Confirmed information about the 2019 Switch game:
Will include "many" new Pokemon
Great. I like being able to work with a fresh roster.
I have to say, the last few games have been a little bit boring when it comes to scurrying about in the tall grass. The Kalos dex was pretty remarkable for its size and distribution, as well as seeing the new 3D models for the first time...But come ORAS and SM, I'd seen and raised so much of the roster before, and the novelty of the 3D models wore off...So I'm walking around Hau'Oli City and early game routes of Moon just wondering
"Where are all the new Pokemon!?".
I guess the one thing I like about Alola in particular is that every Pokemon feels inspired, or like they have a role in this Region's unique culture. But I'm not sure how much of a correlation there is between that and the size of the group...
Anyway. Here's to a-lot of great new faces.
Will have better graphics than any Pokemon game released up til now
Well...With a comment like that, I would love if the game takes a page out of Pokken...I really love the attention to detail that's gone into the Pokemon. Although it's also a more realistic approach, and I don't see them adapting it to the mainline. The models in Pikachu & Eevee appear to have been polished quite nicely for HD, even more than I expected. I'm pretty happy with that look.
As for the world...I NEED THIS.
That Pokemon Center is
begging to be in an RPG!
Just in general, the arenas in Pokken depict the kind of world I'd like to explore in a core RPG. Grand in scale, with lots of neat little interaction between people and Pokemon that bring it to life.
Will be directed at experienced players
Ultra Sun and Moon have given me a bit of hope in regards to difficulty...The Z-Trainers who challenge you with held items, NPCs with EV investment, Totem Bosses containing genuine attempts at strategy and team synergy...
The exploration needs work though. If this is really aimed at experienced players, then things like the Rotom Dex 'advice' and the nonstop railroading need to go. Tutorials have got to be optional. Let's make cutscenes skippable. Difficulty settings. The works.