I agree with a lot of the people that say that this game should have been delayed. There just seems a lot that was not quite finished.
Like...two things I find *really* suspicious are
1) that factory on Route 3. Sonia just points at it and tells you about it, there is a path leading to it (only blocked by a very filmy string fence). It just seems like that was supposed to be a location, but they couldn't finish it in time
2)The fossil lady just standing around route 6 with her defosilization machine, instead of being in a laboratory. That just seems really sloppy and like they had to put her there because her proper location was cut from the finished release.
I'm also wondering whether something about the story was cut or retooled to accomodate cuts. Since both the plot and most sub-plots kinda just stop by the time you beat Opal. "Congratulations Sonia, you're the professor now!" "Congratulations Bede, you get abducted by Opal!"
That building on Route 3, in particular, looks like it was going to be either some story point or a dungeon. For that matter, there were many places that could've been dungeons, such as Hammerlocke Stadium (both the power plant below and the castle above), the large building to the east in Hammerlocke, Spikemuth as a whole (and I get the beat-em-up references to Piers's trial, but I would've liked to access more buildings), Rose of the Rondelands (which is the only hotel whose rooms you can't visit), the lake by Professor Magnolia's place, the warehouses and lower districts of Motostoke, the ruins around Turffield, the Diglett/Dugtrio cliffside statues on Route 6, and something, anything in Ballonlea.
There's also how the story of Tema Yell feels very incomplete. They just do a lot of bumbling around for most of the game, then everything is explained over at Spikemuth. Piers, despite being its leader, does nothing with them. By the time you meet Piers face to face, Team Yell has pretty much been disbanded.
Looking at New Pokemon and their stat distrubition Sorward and Shielbert should either have
Sirfetch'd and
Runerigus as their Access or they could have given them G-Max Kingler and Sandaconda respectively (which no one uses).
The theme for Sordward's and Shielbert's Pokémon are that the former's Pokémon have blades and the latter's Pokémon have shields. They aren't necessarily fragile damage-doers nor walls. (Falinks on Shielbert's team is the best example; it was likely chosen because the Falinks units all carry shields as their weapons.) Would've been nice to see them both have Aegislash on their final encounters though.
I don't know about that one. I feel like the point was that that scientist was extremely sloppy and unprofessional, hence why she's set up shop in the middle of a route and looks all dirty. While there are certainly things that could have used more effort, I think that was done on purpose.
I feel like even with that, she might at least have a little shack, something for you to go in. From a gameplay standpoint, that would make it look more like a unique service rather than possibly a trainer to battle.
If they do I hope it's a genuine sequel. We haven't had one in quite a while, and it might reduce criticisms most third versions get (i.e. them being the same game but just polished and with a somewhat different story).
No matter what, the criticisms will still be there, though it's mostly a western thing, as expanded re-releases are a common sight in Japan, a country where DLC is still viewed with suspicion and there's a substantial market of collectors who would prefer expanded re-releases as they get to buy another thing of the franchise they're fans of. The idea is that these updated versions, from the perspective of western critics, should've been the initial releases to begin with, be DLC to allow the previous version owners to get up to speed without buying it, or to offer the new story and such as DLC at a reduced cost.
You can see it in the sales too.
Black 2 and White 2 were the ones that changed the most, at least so far, but they were among the worst-selling main series Pokémon games outside of Japan, as well as having some of the worst reviews. Looking at them sold in stores, westerners tend to think "cash-grab," "looks the same," or "why does this even exist?" Within Japan, though, the people practically ate it up. Japanese sales of
Black 2 and White 2 make up approximately 50% of worldwide sales for the game where it's more often 25% to 35%.