do much damage but always caught them by surprise. Snarl helped in 1 battle. Round was to be paired with Dendenne but the pair never came to fruition. Figured the Baloon would pop early but by the time it did items were not usually available on the field.
Dendenne * Sitrus Berry
Modest , Cheek Pouch 252 Hp / 252 Speed / 4 SpA
-Grass knot
-Charge Beam
-Round
-Protect
So this is my signature Dendenne i had to bring. She usually takes a hit that go's at least to the yellow if not OHKO. Then Sitrus Berry heals some damage then Cheek Pouch kicks in and fills the health bar full
. Hopefully I put someone in striking range at this time And I can finish it soon. Any time I saw Eelektross I brought Dendenne. Knock off + Drain Punch lets me set up Charge beams to get my SpA to something real. Grass knot was not worth it for Stunfisk or Rotom- W.
Last But not least
Raichu *Focus Sash
Jolly , Static 252 Speed / 252 Hp / 4 att
-Endure
-Endeavor
-Quick Attack
-Dig
Endure + Endeavor is her only trick. It failed one game , the one where I tried this instead of OHKO Mega Amoharos with mine. So she didn't see much action after that.
I had a lot of fun and liked my silly movesets. Definately should have had more protect but I just did my best