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Pokéventure Fun Park Discussion

Discussion in 'RPG Café' started by Skillfulness, Jun 23, 2015.

  1. Skillfulness

    Skillfulness Well-Known Member

    Pokéventure Fun Park Discussion

    Pokéventure Fun Park Discussion​

    ~Approved by Psychic~​
    ~ Sign-ups ~
    ~ Main Thread ~

    The Players

    ~ Links to Sign-ups ~
    Skillfulness ~ Carmen "Caramel" Frias
    Schade ~ Zackary "Zack" Lascelles
    Monster Guy ~ Leonardo "Leo" Silverstone
    VampirateMace ~ Stavros "Silver" Donovan
    .Aerodactyl. ~ Begonia "Betsy" Elizabeth Bloom
    Tangeh ~ Cael Lancaster
    Psychic ~ Patricia "Artemis/Art" Holt
    Shampoo Thief ~ Brady Bishop
    HM02gon ~ Melvin "Mel" Agate
    TheGOAT ~ Keith "Mac" McArthur

    The Park

    ~ Pokéventure Fun Park Guidelines ~ (summarized)

    First: Any Pokémon not on the approved list for a ride cannot go on that ride. This is a strict policy and is for everyone’s safety.

    Second: One Pokémon out at a time, please make sure they are well behaved. We may ask you to leave otherwise.

    Third: Electronic devices must be checked in upon entry to the park. If any are found on your person in the park you will be escorted out.

    Fourth: No in park battling. This includes within the hotel and aerial fights in park airspace. Please take any battles outside the park.

    ~ Pokéventure Fun Park Attractions ~
    *To see a list of Pokémon body types, visit this website

    1. Journey of Rayquaza: Lots of corkscrews and vertical loops. Longest ride and the main attraction. An inverted roller coaster with special seats for different types of Pokemon where riders' feet hang freely. Also includes a butterfly inversion and a heartline roll. There are 10 cars that ressemble Rayquaza and four people/Pokémon can fit in each car. Lasts about 4.5 minutes.
    Accepted Pokémon: Pokémon between 3 feet and 7.5 feet and 20 to 400 pounds with the following body types; consisting of a head and base, bipedal tailed form, consisting of head and legs, quadrupedal bodies, with a single pair of wings, bipedal without tails, with multiple pairs of wings, and those with insectoid bodies.

    2. Chansey’s Carousel: A two-story carousel with a variety of Pokémon themed seats, some that will rise and fall. It rotates for about 2 minutes and plays pleasent music.
    Accepted Pokémon: All Pokémon under 10 feet are allowed. There are seats available for every type of Pokémon.

    3. Secret Submarine Adventure: Ride along a track in replica Team Aqua submarines, one trainer at a time, with you water type Pokémon or alone. A glass tube with nets between subs prevents Pokémon from causing trouble with other riders or the multiple underwater scenes. Atlantis, the abysall ruins of Unova, the mythical Samiya, an abanonded ship, next to a volcano, and other caverns are things you can see on the ride. Lasts about 5 minutes.
    Accepted Pokémon: Only water-type Pokémon smaller than 300 pounds and 6 feet are allowed. Glass prevents them from injuring themselves on the accessories of the ride.

    4. Haunter’s Fun House: A small car takes two passengers at a time; trainer and Pokémon. The track takes the car around a hunted house interior. Actual ghost-type Pokémon will preform random scares throughout the ride. Riders will pass through a long dark hallway, a spooky dining room and kitchen, a ballroom, a mysterious laboratory, a basement that leads out to a cemetary, a swamp, and finally a seemingly endless dark hallway lined by suits of armor. A Haunter at the end will spook guests just before exiting. Lasts about 6 minutes.
    Accepted Pokémon: No psychic-type Pokémon are allowed. Any Pokémon under 300 pounds and 7 feet are allowed.

    5. Spinda’s Twirly Teacups: There are three platforms with three teacups each. Three people are allowed in one teacup at a time with their Pokémon and are 4.5 feet tall to protect taller Pokémon from falling out. In the center is a wheel riders can spin to make their teacups rotate more. Lasts about 2 minutes.
    Accepted Pokémon: Any Pokémon under 10 feet, any weight is allowed. Teacups can accommodate all types and all weights, but there is a size limit.

    6. Drifblim Sky Lift: A multitude of Drifblim (15) can carry up to four people with their Pokémon. From one corner of the park to the other at a height of around 2,000 feet and lasts about 6 minutes.
    Accepted Pokémon: Any Pokémon below 200 pounds is allowed. Any Pokémon type is allowed.

    7. Bumper Boulders: A bumper car ride where cars are shaped like rock/ground type Pokémon. There are 24 cars in a large, closed in arena resembling a rock-type Pokémon Gym. There are also a few prop boulders safe for running you or your friends into. Lasts about 7 minutes.
    Accepted Pokémon: No Pokémon are allowed on this ride.

    8. Fairy Ferris Wheel: A large ferris wheel with colorful seats. Almost 150 feet tall, it can hold up to 40 people in 20 cars with 2 people/Pokémon each. Rotates slowly and lets guests off after one full rotation. Most of the park can be seen from it. Lasts about 7 minutes.
    Accepted Pokémon: No Pokémon are allowed on this ride.

    9. Big Tree Swing: A large tree with long swings and some double swings attached. Various real Pokémon can be found in the tree's real branches (separated from the ride) and flying types will fly beside passengers sometimes. Trainers and Pokémon sit on same colored and numbered chairs so no Pokémon get lost. Swings are spun around the tree and take riders to a 75 degree angle to the tree at their highest. Halfway through, the tree begins to tilt back and forth slightly or "sway". Lasts about 4 minutes.
    Accepted Pokémon: Any Pokémon between 3 and 7 feet and 20 and 200 pounds is allowed with the following body types; consisting of a head and base, bipedal tailed form, consisting of head and legs, quadrupedal bodies, with a single pair of wings, bipedal without tails, with multiple pairs of wings, and those with insectoid bodies.

    10. Furret Drop: A 100 foot (10 story) tower that raises 65 trainers and Pokémon to the top. Once there is begins to spin slowly and suddenly drops. Motors increase the falling speed and can lift some guests out of their seat (there is a safety harness for each guest). Lasts about 3 minuets.
    Accepted Pokémon: Pokémon between 4 feet and 7.5 feet and 50 to 250 pounds with the following body types; consisting of a head and base, bipedal tailed form, consisting of head and legs, quadrupedal bodies, with a single pair of wings, bipedal without tails, with multiple pairs of wings, and those with insectoid bodies.

    11. Mew’s Flight: A tall launched roller coaster with 15 cars, two to each car. Cars are pink and sleek looking. Includes double dips, dive loops, and lots of twists and turns. Twice riders will go undergound for a short time and be brought back up. Lasts about 5 minutes.
    Accepted Pokémon: Pokémon between 3 feet and 7.5 feet and 20 to 400 pounds with the following body types; consisting of a head and base, bipedal tailed form, consisting of head and legs, quadrupedal bodies, with a single pair of wings, bipedal without tails, with multiple pairs of wings, and those with insectoid bodies.

    12. Remoraid's River Rapid Ride: Up to 12 riders and Pokémon enter a a large, soild round raft. A bar is in the middle for passengers to hang on to. It starts with a climb to the top of the river and has a small hill at the beginning. There are sections of turbulent water, rapids, slopes, and one with a waterfall. Water Pokémon will sometimes swim alongside the ride. Lasts about 5 minutes.
    Accepted Pokémon: No fire-type Pokémon are allowed. Pokémon between 3 feet and 7.5 feet and 20 to 400 pounds with the following body types; consisting of a head and base, bipedal tailed form, consisting of head and legs, quadrupedal bodies, with a single pair of wings, bipedal without tails, with multiple pairs of wings, and those with insectoid bodies.

    13. Tour of the Skies: A motion simulation ride. Hold up to 40 people and resembles a hang glider; seats are secured to the ceiling and are free hanging. The ride begins with passengers being lifted as flying Pokémon lead them through famous scenery in each region of the Pokémon world. Lasts about 6 minutes.
    Accepted Pokémon: No Pokémon are allowed on this ride.

    14. Weavile Speed Run: 10 cars with space for 4 riders in each car. Ride begins by going to the top of the starting tower, approximately 150 feet high. The cars are dropped, go through the entrance, around a cobra roll and one loop before reaching the top of the ending tower. Now riders are sent backwards through the ride just as fast. Lasts about 3 minutes.
    Accepted Pokémon: Pokémon between 3 feet and 7.5 feet and 20 to 400 pounds with the following body types; consisting of a head and base, bipedal tailed form, consisting of head and legs, quadrupedal bodies, with a single pair of wings, bipedal without tails, with multiple pairs of wings, and those with insectoid bodies.

    ~ Pokéventure Fun Park Map ~

    Location in Hoenn

    Island Map
    ~ The tan-ish part is beach, the blue blob is a lagoon with a narrow creek that leads to the ocean, and the brown triangles are mountains.
    ~ Wild Pokémon roam the island, but rarely interact with guest within or outside the park.
    ~ The water about 20 feet out from shore is still rather shallow, 10 feet deep at most.
    ~ The forrest becomes more like a jungle the closer you get to the mountains.
    ~ The hotel is about a 10 minute walk to the park so you can gauge the distance of everything off of that.
    Pokémon that can be found on the island by area:
    ~ Plains: Rattata, Hoppip, Sunkern, Nidoran, Phanphy, Girafarig, Senret, Zigzagoon, Poochyena, Taillow, Ekans, Mareep, Starly, Pidove, Patrat, Buneary, Drifloon
    ~ Caves: Diglett, Zubat, Whismur, Sandshrew, Joltix, Scatterbug, Dwebble, Noibat, Drilbur, Bunnelby, Roggenrola
    ~ Mountain: Geodude, Teddiursa, Machop, Swinub, Larvitar, Gligar, Axew, Gible, Sneasal, Cubchoo, Skiddo, Mankey
    ~ Forest: Pidgey, Pineco, Caterpie, Weedle, Hoothoot, Seedot, Murkrow, Sewaddle, Fletchling, Stantler, Deerling
    ~ Jungle: Aipom, Ledyba, Yanma, Paras, Shroomish, Heracross, Burmy, Venonat, Oddish, Bellsprout, Foongus, Croagunk, Shedija,
    ~ Ocean: Sheldar, Slowpoke, Clamperl, Krabby, Wingull, Chinchou, Horsea, Corsola, Tirtouga, Goldeen, Finneon
    ~ Lagoon: Wooper, Corphish, Surskit, Poliwag, Tympole, Buizel, Shellos, Azurill, Budew
    ~ Some areas overlap such as the lagoon and forest/jungle. Evolutions of each Pokémon can also be found, but are rarer and much more difficult to catch. (I will let you dictate how rare or common each species is, be reasonable)

    Park Map
    ~ The large white shapes are the main avenue of the park and are lined with games and shops (specific loations aren't important).
    ~ The thing in the middle is the clock tower, around 2 stories tall.
    ~ 'E' is for the entrance which faces the hotel on the island map.
    ~ Each ride also has a maintinance section located toward the park walls. There is a 7 foot tall fence surrounding the park and usually trees and shruberry around it as well. There is a PA system to make announcements.
    ~ A few mascots roam the park; some dressed as famous TV characters and others as legendary Pokémon.
    ~ There are paths from the main avenue to each ride and there is a path that goes all the way around the outside of the park connecting each ride to the one next to it. This path only has a few vendors, but no major shops.

    Shops: Souvenir shops, clothes shops, shops for Mew's Flight, Journey of Rayquaza, and Big Tree Swing, and a photo emporium. An information center is located at the front of the park.
    Food: Candy store, jungle-themed restaurant, sky-themed restaurant, Pokémon and trainer restaurant, various vendors with typical park food such as hot dogs, corn, sandwhiches, and desserts.
    Street Vendors: Charaicatures, face painting, leather work, and carnival games (darts, water race, skee ball, shooting game, ball toss and others).

    ~ Other Info ~

    Each ride has a minimum of 6 staff members; 2 attendants, 2 mechanics, and 2 security guards. One guard will be accompanied by a trained Machoke. Rides that invole Pokémon have 2 professional Pokémon trainers. Drifblim Sky Lift has an extra trainer solely for the Drfiblim.

    Park Manager: Jennifer McLean
    Head of Security: Butch Arronson
    Lead Mechanic: Bailey Khun
    Staff Manager: Maggie Parado
    Lead Pokémon Expert: Dr. Brent Fletcher

    The park owner, Jennifer McLean, is looking to expland the park next year if popularity continues. There was slight controversy on the mistreatment of Pokémon, but the leading expert Dr. Brent Fletcher was able to dispell any second thoughts. A few persons have gone missing from the park since opening and no leads were found on their whereabouts. Some new reporters also had to be escorted out trying to capture footage of the park and create a smear campaign. There is footage of the park and rides located on their website.

    UPDATE: Now within park battles, an official Pokémon battle regulator is present at a paved 30 by 30 foot area, one at each ride. There are five restoration centers in the park; one on either side of the center clock tower, and the other three around the carousel. There are nurses present at each of these stations and are on call in an emergency. Healing stations can be opperated by park guests. There are 4 working computers that will allow for Pokemon transportation. 2 are at the park entrance and 2 are at the hotel.

    Current Events

    • Everyone is having fun at the park!
    • A new feature to the park was announced: In park Pokémon battles
    • The park is now under quarantine. An energy shield created from psychic Pokémon abilities surrounds the entire island. Breaking through will be difficult, but might be possible.
    • Some staff has helped park guests to flee to the hotel, some are safe in the maintinance area of rides, and others are stuck on rides or cautiously wandering the park.
    • Haunter's Fun House is now half destroyed. A large hole on the right half of the ride leads underground to who knows where.
    • Mutated Pokémon are rampaging around the park. They emerged from the hole at Haunter's Fun House and spread from there; some escaping to the rest of the island. They are hostile and vary from gigantic to tiny. Most are very powerful and all have a deformity of some sort, many appearing to be combinations of strong Pokémon in one way or another. Wild Pokémon on the island are also hostile now.
    • The computers will only allow one-way transporation into the park. No Pokemon may be transported out due to the quarantine. (still a maximum of 6 to a character)
    • The two computers at the front of the park are destroyed. 2 within the hotel remain.
    • The psychic leader of the mutants put out a message demanding the leader of the island.
    Last edited: Jul 9, 2015
  2. Schade

    Schade No gain, just pain.

    First!!!! Woop woop.

    I posted again, making Zack enter the Spinda Ride. I don't know too much of the carousel's details, so I tried to make it simple.
  3. Tangeh

    Tangeh Well-Known Member

    First pooooost! Edit: omfg ninja'd u jerk >: (

    I'll post when I get home from work, probably gonna head straight for the roller coaster. xD
  4. Schade

    Schade No gain, just pain.

    I already have 3 posts now.. Wow.. I'll slow down the pace now.
  5. HM02gon

    HM02gon Waiting...

    Just to let you know, my character has a last name.

    I'll only be able to upload my stories at night, but I have my first part already written.
  6. Skillfulness

    Skillfulness Well-Known Member

    Ah, yes, sorry HM02gon. Missed that part. Updated it.

    So I'm working on a map but I have no clue how to let you guys have access to it. Ideally, I'd just post it here, but I don't know how to do that. It says I can only add one image and I wanted to give a map of the island and of the park. Is anyone forum post savy and want to help?
  7. Tangeh

    Tangeh Well-Known Member

    I usually upload onto imgur and then post the BBC code here. You can use any photo uploading site of your choosing though (oh, except for tiny pic. These forums don't like tiny pic and in fact censored it when I tried to type it as one word so don't use that xD).
    Last edited: Jun 23, 2015
  8. Psychic

    Psychic Really and truly

    Could you give us more detail about each of the rides? The descriptions are pretty vague, so it's hard to imagine what each ride looks like, and different RPers will definitely have different interpretations. Some descriptions of the restaurants and boutiques would also be awesome!

    If you're still looking for ideas for attractions, there can be a live-action performance (with dancers, singers or possibly a little plot) on a stage indoors or outdoors. Another one could be one of those 3D movies in a room that shakes (think Star Tours)!

  9. Schade

    Schade No gain, just pain.

    I took a chance and tried to kinda describe the Teacups. But yes. It would be fine with simple guidelines about how each attraction looks.
  10. Tangeh

    Tangeh Well-Known Member

    That's called a simulator. :)

    Are you referring to my character...? He's neither short nor dark-haired nor female lol but I'm the only RPer with a Golduck. xD
  11. Schade

    Schade No gain, just pain.

    Could have been another random trainer with a Golduck.
  12. Tangeh

    Tangeh Well-Known Member

    Which is why I'm asking.
  13. HM02gon

    HM02gon Waiting...

    Leave it to me to screw up and you all point it out because you all don't want me here.

    I meant to refer to your character but I accidently refered to I think Aerodactyl's character instead. I'll go in and change it if it would make you happy, unless you all just want to leave my character out of the plotline.

    Since you all bombarded me so hard on my mishap I went and changed it since nobody has posted anything since.

    And yes, I am being cynical.

    Just please don't attack me if I mess up.
    Last edited: Jun 24, 2015
  14. Monster Guy

    Monster Guy Fairy type Trainer

    I'm sure Skarmory could get some enjoyment out of a roller coaster. After all, humans can spin around really fast and get dizzy on their own, yet people still go on the teacup ride. xD Of course, I'm only saying this because Leo brought a Togekiss onto the Furret drop. :p

    So, I'm not entirely sure what to post next...
  15. Tangeh

    Tangeh Well-Known Member

    The enjoyment from a teacup or tilt-a-whirl ride comes from the centrifugal force rather than the spinning, unless it's one of those tiny ones for very small children that are entertained by anything. Drop towers usually drop you faster than you would fall naturally so I can see a togekiss getting enjoyment out of that though. I'd imagine a roller coaster to a giant metal bird that flies fast all the time wouldn't be as exciting as it would be to a Pokemon that walks on land was the point I was trying to make, since we can only have one Pokemon out at a time.

    also omg you scared me I felt really bad for a sec lol. But good to know you were referring to me.
    Last edited: Jun 24, 2015
  16. Schade

    Schade No gain, just pain.

    I was genuinely afraid there for a moment. All critique is constructive critique here, Flygon! Don't worry 'bout it.
  17. Skillfulness

    Skillfulness Well-Known Member

    Oh man guys, there's no way I'm in the same time zone as you all unless you guys are up at 5 am to post. I'm gonna make a post in the main thread and update the descriptions of things here in the discussion. If something important goes down I'll update the first post so if you need to know anything check the first post. Hopefully I can clear up some confusion and hopefully I'll be more on top of things in the future. Tuesdays are just a bit busy :p
  18. Tangeh

    Tangeh Well-Known Member

    I'm in the Atlantic time zone (GMT -3 because dls) but it shouldn't matter much in retrospect. It's unusual for threads on these forums to get more than one or two posts per person per day in my experience.
  19. Skillfulness

    Skillfulness Well-Known Member

    Haha yeah, it just looks like it exploded last night for me (in Central time zone, GMT -5 I think?) so I panicked a bit. I haven't been a GM in a long time, much less done RPing in general for at least a few years. Gotta get back in the zone.

    Anyone feel free to join me on the Drifblim ride. Right now I plan on the plot thickening sometime in the afternoon RP time, at least enough time for everyone to make a first post, probably two or three. So get all your fun and games out before then cuz it'll get crazy.

    REAL DADS Shampoo Thief

    Skillfulness, I'm in the same time zone as you. Sometimes I just post later at night, it just depends on my work schedule.

    Also, I'll write a post meeting up with you on the Drifblim ride. I'll get it up soon!

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