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Pokémon UNITE General Thread

AuraChannelerChris

Angry Subway Employee ~Eat Fresh~
Glaceon's homing ice is too much to deal with. It's like an eviler version of Zeraora's Wild Charge.
 

KirbyHamtaro

Paragon of Summoner
There was feedback survey once more. I already gave my feedback though. Well The feedback I gave was matchmaking fix, balances, changes, and nerfs on the pokemon, boss rush, player reports, and fashion and holowear tickets.

I'm starting to think that tsareena and charizard's unite move is kind of useless in boss rush mode so apparently they only work on a target opposing pokemon, but not on boss rush mode. If they changed their unite move to make them useful in boss rush mode, that may be the case like make charizard's unite move the same way when the game was released without using the move the 2nd time. Tsareena's unite move on the other hand, well it's the same deal as charizard's unite move, but the change to be more useful is grant it buffs and shields. I think snorlax's yawn and block wouldn't work on boss rush so they have to change their moves to make it useful enough in boss rush, but yawn and block will remain in outside of the boss rush. I wasn't too sure on zeraora though, but I was thinking that unite move needs to be changed for the boss rush mode. Talonflame, I think it's the unite move that needs to be changed for boss rush since it only has knockback and can go through multiple pokemon.

Anyway as of player reports, well You guys can't expect to play defensively after claiming zapdos and score since they made the idle report more harsh enough, you can't stay in and/or near the base so you'll have to patrol the goal zones also ppl can't evade this report at this point. so regardless of their complaints about this new idle report, it's gonna be on them for doing such action.
 

AuraChannelerChris

Angry Subway Employee ~Eat Fresh~
Looks like it's slightly harder to spot bots in Quick Battles because now their cards are customized with unique poses and backgrounds. However, it's still easy if you notice the speed at which they pick their Pokemon one by one and the timer falls to 10.
 

KirbyHamtaro

Paragon of Summoner
They made player reports a little harder on us now. It's not just the idle report, but also how we report other players. What happened was that When i was gonna make a player report for harassment reasons, i couldn't make that report because there was a message there when you make a player report that says "Trainers with inappropriate reports will get penalized" and i couldn't do it so I dunno if the harassment report specifies or counts inappropriate. The false reports are one thing i should know because any false reports will also get penalized. This message was fixed on that last update.

The other part is that I don't know what player reports count as inappropriate. I know inappropriate trainer names is one thing so players and trainers who has those kind of names will get their names changed by force, but not get their fair play points deducted.

As for ranked matches, it's a lot tougher than we expected. when i lost my last ranked match, i lost half of my performance points on ultra rank and it's absurd to lose that much performance points upon losing. before this update, it's always 100 performance points and now it's half of the performance points if we lose a ranked match.
 

KirbyHamtaro

Paragon of Summoner
Yeah it looks like it also Mew is an attacker, and scizor is an all-rounder. we're getting mew from the mural challenge though. it's probably the same deal as acquiring espeon, glaceon, and hoopa.

We wanna be careful about these new pokemon though. not only they tend to get overpowered, but they tend to be broken, bugged, and/or glitched so it will not be easy to play as them and/or deal with them.

Speaking of overpowered pokemon, I believe tyranitar's unite move, and buzzwole is on the nerf list. The reason on tyranitar's unite move is that it's a instant KO if a pokemon's HP is at certain point of their health which you can tell by the mark of the health and buzzwole on the other hand is too powerful per KOs due to ability and throwing you off that will prevent you from catching him and the teammates.
 

KirbyHamtaro

Paragon of Summoner
You guys wanna be careful with your matches. there has been bugs and glitches with this update. For starters, the targeting system and lock-ons aren't targeting the wild pokemon and opponents that we wanted regardless of the settings. I did dig up some information on this and i wasn't the only one affected. there has been a lot of bugs and glitches that's been going on with the game so you wanna refer to reddit with the game bugs tag so that way we can start avoiding these things until these bugs and glitches gets a fix.

I don't see why they can't make these changes and fixes a priority more than releasing new pokemon and delaying them. If they attempt to rush it without any tests, the game can get buggy and glitchy and we have to wait.
 

AuraChannelerChris

Angry Subway Employee ~Eat Fresh~
My thoughts on these ruins:

So many hiding spots! You can virtually steal jungle mons from the foes since grass at the center is too close to their side.

Rayquaza not weakening goals makes things more strategic, because the losing side can attempt to stop the slayers from scoring goals. By the way, even if a foe lands on a goal while preparing to goal yourself, your load meter doesn't stop, so keep loading.
 

KirbyHamtaro

Paragon of Summoner
They should've made the ruins and stadium by player's choice so it's easier for us to play them just like the xmas themed stadium.

My thoughts on the update was that it was mistake for mr. mime to get a buff. it's been tough to beat them at this time. There was still no balances, changes, and nerfs that's been going on except tyranitar and others. The other part is that ppl are still demanding for the matchmaking to be fixed and fair for all of us and lastly, nerfing down the pokemon we wanted like greninja, and the speedsters.
 

AuraChannelerChris

Angry Subway Employee ~Eat Fresh~
By the way, in case that someone plays in Extreme against the trainer cards but you only have bots while using a free play ticket, you can just drop out from the battle and the ticket will not be used at any time before the end of it.
 

KirbyHamtaro

Paragon of Summoner
Well normally I just wait for the Estimated time to go by and then cancel the matchmaking. Legacy Trainer matches are meant to be done with live players and friends, but mostly on Friends if you're coordinating with them.

Besides the AI behavior on legacy trainer matches and boss rushes are terrible. that's what i've been finding. they need to make the behavior par up with you and other AIs.
 

AuraChannelerChris

Angry Subway Employee ~Eat Fresh~
Whoever added Sableye needs to be fired immediately.

Greninja's Smokescreen on steroids. On, and you don't even KNOW if you hit it with an attack if one lands. Warning marker is more paranoia than helpful.
Gardevoir's/Gengar's Sleep that lasts twice as long in the form of stagger.
Confuse so you attack your allies for a bit instead.
Reverse Hoopa special that pushes foes back to their spawn point.

Won't be surprised if it gets patched as hell soon.
 

Prince Amrod

Dragon Tamer
The merge system needs to be addressed. 40% for silver to gold merge is ridiculous when all you lose is 100 coins per attempt. It took ten tries before one went through successfully. Both levels of merge should be 100% and not have this failure concept.
 

KirbyHamtaro

Paragon of Summoner
I believe aurachannelerchris does have a point there with sabeleye. My experience on fighting against them is overpowered and they hide and scores too much and not to mention they can be used as a counter-jungler if using the right emblems set (specifically yellow), and hold items along with X speed so apparently that stealth, thief, knock off, confuse ray, and unite move needs a nerf.

Not only sableye gets patched, but also other pokemon that needs a nerf such as zoroark's night slash and other speedsters that needs a nerf since it didn't do much to them and still remained overpowered. Same with mr. mime of course which it still deals chunk of damage.

What's worst is that the devs are making these matches much worst than before with these new pokemon and newly released pokemon shouldn't be used in ranked matches until 1 week after the release has passed so ppl can get a fair fighting chance.

Lastly, taking a look at the negative reviews from the smart device's app store is that matchmaking still needs to be fixed. I don't see why it's not fixed since the demands on the matchmaking fix remains high.

Getting to 1600 master rank rating isn't even worth the time at this current state of the game. It's been tough to work with randoms and attempted steals.

All we need is a dev's letter from them to tell us the truth, and shed some light on what's going on with the game.

If you guys haven't noticed the score rankings on rankings screen, my friend (and other ppl) were talking about those top3 guys with high score so taking a look at their records through uniteapi, it sounds to me that majority of those matches were bots and found out that they were hacking. I just hope they can get banned from the game. It's no bug or glitch, not normal so that's 1 thing we know about.
 

KirbyHamtaro

Paragon of Summoner
yeah upgrading emblems and grabbing emblems has been getting out of hand lately, but it's a RNG and gacha system. we have majority of the emblems except mew.

The devs needs to start listening to their players and the feedback. Every time they sent out a survey and questionnaire, nothing is being addressed with these issues and not giving us a fair match and fight. Every time they nerf the overpowered pokemon, they didn't even do much to these nerfs and nothing stops these ppl from using them so they're nerfing them at a small amounts and/or rate, but the issues with the overpowered pokemon became major and far more serious than before.

The others that they need to nerf down is score based hold items which is reset stacks on every death so ppl wouldn't get overpowered. X speed really needs a nerf since it's been overused and ppl have been using it to pick up speed to escape and run and that nerf on my nerf wish list is add a slow effect after the effect wears off or lower the effects duration and longer cooldown.

Lastly, giving us back remoat stadium in ranked matches or make the goals defenseless after ray is claimed rather than giving us shields because shields can break easily if hit hard enough or sableye's unite move.

Anyway I did hear that we're getting new hold items as well. i believe it was 3 items. 1 is a rapid-fire hold item and the other is the drain crown. not sure the last one was, but i'm pretty sure you guys should know.
 

KirbyHamtaro

Paragon of Summoner
Well i'm very disappointed about this update though. they didn't do anything to the matchmaking as if the demands on the fix still remains high. Not only that, but also draft mode only affects tournaments and custom battles, not both standard and ranked. Bottom line (or side) is that map for ranked match still remained the same, theia sky ruins as my friend reported. they should've given us a option to change maps for ranked matches.

Mr. mime's nerf is ok, but they still need to lower confusion's damage, knockback, and stun effects as if they're getting annoying and still deals a chunk of damage from reflect + confusion together.
 
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