For peace of mind, you're best off going back to Jubilife and reloading the area. Sleeping might work, I can't remember, but I never had much luck trying that when looking for Bonsly or Munchlax.I ran into a Magby for the first time on Firespit Island and accidentally fainted it. What’s the go with getting Pokémon to respawn? Do I just have to reload the area, sleep, or take out all the Graveller and Magmar in the area? I’ve heard mixed things.
You could import pre-evolutions from other compatible games and HOME. i dont remember if magby is in Sword/Shield?I ran into a Magby for the first time on Firespit Island and accidentally fainted it. What’s the go with getting Pokémon to respawn? Do I just have to reload the area, sleep, or take out all the Graveller and Magmar in the area? I’ve heard mixed things.
Magmortar can be found in the Crown Tundra so it’s possible to breed for a Magby in Sword/Shield.You could import pre-evolutions from other compatible games and HOME. i dont remember if magby is in Sword/Shield?
Magikarp lvl 82
Nature: Gentle
Only knows splash just like the limitations in Legends Arceus
HP: 180
Attack: 36
Defense 139
Sp Defense: 67
Sp Attack: 67
Speed: 155
Are you confusing the colours that indicate which stats the various natures affect (bar the possibility you used a Gentle Mint on your Magikarp)? The stat with a red arrow is the one that grows faster than normal while the one in blue grows slower than usual, it can confusing going from something like Fire Emblem Heroes in which boons are coloured blue while banes are in red.Magikarp's Path if solitude is very UNBALANCED
I trained it with candies in sword. It had a lax nature in sword but in Legends It turned into a gentle nature It has a sp. defense boosting and lowers physical defense. (Self Destruct is a physical move)
Its level 100 and but i hyper trained the physical defense to 178 and it lowered to 151 in legends arceus when transferred and it lost
is this game punishing transferred pokemons ?
Nope i didn't misread them and never used mints. but the insane ammount of stat lowering of a transfer pokemon, a cut of my defense stat from 171 to 151.Are you confusing the colours that indicate which stats the various natures affect (bar the possibility you used a Gentle Mint on your Magikarp)? The stat with a red arrow is the one that grows faster than normal while the one in blue grows slower than usual, it can confusing going from something like Fire Emblem Heroes in which boons are coloured blue while banes are in red.
I would recommend getting it to level 100, maxing out its defense effort levels and then giving it a bold mint.Are mints pre-determined after a harvest? My Alpha Magikarp has a Rash nature.
So it launches the first Self Destruct move, but when my Magikarp gets to make a move...this cheap-shot change allows Electrode to most likely have 20 left...it allows me to use splash, and then launches a second Self Destruct and i lost on my first attempt.The user causes an explosion to inflict damage on the target. This also damages the user.
According to a guide I found they recommend being at least level 90 and then HP and Defense at least 215 each. That will net you a guaranteed victory.I also noticed that Path of Solitude Electrode is technically cheating/unfair.
The tradition is that this move always KO's out the user. But not in Legends Arceus
So it launches the first Self Destruct move, but when my Magikarp gets to make a move...this cheap-shot change allows Electrode to most likely have 20 left...it allows me to use splash, and then launches a second Self Destruct and i lost on my first attempt.
WHAT THE CR*P is going on in the developers minds regarding Hisuian move balance ?
They're all lv70 with updated movepools:One thing i'm wondering. I've seen that you can do rematch the noble bosses after defeating Volo.
But do they get improved levels or tougher?
Why not use path of Tenacity and Ingo battles for that?Eeep...So much for trying easy grinding on them with a strong team. Avalugg is the only one with the easiest dodging attack.
I had a bad day a few weeks ago importing a a lvl 100 magikarp from sword not realizing the defense stat would change in PLA and the stats were too low to survive Magikarp vs Electrode.Why not use path of Tenacity and Ingo battles for that?
You mistaken Path of Solitude with Path of Tenacity.I had a bad day a few weeks ago importing a a lvl 100 magikarp from sword not realizing the defense stat would change in PLA and the stats were too low to survive Magikarp vs Electrode.
I even released it out of shame like James did to his Magikarp