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platinum team help

Discussion in '4th Gen RMT' started by HelzAssassin, May 2, 2013.

  1. HelzAssassin

    HelzAssassin New Member

    - Torterra
    - Earthquake
    - Grass Knot
    - Razor Leaf
    - Crunch

    - Staraptor
    - Fly
    - Aerial ace
    - Close Combat
    - Defog

    - Lucario
    - aura sphere
    - force palm
    - Counter
    - Swords Dance

    -Houndoom
    - Bite
    - Fire Fang
    - Faint Attack
    - beat up

    Need
    - water
    - any
     
    Last edited: May 2, 2013
  2. auraguardian123

    auraguardian123 Let's Battle

    Changes made in caps
    - Torterra
    - Earthquake
    - WOOD HAMMER
    - SYNTHESIS/ROCK SLIDE
    - Crunch

    - Staraptor
    - Fly
    - Aerial ace
    - Close Combat
    - RETURN

    - Lucario
    - aura sphere
    - DRAGON PULSE/PSYCHIC
    - DARK PULSE/EARTHQUAKE
    -EXTREME SPEED

    -Houndoom
    - FLAMETHROWER
    - DARK PULSE
    - SHADOW BALL
    - what ever u want
    I will do the rest later
     
  3. Cear13

    Cear13 Avid Palkia Fan

    Let's See ..
    Torterra (you should train it with EV Speed, because it may be dead before it can hit)
    Held Item: Quick Claw
    Move Set:
    -Earthquake (For Steel or Rock Poke's)
    -Rock Slide (For Flying Poke's)
    -Crunch (For Ghost or Psychic Poke's)
    -Wood Hammer

    Staraptor (Attack and Speed EV)
    Held item: Leftovers
    Move Set:
    -Aerial Ace (Sure Hit)
    -Fly
    -Close Combat
    -Double Team (Making it Uber by Raising it's Evasiveness)

    Lucario
    Held Item: Wise Glasses (Amplifiying it's Sp.Atk Moves)
    Move Set:
    -Dragon Pulse (Anti-Dragon)
    -Aura Sphere (For Rock,Dark,Steel,Ice,Normal Poke's)
    -Psychic (Anti-Poison and Fighting)
    -Dark Pulse (Anti-Psychic)

    Houndoom
    Held Item:
    Move Set:
    -Flamethrower
    -Dark Pulse/Shadow Ball
    -Crunch
    -Fire Fang

    Hahahahahaha XD
     
  4. Shine

    Shine Psyched Up Staff Member Moderator

    Torterra
    Adamant Nature
    ~Rock Slide
    ~Earthquake
    ~Seed Bomb/Wood Hammer
    ~Return/Curse/Leech Seed/Synthesis


    Staraptor
    Adamant/Jolly Nature
    ~Close Combat
    ~Brave Bird/Aerial Ace
    ~Return
    ~U-Turn

    There's no point in raising Evasiveness, you'll be better spending the time to actually hit your opponent. Besides, the AI will cheat and would still hit you anyway.


    Lucario
    Modest/Timid Nature
    ~Aura Sphere
    ~Shadow Ball
    ~Dragon Pulse
    ~Flash Cannon

    Last move is filler, since most of the time you'll need only the first three moves anyway.


    Houndoom
    Lonely/Naughty Nature
    ~Flamethrower
    ~Hidden Power [anything not Fire/Electric/Dark/Ghost/Steel/Poison]
    ~Thunder Fang
    ~Crunch

    You don't need Shadow Ball on it, because Dark & Ghost shares similar coverage.
     

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