How about no, because the whole point of the Eeveelutions are to show off evolution methods?
Not because I think it should be easier to obtain all the Pokemon, but simply because there isn't a need to make SO MANY items and SO MANY evolution methods.
There is a need for the multitude of methods: it adds this magical thing called
variety, which is needed in a game like this. The whole theme of this game is the discovery of new species and their growth, including evolution methods.
Also, I'd like to point out the only evo methods we have are:
Level-Up
Level-Up + Happiness
Level-Up + Affection (Needs a Fairy-Type move purely to stop overlap with other Eeveelution methods)
Level-Up + Specific Pokemon in Party (Mantyke + Remoraid or Pancham + Dark-Type)
Level-Up + Time
Level-Up + Time + Happiness (Okay, this one needs to die in a fire, I mean what's so special about the Day + Lucario or the Night + Chimcecho connections?)
Level-Up + Item (I don't think anything actually evolves through this, just + Time)
Level-Up + Item + Time (Plz base TPC kill this one too)
Level-Up + Flippin' the freakin' console upside down (I think this method is also a bit... eh.)
Level-Up + Area
Level-Up + Move
Level-Up + Beauty (Depends on the game, as it now has an alternative in Prism Scale + Trade)
Trade
Trade + Item
Specific Trade (Makes sense due to the design of the Pokemon)
Stone
I'm probably missing a few, but there's literally only 14/15 (or 15/16 if it's ORAS) methods for 721 Pokemon. It's not really a problem. The only ones I'd agree with that they need to just stop being a thing are the uneccesary 'tri-layered' (Level-Up + X + Time) ones and the downright ridiculous (who would actually be like 'lol lets throw my 3DS upside down).
Although I do agree with item removals. The plates literally made the held items redundant and work for Arceus too.