While I agree to an extent, some of the potential parental-issues-plots that seem possible for the likes of Marnie and Bede wouldn't be ones we've hit before. Most of the previous parental-issues have been about parental neglect, or manipulation, rather than necessarily a pushy-parent type deal, which the League set-up and Marnie rumours would provide a suitable framework for. It would be interesting to see a character pushed into high achievement and perhaps struggling with it (which could happen with Bede or even Hop) or rebelling against a parent's intended path for them (as could be the case if any of the Marnie-Queen rumours end up being true). Overall though, I agree, I'd prefer to take a break from characters defined by their parental relationships.
I concur with the top half of this post. That is, there is definitely room for more familial dynamics with the characters, including storylines pertaining to negative parental issues that affect the parents'/parental figures' child/children. N with Ghetsis along with Gladion and especially Lillie with Lusamine do not cover all (or even most) of the angles a "kids with parental issues" story can cover (even when also including what little can be gleamed with Silver with Giovanni). I look forward to what Sword and Shield has to offer in this regard, assuming they choose to go this route within the story.
I'm really looking forward to how things with Hop go. Whether they really go the directi0n some assume (Hau, but more British and fashion trendy), or they go deeper (make Hop's discontent more overt, more quickly/readily than Hau's), or they go another direction, or multiple directions blended together, I hope they milk Hop and Leon's relationship, in one fashion or another. The more they do, they more I am sure it will benefit both characters.
Even if it's still not something we've had before.. a case of "No mum, that's your dream, not mine." is a massive cliche.
Ehhh. It
can be. But it's one of those things that's, from my perspective at least, kind of timeless. And perhaps arguably even not "cliche" enough. Sometimes it feels like a story not really told, even if there's been variations across cultures and generations. It's why I feel it's "timeless".
And for Pokemon, especially the games, it hasn't happened nearly enough with nearly the needed ubiquity throughout the games (in parts more than the designated "important" characters) for me to feel it's a cliche in Pokemon's stories.