I was excited for this game, I really was. I enjoyed PMD Blue a lot, so I was looking forward to better graphics and improved controls.
And of course, a new selection of Pokémon.
That was, until I realized there are not nearly as many as before. The thing I enjoyed most about the Mystery Dungeon series was the fact that you could choose and play as your favourites. Hundreds of Pokémon with their own animations. And I always liked how they included Pokémon from different generations, not just the newest one. And the challenge of recruiting legendaries, as well as Keckleon which was almost impossible. But it was fun.
Needless to say, I was very disappointed. I like some aspects of GtI (the graphics are good, and the ending made me cry. Don't judge), but there are things that bother me as well.
- Pretty much only gen. 5 Pokémon (which is, personally, my least favourite generation)
- Most job missions are too easy
- Everyone talks a lot. Not only in story mode (getting through all that unnecessary chit-chat was awful), but shop keepers and even game notices - like when a mystery disortion appears - contain a lot of text and are very slow. Opening more than 5 treasure chests hurts my A button.
- Very few legendaries compared to earlier games (and even less can be recruited)
- No sleeping animation when you wake up after you've evolved
- You can't rescue friends over Wi-Fi
- You can't find TMs and evolutionary stones in regular dungeons
- Too easy to earn money (IMO), as you don't have to use a lot on things like friend areas. Building Paradise Facilities is quite cheap.
- Not as many dungeons as before. You have to go online and buy more. ... No. I already bought the game. I'm not gonna pay even more to get as many dungeons that were free in the previous games. And not everyone has access to Wi-Fi.
- Just a small pet peeve of mine.. I don't like how my game tells me to take a break after I've played for a certain amount of time. You know, how it says "you've had a great adventure today, you should rest before you play more". DON'T TELL ME WHAT TO DO, GAME