"The battlefield got weird!
The weirdness disappeared from the battlefield!"
http://pastebin.com/r5KREWe0
What is this.
Edit:
"[VAR PKNICK(0000)] became fully charged due to its bond with its Trainer!
[VAR BD06(0000)]The wild [VAR PKNICK(0000)] became fully charged due to its bond!
[VAR BD06(0000)]The opposing [VAR PKNICK(0000)] became fully charged due to its bond with its Trainer!
[VAR BD06(0000)]Totem [VAR PKNICK(0000)] became fully charged due to its bond!
[VAR PKNICK(0000)] became Ash-Greninja!
The wild [VAR PKNICK(0000)] became Ash-Greninja!
The opposing [VAR PKNICK(0000)] became Ash-Greninja!
Totem [VAR PKNICK(0000)] became Ash-Greninja!
[VAR PKNICK(0000)] transformed into its Complete Forme!
[VAR BD06(0000)]The wild [VAR PKNICK(0000)] transformed into its Complete Forme!
[VAR BD06(0000)]The opposing [VAR PKNICK(0000)] transformed into its Complete Forme!
Totem [VAR PKNICK(0000)] transformed into its Complete Forme!
[VAR PKNICK(0000)] couldn’t fully protect itself and got hurt!
[VAR BD06(0000)]The wild [VAR PKNICK(0000)] couldn’t fully protect itself and got hurt!
[VAR BD06(0000)]The opposing [VAR PKNICK(0000)] couldn’t fully protect itself and got hurt!
[VAR BD06(0000)]Totem [VAR PKNICK(0000)] couldn’t fully protect itself and got hurt!"
"[VAR PKNICK(0000)] switched Speed with its target!
The wild [VAR PKNICK(0000)] switched Speed with its target!
The opposing [VAR PKNICK(0000)] switched Speed with its [VAR BD06(0000)]target!
Totem [VAR PKNICK(0000)] switched Speed with its target!
[VAR PKNICK(0000)] burned itself out!
The wild [VAR PKNICK(0000)] burned itself out!
The opposing [VAR PKNICK(0000)] burned itself out!
Totem [VAR PKNICK(0000)] burned itself out!"
???
Nice find. Placeholders for a bunch of new battle events.
So:
Some terrain/room effect. Thought psychic terrain at first, but looking at the text dump it definitely isn't.
Battle Bonds activation
Ash-Greninja transformation
Zygarde Complete Forme transformation
The last few are the most interesting
"Couldn't fully protect itself" perhaps a new ability that can do part damage even through protect/detect or even substitute.
"swapped speed" so a new stat-swapping move for speed. We have some similar moves.
"Burned itself out" This could be a few things. Maybe the drawback of a powerful attack. Maybe a reverse slow-start where the Pokemon comes out at full-strength but then loses it after a number of turns, necessitating a switch-out?
Exciting stuff
Found another interesting description in the text dump:
[VAR PKNICK(0000)] became trapped by the quicksand!
The wild [VAR PKNICK(0000)] became trapped by the quicksand!
The opposing [VAR PKNICK(0000)] became trapped by the quicksand!
Totem [VAR PKNICK(0000)] became trapped by the quicksand!
Maybe I'm blanking out but this didn't exist before, right? This must be a new move for the Palossand line. I'd say it's just a sand tomb variant.
Also:
[VAR PKNAME(0000)] called its ally Pokémon!
...[WAIT 20] ...[WAIT 20] ...[WAIT 20]
Its help didn’t appear!
Totem Pokemon can fail to summon allies, that's pretty funny.
Edit:
Can also see what other items will be given out in the demo. Balm mushroom and large pearl will be among the freebies.
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