Not done yet, but I've made some good progress.
Human
Name: Kenneth Donavan
Age: 27
Gender: Male
Physical Description: Standing 6'3", Kenneth weighs 180 pounds and has a somewhat strong, muscular build. Meanwhile, he has short, brown hair brushed downward (usually quickly with his hands), along with brown eyes. Besides this, he has tan-colored skin, strong hands, and usually a confident expression, usually smiling when something comical happens, or giving idiots the peculiar look they deserve.
For clothing, he usually wears a black t-shirt or sweatshirt depending on the weather, and dark gray cargo pants. He also wears black sneakers, a black sports watch, and a brown leather belt that has seen a lot of wear and tear over the many years he's had it. His clothing is a bit beat up and a bit politically incorrect. For example, his black t-shirt has a drunken Chatot with a beer mug with the words "I swear to drunk I'm not god!" He also has a tattoo of a Lugia with a rose in its mouth on his left upper arm.
In terms of physical traits, Kenneth is probably best known for his speed, much better at sprinting and moving quickly rather than relying off of endurance. He is also perceptive, and picks up on signs and things other people would overlook and miss.
Personality: Sarcastic, impatient, and politically incorrect, Kenneth knows there are plenty of stupid, moronic, and annoying things in life, and he knows the best way to handle them is with sarcasm. He often finds himself with bad company every time he seems to socialize with other people, but he does have friends here and there, and does go out to meet new people from time to time. He finds that his fellow Dreamrunners are probably some of the sanest people he's met, which is quite an accomplishment considering he considers half the world completely insane.
Despite Kenneth's nature, he does have a strong sense of morality and justice, as he hates mean people and raw deals, especially against people who really didn't deserve it. He does, however, have a few roguish antics to him, which include giving stupid answers to stupid questions, being sneaky with pranks, and telling white lies. He also isn't very dramatic in his composure, and tends to think drama in general is just silly and makes people look like fruitcakes. As a favorite quote of his, he says "I don't fear death, as being allowed to sleep in as long as I like seems fine with me." He is also daring, and feels he doesn't feel like crawling carefully through life only to safely arrive at death. In addition, he is usually quick to forgive and even forget, feeling that people "just make mistakes sometimes" and it's no big deal as long as no one got really hurt because of it.
Kenneth also likes to poke fun at his enemies, pushing their buttons to total aggravation "just to see what happens." He even does it to his friends sometimes, but just as a tease. Kenneth likes and enjoys the company of bird Pokémon, and has always been fascinated by the power of flight. He also likes them for their speed and their finesse. Besides that, he likes Flying and Dragon type Pokémon as his core favorites. He, however, hates Rock and Ice types, mainly because they are the main adversaries of his beloved Flying and Dragon types. He also finds most Rock and Ice types are downright ugly, and the reality of their ability to crush, bury, and freeze their targets solid disturbs him a bit.
He is also a junkie for computer and video games, especially first person shooters played online with other people. Trash talking and trolling other people online is a beloved pastime of his, as it never disappoints him about how crazy some people are to take a simple game just so darn seriously.
History: Kenneth was born in Castelia City, Unova. As a young child, Chris has a strong liking to his parents, especially his mother. He also really enjoyed the big city environments, and all of the many things urban living had to offer. In school, he made friends and was open to socializing, but also liked to play pranks, create a little mischief, and get into trouble every now and then. But never once did he get into any real serious trouble like with the law.
Kenneth discovered his powers as a Dreamrunner early, despite the fact there was no real documentation of them at all. In truth, in the beginning, he thought it was something that everyone had, but when he tried to explain the whole process to his mother and father, they simply thought he was playing pretend and didn't actually have such powers. Regardless, he tried it on both his younger sister and his older brother, and discovered it still worked, and he did appear in their dreams. Sometimes the dreams were simple and weren't anything dangerous. However, as he noticed, the more stress that his brother and sister had in real life, the more their dreams were dangerous, and sometimes involved vivid and nightmarish battles and threatening situations. Kenneth, as laid back as he was, never really had such situations and never really had many nightmares of his own.
Before Kenneth set off on his journey, he was given an Emolga by his father, a Pokémon that was native to Unova, which he named Nitro. It wasn't that he didn't trust the starters that Professor Juniper offered, but he didn't really warm up to any of them. And as Professor Juniper quickly discovered, Kenneth wasn't big on filling up his Pokédex either, and just didn't have the patience for the thing. The Kenneth Chris never understood was that he needed to catch Pokémon in order to fill up the entries. Not to mention the fact that Professor Juniper had been researching Pokémon for years, and yet had provided nothing in the Pokédex to start off with.
In truth, Kenneth focused on only a few Pokémon, training his favorites rather than ones that were powerful. During his journeys, Kenneth had captured a Braviary, which he named Patriot, and raised a Dratini he caught in Dragonspiral Tower to a Dragonite, which he named Razorback. In truth, he was content enough with three Pokémon, and didn't need to capture more and more only to toss them into a box.
Kenneth was also casual about the way he obtained badges, and didn't really strive to be the fastest or the best, but simply wanted to enjoy the ride while it lasted. Eventually, it ended, Kenneth returned to schooling, college, and eventually landed a job at an advertising agency. He didn't really make exclusive use of his Dreamrunner ability until the comas started popping up, and he began to ran into a few others that had the same Dreamrunner ability that he did. However, when the comas started getting worse and he realized the world of dreams was merging with reality, he knew he had to drop everything... especially as everything was suddenly dropping around him...
Pokémon
Normal States
Name: Nitro
Species: Emolga
Gender: Male
Personality: Nitro is fearless, spunky, and always feels like he's ready to take on the world with a stroke of speed, finesse, and confidence. Big and tough Pokémon may be intimidating a bit, but he also uses ninja-like tactics of speed, stealth, and surprise to bring down even the heavy lugs. He also gets a good laugh out of it. Because the two are so alike, Nitro and Kenneth get along extremely well.
History: Nitro has been with Kenneth from the day he was 11, caught in the wild by Kenneth's father before Kenneth set out on his own journey. Since then, Nitro has been with him every step of the way, both in victory and defeat. Still, both Nitro and Kenneth agree that tragedy plus time equals comedy. Very often both of them see past mistakes and goof-ups as very comical material.
Name: Patriot
Species: Braviary
Gender: Male
Personality: Patriot is more on the serious side, and doesn't take things too lightly most of the time. He doesn't mind battling alongside Nitro, though he feels the little electric squirrel is sometimes out of his mind and often leaps before he looks. He likes having speed and finesse, both qualities that Patriot and Nitro excel at, but he isn't found of Nitro's extreme hastiness, even if Patriot feels he is a good fighter.
History: Patriot was caught relatively late in Kenneth's adventure, and was really only one of the few Pokémon that Kenneth actually kept for the long term, as he didn't find too many Pokémon that really appreciated his style the way Nitro did. In truth, Patriot enjoys working with Kenneth, feeling his drive and eagerness to get going is a good sign of wanting to get out there and get strong.
Name: Razorback
Species: Dragonite
Gender: Male
Personality: As a kind of class clown, Razorback never, ever thinks much of his enemies. He often treats overconfidence as something to tease and taunt, which turns arrogance into anger. He doesn't take battles very seriously either, while other Pokémon get so tied up in competitiveness that they almost go crazy. Instead, Razorback plays cat and mouse with enemies for quite a while, adding to the aggravation and frustration. Often, Razorback just finishes the battle after things have gotten stale and boring. He gets along with Kenneth mostly, although he feels Kenneth can be a little pushy at times.
History: As Kenneth caught Razorback as a Dratini, Razorback barely ever listened to Kenneth in the first place, but he did see Kenneth as an interesting trainer and wasn't quite what he was expecting from humans. It took a while before he was willing to give Kenneth's commands an actual listening to, and very often Razorback just wanted to do things his own way. Eventually, the two became more compatible, although Kenneth did eventually give in to Razorback and allowed him to do things his own way. More often than not during battles, Razorback landed flat on his face as Kenneth laughed, pointed, and cheered "told ya so!" Now, he tends to listen more to Kenneth's wisdom, but not all the time.
Dreamworld
Title: The Heavenly Ascension of Serashan
Description: This Dreamworld takes place up in the skies, where the clouds can be walked upon and are firm enough to hold buildings, even large skyscrapers. While the clouds here are soft and fluffy, they never dissipate like real clouds do. Meanwhile, the cities that rest upon these clouds appear to be modern day, but the main difference is that the buildings have entrances and landing ledges on every level, simply because every living creature in this world has wings to fly.
The cities in this Dreamworld also appear to be modern day, as if Saffron or Castelia City were lifted up upon these white clouds. A few of the major differences is that there are no cars, as while there are roads for foot traffic, cars wouldn't be able to get very far considering this Dreamworld feels like a series of cloud "islands" hovering far up in the sky, and so very often, those that enter this Dreamworld have to fly from island to island, which makes up one large and massive, heavenly city, which is known as Serashan.
There is a good side and a dark side to this city, both of which resemble the good and bad sides of Kenneth's dreams. On the good side, Upper Serashan, the city can be almost mistaken for God's Heaven, as the sky is lit up with a gorgeous sunrise in the morning, becomes crisp during midday, has a fantastic sunset, and then lights up as the stars and moon come out during the evening. The weather is comfortable, the breezes are mesmerizing, and the city is always festive with celebrations, parties, and entertainment. The streets are clean, there is no dirt or crime, and everyone seems to always been in good spirits, racing through the skies. Here, flying and dragon type Pokémon find this side of Serashan to be a paradise beyond belief. Meanwhile, the humans here have taken on either an angelic or draconic appearance, either having wings made of feathers, or have leathery dragon wings. Other options include colorful butterfly wings, or dragonfly-like fairy wings.
Lower Serashan is where the real problems start, however. On a separate cloud of its own, Lower Serashan resembles the things Kenneth Donavan hates. Stifling government authority, oppression, senseless violence, and filth. The city in Lower Serashan turns into a slum and into run-down housing projects, neglected office buildings, filthy factories and industrial plants, and immediately, the weather becomes that of a filthy winter, with gray snow and a chilling wind. The city in Lower Serashan also stinks like raw sewage. Here, rock and ice type Pokémon gather with their "cheated" wings, ones that only have a bony, skeletal frame but yet somehow magically allow these Pokémon to fly.
Here is also where the Regulators live, seeking to try and expand Lower Serashan into Upper Serashan. The Regulators resemble a corrupt form of government, which calls itself Urban Anguish, a dictatorship that seeks to incite corruption by allowing slavery, oppression, and twisted laws. These Regulators come in several forms, but for the most part, they appear to be soldiers in black combat armor, always wearing some kind of visor or gas mask which makes it impossible to see their faces (which they don't actually have). Their wings can range from having the appearance of sickly, dripping black feather wings, reminiscent of a fallen angel's wings, or like the ice and rock type Pokémon, have only skeletal frames that still allow them to fly. Meanwhile, they are equipped with black, metallic modern-day firearms that fire black bullets. For melee combat, they use poisoned combat knives and burning cutlasses and greatswords. Also, the Regulators fly wicked black gunships called Skullcrushers, which look like Hind-D helicopters, only without the rotors. The ultimate goal of the Regulators is to take over Upper Serashan, destroy pleasure and all forms of entertainment, and instead impose obedience, stifling regulation, and submission through torture, oppression, and humiliation.
In the war against the Regulators of Urban Anguish, the citizens and warriors of Upper Serashan, collectively known as Freedom's Wings, make a stand against Lower Serashan.
Broken Rules of Realty: In Serashan, everyone, whether they like it or not, has wings. Deal with it. Besides that, the transition from Upper Serashan to Lower Serashan is very abrupt. The air is also lighter and gravity isn't as strong, allowing people to run up and along walls, jump high and immediately take flight, and achieve flying speeds up to 200 mph.
What your character likes (Allies of the Dreamrunners): In terms of Pokémon allies, flying Pokémon and dragon Pokémon are the main, beloved allies of the Dreamrunners and the Freedom's Wings faction that the Dreamrunners will fight for. Flying and Dragon type moves are also much heighted in power, and are much more effective in Serashan.
The humans in Serashan all have wings also. Those with a more angelic appearance have feather wings that can be any color or series of colors, whether they're pure white like an angel, or come in a variety of colors like a parrot or a conure. Some of these winged people also have tail feathers, but only if they so choose. Other humans could also have dragon wings, with the option of accompany these wings with a draconic tail, claws, talons, and horns. Alternative options for wings include colorful butterfly wings or dragonfly-like fairy wings.
The members of Freedom's Wings use modern firearms, which are enchanted with the power of light, and fire beams of light instead of bullets. As an alternative, there are bows and crossbows that fire arrows of light. For melee combat, members of Freedom's Wings use holy katanas and other oriental swords blessed with the power of light. In response to Urban Anguish's Skullcrusher gunships, Freedom's Wings uses attack jets similar in style to Harriers, which also come equipped with holy armaments and light-based missiles.
What your character hates (Enemies of the Dreamrunners): In terms of enemy Pokémon, the rock and ice types that populate and infest Lower Serashan are the core enemies, using cheated wings to fly through the air. They also have no trainers, no mind for love, and simply live to kill for sport and for sadistic pleasure.
The Regulators of Urban Anguish come in several ranks and classes:
The Drudge Drones - As weak infantry, these lowlife Regulators dress in black cloth attire, almost like the cloak of the Grimm Reaper. Their faces are covered with metallic plate visors, allowing only their twisted, red, bloodshot eyes to be seen, and just a hint of their burnt, grotesque faces. They usually come armed with submachine guns, and fly using skeletal wings.
Dark Lieutenants - These elite officers are fully dressed in black full combat armor, and wear gas masks that allow their eyes to glow with an intimating red flare. These dark soldiers are armed with assault rifles, and fly using black feather wings that drip with black blood.
Emissaries of Hate (Captains) - Emissaries are hulking juggernauts that typically stand eight feet tall and looked horribly twisted and inhuman. Their bodies are covered with dark, metallic armor consisting of plates and leather coverings, but they also carry heavy machine guns and fly using black wings that are covered with flames and fire.
The Black Dictator Kirosana - Kirosana is the tyrant leader of the Regulators and Urban Anguish, and is also the Nightmare Nemesis. He stands over fifty feet tall, an oversized mutant of a man clothed in dark, leather that drips black and smells like death and decay. All of this dark matter resembles pain, misery, and torture in a physical form. His face, however, is like the others, covered with a black, hideous improvised mask that leaves only his twisted and deranged eyes and his mouth full of shark-like teeth exposed. Somehow, the Regulators understand his vicious, hideous growls, but no one else does. For weapons, he carries a massive minigun custom-made for his size, along with a massive greatsword easily capable of slicing apart whatever comes in contact with its abysmally sharp blade. Meanwhile, he has wings of blacked steel, sharp and knives and capable of dashing apart anything or anyone that is unfortunate enough to touch them.