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Planned Fire Red Team Rate Plz

Discussion in '3rd Gen RMT' started by Inferno121, Apr 22, 2013.

  1. Inferno121

    Inferno121 Member

    This is the team i plan on getting with the movesets:
    Blastoise (Leftovers)
    surf
    ice beam
    counter
    protect

    Vileplume (Leftovers)
    aromatherapy
    moonlight
    sunny day
    solarbeam

    Aerodactul
    earthquake
    rock slide
    dragon claw
    flamethrower

    Arcanine
    fire blast
    extremespeed
    iron tail
    aerial ace

    Alakazam
    Psychic
    Future Sight
    Recover
    Calm Mind

    Weezing
    sludge bomb
    explosion
    thunderbolt
    shadow ball

    Any ideas on movesets ?
     
  2. Emeraldfan

    Emeraldfan Well-Known Member

    Blastoise
    Modest
    ~ Surf
    ~ Ice Beam
    ~ Bite / Toxic
    ~ Protect / Toxic

    Modest boosts your Special Attack. Use Toxic if you're really into long, drawn out battles. Replace either Bite or Protect with it, depending on how you feel. I'd personally keep Bite, and I might not even use Toxic at all.

    Aerodactyl
    Adamant @ Rock Head
    ~ Rock Slide
    ~ Aerial Ace
    ~ Double Edge
    ~ Earthquake

    Rock Slide and Aeial Ace are both STAB moves, the latter dealing with the Grass types Blastoise might have trouble with. Double Edge is really powerful, but only use it in conjunction with the Rock Head ability.

    Vileplume
    Quiet
    ~ Petal Dance
    ~ Toxic
    ~ Moonlight
    ~ Return

    Arcanine
    Naive
    ~ Flamethrower
    ~ Extremespeed
    ~ Iron Tail
    ~ Bite

    Aerial Ace is somewhat redundant, seeing that Aerodactyl can make better use of it, and seeing that Arcanine already has Flamethrower to hit Grass and Bug types.

    Alakazam
    Timid
    ~ Psychic
    ~ Calm Mind
    ~ Recover
    ~ Shock Wave

    Shock Wave so that you won't be completely walled by Dark/Psychic/Steel types.

    Weezing
    Brave
    ~ Sludge Bomb
    ~ Shadow Ball
    ~ Thunderbolt
    ~ Flamethrower
     

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