mtqc
MY BEANS!
I understand the need to streamline the campaign for today's audience, but much of the post game is optional... If people didn't like triples and rotation because of how "complex" they were they just wouldn't use them. They wouldn't just stop playing... And even if they did just "stop" playing because of it, what else can they do but stop playing without it? Because nothing replaced it. There's literally nothing else for them to do in its stead to keep interest. How can we be on the seventh generation, and the post game facility is going backwards back to gen 3???
I'm not excited about a lack of post game either, but I think the issue is that they wouldn't want to waste time and resources on things that, to them, would not be used or enjoyed. They'd rather put those resources and energy into the main game.
Buuut... who knows if that's actually what will turn out to be the case... though this game does seem way more connected and cohesive than X and Y felt.