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Pokémon Shuffle General Discussion

Discussion in 'Pokémon Spinoff Discussion' started by Serebii, Feb 17, 2015.

  1. R_N

    R_N Well-Known Member

    Even from a pay 2 win perspective it doesn't make much sense
    you can only use a jewel on victini once iirc, and that would be once a week
  2. Cyberra

    Cyberra pain in the ***

    I have beaten mega salamence!

    Now I no longer have to bite people's heads off when I ask for advice on various stages and am told to use mega-mence
  3. New Content
    New Main Stages (Deoxys-Defence)
    New Expert Stage (Shiny Genesect)
    New RML Increases
    New SS Options
    Type Combo Abilities buffed
    Mid-Month Challenge (Basically Start-of-Month Challenge)
    Item Bundles Expanded
    Camerupt Great Challenge (Drops PSB's)
    Poliwrath Great Challenge (Drops PSB's, RML's)

    Returning Content
    Mega Camerupt Competition (Bring Poliwrath)
    Volcanion EB
    Politoed Great Challenge (Drops PSB's)
    Special Daily Pokémon #3 (Drops PSB's)

    Future Content
    Halloween Safari
    Daily Pokémon #1 (Drops Coins)
    Ho-Oh Great Challenge (Drops PSB's)
    Bellossom Great Challenge (Drops PSB's)
    Kingdra Great Challenge (Drops PSB's)
    Spooky Sableye Great Challenge (Drops PSB's)
    Shiny Gyarados Pikachu Great Challenge (Drops PSB's)
    Alolan Marowak Great Challenge

    Main Stages / Expert Stages
    Torchic: PSB Farmable
    Deerling-Autumn: Base 50 Grass-type w/ Cheer.
    Combusken: PSB Farmable
    Misdreavus: PSB Farmable
    Octillery: Base 60 Water-type w/ Big Wave.
    Sneasel: PSB Farmable
    Sawsbuck-Autumn: Base 60 Grass-type w/ Nap Time.
    Weavile: PSB Farmable
    Mismagius: PSB Farmable
    Victreebel: Base 60 Grass-type w/ Hitting Streak+.
    Feebas: PSB Farmable
    Larvitar: PSB Farmable
    Meowth: PSB Farmable
    Milotic: PSB Farmable
    Piplup: Base 50 Water-type w/ Counterattack+.
    Pupitar: PSB Farmable
    Prinplup: Base 60 Water-type w/ Three Force.
    Persian: PSB Farmable
    Tyranitar: PSB Farmable
    Deoxys-Defence: Base 80 Psychic-type w/ Counterattack+.
    Shiny Genesect: Base 80 Bug-type w/ Last-Ditch Effort.

    Event Pokémon
    Marowak-Alola: Base 60 Ghost-type w/ Shadow Dance.

    EB Prizes
    Lv5: 500× Coin
    Lv10: 1,000× Coin
    Lv15: 1,500× Coin
    Lv25: 1× Exp. Booster S
    Lv40: 2× Exp. Booster S
    Lv50: 1× Raise Max Level
    Lv65: 1× Exp. Booster M
    Lv80: 1× Exp. Booster M
    Lv100: 1× Skill Swapper
    Lv125: 2× Exp. Booster L
    Lv150: 1× Mega Speedup
    Lv175: 1× Skill Booster S
    Lv200: 2× Raise Max Level
    Lv250: 1× Skill Swapper
    Lv300: 2× Level Up
    Lv350: 4× Raise Max Level
    Lv400: 1× Skill Swapper
    Lv450: 3× Level Up
    Lv500: 8× Raise Max Level

    New RML Slots
    Moltres: 10 → 20
    Zapdos: 10 → 20
    Articuno: 10 → 20
    Volcanion: 10
    Samurott: 15
    Kingdra: 5
    Poliwrath: 10
    Politoed: 5
    Tympole: 10
    Totodile: 15
    Oshawott: 15
    Popplio: 10
    Wishiwashi: 20
    Basculin-R: 15
    Basculin-B: 15
    Serperior: 15
    Breloom: 5
    Chikorita: 15
    Snivy: 15
    Rowlet: 5
    Shiftry: 5
    Ferrothorn: 15
    Lunala: 20
    Mimikyu: 15
    Giratina-A: 10
    Giratina-O: 10
    Spooky Sableye: 10
    Misdreavus: 5
    Mismagius: 5
    Yamask: 10
    Banette: 10
    Drifblim: 5
    Litwick: 20
    Phantump: 10
    Trevenant: 5
    Duskull: 15
    Jellicent-M: 10
    Jellicent-F: 10
    Darkrai: 10
    Murkrow: 5
    Honchkrow: 10
    Sneasel: 5
    Weavile: 10
    Sandslash-Alola: 5
    Ninetales-Alola: 5
    Beartic: 10
    Jynx: 5
    Xerneas: 10 → 20
    Jigglypuff: 10
    Togekiss: 5 → 15
    Spritzee: 15
    Magearna: 10
    Cyndaquil: 15
    Tepig: 15
    Litten: 10
    Solgaleo: 20
    Gliscor: 5
    Dugtrio: 10
    Spooky Gengar: 5
    Type: Null: 10
    Silvally: 10

    New Skill Swapper Options
    Kingdra: Cross Attack+
    Poliwrath: Big Wave
    Politoed: Relentless
    Tympole: Spookify
    Oshawott: Final Effort
    Wishiwashi: Crowd Control+
    Bellossom: Paralyse+
    Breloom: Rock Shot
    Rowlet: Unity Power
    Shiftry: Super Cheer
    Ferrothorn: Hitting Streak+
    Giratina-O: Cross Attack+
    Spooky Sableye: Swap++
    Misdreavus: Super Cheer
    Mismagius: Rock Shot
    Yamask: Flash Mob
    Banette: Mega Boost++
    Drifblim: Barrier Shot
    Litwick: Final Effort
    Phantump: Rock Break++
    Trevenant: Shot Out
    Duskull: Block Shot
    Hoopa-Unbound: Typeless Combo
    Murkrow: Eject++
    Honchkrow: Nosedive
    Sneasel: Flash Mob
    Weavile: Sleep Combo
    Beartic: Relentless
    Snorunt: Rock Shot
    Jynx: Block Shot
    Jigglypuff: Last-Ditch Effort
    Tepig: Daunt
    Gliscor: Nosedive
    Spooky Gengar: Poison

    All done.
    Last edited: Oct 10, 2017
  4. Krokketto Prime Danjal

    Krokketto Prime Danjal Done with worldly lies

    Those SBLs really love me; got Charmander in the mid-month ch!

    I really hope Silvally is not outclassed by the improvements to the mono type boost abilities after the heavy investment I put into it. It's rather unfair that if say, you want a Hoopa U with TC, swapping its ability means it starts with 0 skill points especially if you already gave it 70 for SL5 RT. Why can't the points for the old skill be carried over to the new skill regardless of whether or not the two skills are in the same group points wise?

    Nice to have RMLs for the other Ninetales and Darkrai, can't put any on Magearna since I still don't got it.

    Competitions, EBs, competitions, EBs; there's no rest and now more new main stages too.
  5. raichu27

    raichu27 Well-Known Member

    I think it's unfair having new stages while having no breaks from escalation battles a lot of times. Plus, I think they need to look into their fans a little more harder.
  6. R_N

    R_N Well-Known Member

    Silvally will still be useful since it can get 75% on a 3 match. Much more feasible on high disruption stages.
  7. Alatar VGC

    Alatar VGC House Greyjoy

    Pretty much!

    Does anyone have any tips for Poliwrath?
  8. AuraChannelerChris

    AuraChannelerChris "How did I know that would be your reaction?"

    Why look at the fans when they can look at their wallets.
  9. R_N

    R_N Well-Known Member

    Yeah, whales are their clear target at this point. I mean they always have, but especially these days.

    A while ago, you commented how with each update Shuffle gets worse while FE Heroes gets better and it's really remarkable to compare the 2. Even though one is a strategy Gacha and the other is...a puzzle game in theory they both have the end goal of trying to get people to buy currency to get transient goods. But, even though it's making a lot of money per day, Heroes continues to make wonderful quality of life changes , take fan feedback, and add new stuff to assist. There's content clearly meant for advanced (/lucky) players and an assortment of content that even newcomers can access. Orbs (the currency) and assorted items are generalyl not in short supply for free players. THey've actively made grinding easier to do. Stamina Potions and Duel Crests (the other things you can buy with orbs) are in steep supply; Light Blessings are rarer but due to stamina changes they aren't that needed and no super difficult content has come out that neceessitates them. Indeed the content that would be easiest to wring orbs/blessings out of often forbid it. You now get one free pull on every new banner and it takes the place of the "5 orb" first pull so subsequent pulls on that set are cheaper.
    Did you know that the "starter support" stuff that Heroes ran a while back is actually a permanent thing for anyone who starts? No matter when someone starts, they'll be able to pull from the Ike/Ninian/Genny/Julia banner with its 5% 5* focus and 5% normal 5* rates. And get a free 4* Narcian. And I think maybe they still get to choose a free CYL hero?
    The most whale baiting thing on offer are the limited-time seasonal banners and even those have gotten an extension from 2 weeks to 1 month.

    Contrast with like anything in shuffle, even within its first year. Content is annoying. You're STILL forced to grind on the same 2 stages forever. Constant waves of hard, frankly unfair content. Items are all at once: hard (relatively) to come by in bulk, take forever to actuall make use of (especially RMLs) once you do use them, and sometimes only very marginal improvements. Escalation Battles are constantly coming, they're super long, they get in the way of doing any sort of grinding for other things. Competitions are a disaster. Main Stages have been awful for a while but now are just START OUT as money sinks.


    I'm not sure what the buffs to the type combo abilities are, but I'm side-eyeing them hard. I mentioned earlier Silvally was key to S RAnking basuclin (with items because *throws arms in air* and I have an awful suspicion that will be a consistent thing moving forward: eat through huge HP totals by hoping you get lucky on combos in fixed move stages with a ton of disruptions that you should be spending your time on instead.

    Also an interesting set of new pokemon, huh? The autumn variants (hey a timely main stage addition), the boss is a legendary variant, just randomly throwing Victreebel in as a main stage after months, making shiny genesect as the ex stage. And without Disruption Buster? Considering that ability was in from the start (& only on...Porygon-Z?) I would have thought it was made for it honestly.

    Since they're actively dipping into alternates for this, that says to me they just do not want to put alolan pokemon in the main stages at all. This leaves their options very limited. Assuming the zygarde core/cell are going to be eventual events, and that he unowns stick to safari
    Wooper, Quagsire
    Castform sunny, rainy, overcast
    Primal Groudon, Primal Kyogre
    Speed Deoxys
    Burmy-Sand & Wormadam-Sand
    Unfezant Female
    Deerling-Winter, Sawsbuck-Winter

    And then possibly Shiny Hawlucha, Shiny Charizard, Shiny Metagross, Shiny Xerneas &/or Shiny Yveltal.
  10. Tsukuyomi56

    Tsukuyomi56 Gesshin Powered

    If you have it, a candied M-Diancie (with Mega Boost+) is great for getting rid of the barriers on the intial stage and those spawned by the disruptions. Otherwise go with BB+ Raikou and your best anti-Water Pokemon with a good clearing Mega that can evolve quickly.
  11. Cyberra

    Cyberra pain in the ***

    Only good thing about timed stages is that you can move icons freely. I set up a 5-match with angrychu that hit for 9k damage and dang near two-shotted poliwrath. Caught it in a regular ball at 45%
  12. Exsception

    Exsception Born Completionist

    No one's posted it here, and I would really like to know what multiplier the combo skills were boosted to. I'm assuming x2?

    Also hyped that Darkrai can finally take RMLs. It's been long overdue.
  13. Secundum

    Secundum Lord Of Order

    Just skip some of the escalations.
  14. Cyberra

    Cyberra pain in the ***

    I've completely ignored the last two escalations. They're coin sinks for pokemon I already have and the items they offer as prizes are getting more and more irrelevant. I'd rather save the coins and try to make some progress on the main stages.
  15. Cyberra

    Cyberra pain in the ***

    Anyone still remember any tips for S-ranking mega aggron? I threw everything and the kitchen sink at it and just managed to beat it

    For now, m-aggron is the farthest I'm going. Actually had to go back and catch aggron itself since it refused to be caught before. I have a lot of S-ranking to do. Only just unlocked yanmega by heaving the kitchen sink at tentacruel.

    To anyone who might get snappy about a "double post," it ain't my damn fault no one else has said anything for the last four days, so buzz off.
  16. R_N

    R_N Well-Known Member

    what megas do you have?
    It's been a while, but I think I used all items with mega camerupt. I remember Mega Aggron being absolutely terrible and I barely beat the s rank.
    Alternatievly, I might have used a mega steelix strat, but that doesn't sound quite right.
  17. Cyberra

    Cyberra pain in the ***

    I have all of them up to m-aggron, plus m-aggron itself now. Have yet to begin Prasino Woods so I don't have m-gallade but that, m-venusaur, and m-blastoise are the ones I don't have (have to complete those damn mission cards to get their stones)
  18. Alatar VGC

    Alatar VGC House Greyjoy

    I caught the entire safari ^_^

    Pikachu needed a great ball but Crobat didn't lol.

    I can't beat Alolan Marowak :/
  19. R_N

    R_N Well-Known Member

    Yeah Alolan Marowak is oddly hard to beat? On paper it's really not a hard stage since it doesn't disrupt that frequently and ghost has plenty of SE damage dealers against it, but I guess full board other icons and high hp work for it.
    I beat it on my 4th try using Silvally to power up rayquaza and even that barely did it. Thankfully I caught it at 16% with no great ball

    Speaking of, people were asking about how much the combo boosters got buffed, right?
    Across the board all typed combos were buffed from x1.5 to x2. Double Normal got buffed to x4 presumably so Silvally didn't immeditaely out class it. Ice Dance is the odd outliar because it got buffed only to x1.8 for some reason.
    Base chance has remained the same, but several got buffs to their skill levels:
    Bug Combo +5%/+10%/+15%/+20% +10%/+15%/+20%/+30%
    Ground Forces +10%/+15%/+20%/+25% +15%/+20%/+25%/+30%
    Leaf Combo +5%/+10%/+15%/+20% +10%/+15%/+20%/+30%
    Pixie Power +20%/+25%/+30%/+40% +20%/+30%/+40%/+60%
    Psychic Combo +5%/+10%/+15%/+20% +10%/+15%/+20%/+30%
    Rock Combo +5%/+10%/+15%/+20% +10%/+15%/+20%/+30%
    Sinister Power +20%/+25%/+30%/+40% +20%/+30%/+40%/+60%

    personally i still dont regret buffing up Silvally's SL just because it's easier to have one pokemon my combo needs

    And hey while we're on the subject, Alola Marowak's Shadow Dance is a x3 multiplier with a 70% chance of activating (5 match only). +5%/+10%/+20%/+30% rates

    Apparently 2 other abilities were added to the code too: Crowd Control+ 15% / 40% / 80% +10%/+25%/+30%/+40% though we don't know the power and Paralyze+ 1% / 15% / 65% +4%/+6%/+8%/+10%

    No that's not a typo, it really does have a 1% chance on a 3 match. Why even bother...?
  20. Exsception

    Exsception Born Completionist

    Thank you. I'm glad that somebody finally got back to me on the combo skills' buffs. I did eventually feed Silvally to SL5, and I don't regret it.

    As for Marowak, I actually found it exceedingly easy as I S-ranked it on the first attempt with a team of (I think) M-Absol, (15/SL3) Hoopa, (10/SL5) Darkrai, (10/SL3) and Zoroark (13/SL2). GB'ed and caught at 88%. Maybe I got lucky, or maybe I just had the right Pokemon. You be the judge.

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