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Pokemon Online DW UU Team

Discussion in 'Older Gen RMT' started by George~©, Jul 24, 2011.

  1. George~©

    George~© All Gravy

    My team is built mainly for a safe switch in, and its going relatively well so far, but my win/loss ratio is pretty much neutral. Need C & C to improve this. I play by PO tier listings, not smogon, because I dont like smogon.

    Froslass (F) @ Focus Sash
    Trait: Snow Cloak
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Ice Beam
    - Spikes
    - Destiny Bond
    - Taunt

    By far the best lead in UU. Taunt ruins other leads, and guarantee's 1 layer of spikes. Beats most other leads for speed, and with sash, D-Bond kills something.

    Lanturn (M) @ Leftovers
    Trait: Volt Absorb
    EVs: 40 HP / 216 Def / 252 SDef
    Calm Nature (+SDef, -Atk)
    - Heal Bell
    - Surf
    - Thunderbolt
    - Toxic

    Heal Bell because I hate toxic spikes, Surf and T Bolt are stab, Toxic for stallbreaking.

    Houndoom (F) @ Focus Sash
    Trait: Flash Fire
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Flamethrower
    - Nasty Plot
    - Dark Pulse
    - Hidden Power [Fighting]

    Switch in to fire for a free set up. Nasty Plot on the switch, or if you know they can't do anything. Originally had HP grass, but it wasn't working incredibly well, and I didn't have a fighting move apart from unreliable Focus Blast.

    Sawsbuck-Sum (Sawsbuck-Summer) (M) @ Life Orb
    Trait: Sap Sipper
    EVs: 252 HP / 252 Atk / 4 Spd
    Adamant Nature (+Atk, -SAtk)
    - Agility
    - Return
    - Horn Leech
    - Wild Charge

    Switch in from Lanturn on a predicted grass move, agility on the switch. If all goes well, this wrecks stuff. Hard to switch into anything else though, because frailness.

    Dusclops (M) @ Eviolite
    Trait: Pressure
    EVs: 252 HP / 216 Def / 40 SDef
    Bold Nature (+Def, -Atk)
    - Seismic Toss
    - Pain Split
    - Confuse Ray
    - Will-O-Wisp

    Should be OU, but isn't... By far best defensive wall in UU. No more info needed.

    Tornadus (M) @ Choice Specs
    Trait: Prankster
    EVs: 252 SAtk / 4 SDef / 252 Spd
    Timid Nature (+Spd, -Atk)
    - Air Slash
    - Grass Knot
    - Focus Blast
    - Dark Pulse

    Revenge Killer, but also not. Can switch into a predicted ground move and wreck something. If not, it outspeeds alot of UU non priority pokemon, and isn't incredibly useless on the defensive side so i've found.

    No flaming, C&C welcome.
     
  2. Huspoel

    Huspoel Well-Known Member

    Changes are in Bold I hope I helped you!
     
    Last edited: Jul 24, 2011
  3. George~©

    George~© All Gravy

    How did I not notice that i only had 1 physical? Dayum.

    Im slightly skeptical about the Tornadus however, because I need something physical, but at the same time i'd preferably like it to be banded or scarfed. Suggestions for something better atall?
     
  4. Huspoel

    Huspoel Well-Known Member

    Staraptor@Choice band/scarf
    Ability : Intimidate
    EV's : 252 Atk 252 Speed 4 HP
    Nature : Adamant (Scarf) OR Jolly (Band)
    -Brave Bird
    -Close combat
    -U-Turn
    -Giga Impact/Return

    I used this set myself and it has worked really good for me!
    No reckless, gives a shitload of recoil when you kill and poke with tons op HP, CC is just strong and U-Turn is to finish pokemon off.
    Giga impact is 150 Base power and 225 Base if you add stab.
    Staraptor is more a late-game sweeper.
     
  5. George~©

    George~© All Gravy

    Thanks for the suggestion. If i do decide to switch to reckless i'll need to get a spinner, preferably not sandslash. Because sandslash sucks.
     
  6. Huspoel

    Huspoel Well-Known Member

    Then Donphan lead will do, but just don't go reckless
     
  7. rang3rsscc

    rang3rsscc Member

    I find this to be a good rapid spinner:

    Donphan@leftovers
    Sturdy
    252 hp, 252 atk, 4 def
    Impish
    -earthquake
    -ice shard
    -stealth rock
    -rapid spin
     
  8. George~©

    George~© All Gravy

    I s'pose, but 252 defense runs alot better with an Impish nature.
     

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