R_N
Well-Known Member
As I'm sure everyone knows, it was GSC's day/night system that caused the internal battery problems. I recall that they weren't able to fix the problem in the GBA games, so they had left it out, which is why the system wasn't in any of the Gen 3 games. It was disappointing but kinda necessary!
It was more the internal clock then anything else. RSE sort of had one, but I wouldn't be surprised if that more ran on in-game time. Even then, there was the berry glitch because of it.
But thinking they'll drop day/night now after the past 5 games on the same system (with it's own clock) have had it is dumb and there's no reason to.