Omegagoldfish
My will be done
Pokémon Mystery Dungeon RP (Discussion and ideas.)
Hello, a lot of you may not know me, but I've been here for a little while.
Since there isn't much going on right now, I am making my first step in trying to make a RP.
But the thing is, I have no idea how to do so, and while I have done some reading, I think the best advice would come from this thread.
So, basically this is a thread where people can discuss MD (Mystery Dungeon) RPs.
Hopefully, I will leave with a better idea on how to make everything work, but first, the rules.
All regular forum and subforum rules apply.
I am not currently planning any new characters, so please refrain from adding any.
Try not to answer EVERY question, I want some variety.
Feel free to ask anything about Mystery Dungeons, game mechanics, and literally anything else related to PMD.
Well, I guess I should start with the basics. How is the core structure going to work?
I think it will end up with the players responding to my input (rather than create some massive, difficult to control world). (Basically, I give a situation, they respond.)
Well, sorry for that long, semi-coherent post. Hopefully things can clear up soon.
Hello, a lot of you may not know me, but I've been here for a little while.
Since there isn't much going on right now, I am making my first step in trying to make a RP.
But the thing is, I have no idea how to do so, and while I have done some reading, I think the best advice would come from this thread.
So, basically this is a thread where people can discuss MD (Mystery Dungeon) RPs.
Hopefully, I will leave with a better idea on how to make everything work, but first, the rules.
All regular forum and subforum rules apply.
I am not currently planning any new characters, so please refrain from adding any.
Try not to answer EVERY question, I want some variety.
Feel free to ask anything about Mystery Dungeons, game mechanics, and literally anything else related to PMD.
Well, I guess I should start with the basics. How is the core structure going to work?
I think it will end up with the players responding to my input (rather than create some massive, difficult to control world). (Basically, I give a situation, they respond.)
Well, sorry for that long, semi-coherent post. Hopefully things can clear up soon.