WAIT WAIT WAIT
Holy **** ****. What is the OT on your Kyogre? What the crap, I think I traded that to you.. years ago.
I'd do either spikes or reflect and explosion as you must have explosion to stop chompy.
Is the rest of your team okay? Tell me if you need anymore help.
NO tell me. I'm more of an ubers expert then calze6 is.
The point of this forretress is to have both explosion and reflect to set up and suicide on an outrage chomp or any other dragon. Get rid of payback. Keep darkrai as lead. I still think mix scarf palkia is better than dialga as it is faster.
I've managed fine using scarf palkia as it can survive extremespeed. Just change forry and you are fine.
-_______-jibblies out of my walls sometimes..
Alright I'm not going to go too in depth on this so bear with me
First of all
Whats wrong with my styles? D:
Anyways let's settle down on the movesets shall we? Let's assume, for this part, that I change no member of your team
- Try to snag a Timid Darkrai if you can. Can attempt at that.
- I suggest going with the Boosting tank set on Kyogre since your team lacks any form of offensive prowess really. Basically have this set up.Need more reasons why to use. I have offense.
- Blissey: Seismic Toss/Toxic/Stealth Rock/Softboiled - Your team needs a Stealth Rocker. That or Ho-oh will badly punish your team, because not even Kyogre will take on its absurdly powerful Brave Birds. Can't get ahold on a Seismic Toss Blissey, which is why i opted for that other variant. No worried about Ho-Oh now, since Rain hurts it, and be Toxic Spike'd, and Kyroge can Surf it constantly, and Rest off the damage after wards.
- Mewtwo: Taunt/CM/Ice Beam/Aura Sphere. You can also try Recover > Aura Sphere if you don't mind Darkrai all that much. Taunt/Calm Mind/Recover/Ice Beam can harass opsing stall a lot, and even more with Toxic Spikes support. Just be aware that you're off with one attack here. Will change.
- Forretress: Change nature to Careful, use this moveset: Payback/Toxic Spikes/Spikes/Rapid Spin. DO NOT USE A -SPEED NATURE unless you want to lose badly to Wobbuffet. EVs: 252 HP / 6 Atk / 252 SDef
Why Spikes and Toxic Spikes?
Why not Stealth Rock+Toxic Spikes?
this would hurt things like Lugia and Ho-Oh alot more.
Something that's bugging me a lot with this team is the lack of spinblocker. A good stall team will completely wreck your team by spinning away your hazards while putting theirs up (which you can't effectively spin due to them having a Ghost, which every stall team MUST have). Giratina-O would be a good option somewhere on your team, due to its ability to destroy Forretress and blocking Rapid Spin, while being immune to Toxic Spikes and Spikes through Levitate. It would have been a nice fit over Darkrai, who as far as I'm concerned doesn't do anything for your overall team. Unfortunately, if you're doing this on the DS Giratina-O isn't an option unless you 1) use an AR to allow it to be used on WiFi, 2) battle someone wirelessly, or 3) battle on Shoddy.
Don't have access to Shoddy yet, but will in the spring.
NOT using AR.
So Giratina-O is practically useless right now.
So with that said, your best option is possibly Calm Mind/Dragon Pulse/Rest/Sleep Talk Giratina-A. Might give this a try.
I Don't see why I need a spin blocker. If something comes in and spins the stuff away, i'll just set it right back up.
Next up I recommend Scarf Palkia > Dialga. Main reason being nothing in your team is able to take on a Choice Specs Water Spout from Kyogre. If you're concerned about Rayquaza, you can stuff some Defense EVs on Mewtwo so that it survives +2 Life Orb ExtremeSpeed from Adamant Rayquaza after Stealth Rock damage. 68 Defense EVs is enough for Mewtwo to survive after Stealth Rock damage + one turn of Leftovers from Adamant Ray (which kinda sucks tbh because Adamant Ray gets outsped by +speed tina-o and +speed Dialga, but that's for another story...). Alternatively, max HP/max Speed on Mewtwo can work, especially if you're going with Taunt/CM/IB/Recover.
We already went over Scarf Dialga. Dialga is ny Rayquaza counter. I have a +Speed nature Dialga.
You -may- want to consider Groudon over Kyogre here, if because Bulk Up Dialga and Kingdra are really annoying to your team. Sunlight also weakens Aqua Tails from opposing Palkia, and Groudon can provide your team with an extra Rayquaza check, as well as being able to phaze and set up Stealth Rock (which frees blissey up a moveslot). Since your team overall lacks the ability to take on physical hits, Groudon may be right for you. Groudon can also lead your team.
Groudon isn't going to help much, and Kyroge can do just as well.
tl; dr: Your final team after these changes is Groudon/Forretress/Giratina/Blissey/Palkia/Mewtwo. You may choose to lead with Forretress instead of Groudon if that is to your liking
With these movesets:
Blissey - SToss/Ice Beam/Toxic/Softboiled
Mewtwo - Taunt/Calm Mind/Ice Beam/[Recover/Aura Sphere]
Palkia @ Choice Scarf (Hasty) - Outrage/Spacial Rend/[Fire Blast/Flamethrower]/Thunder
Giratina - Calm Mind/Dragon Pulse/Rest/Sleep Talk
Forretress - Spikes/Toxic Spikes/Payback/Rapid Spin
Groudon - SR/EQ/Stone Edge (for Ho-oh, mainly)/Roar
The lack of Levitating Pokemon may be bothersome, although CB Groudon is rarely used so you're not in a tight spot for the most part.
That is all. If you can use Giratina-O > Giratina, by all means do so as it provides your team with a better Spin blocker and Levitate. The optimal moveset to use for Giratina-O is HP Fire/Draco Meteor/Shadow Sneak/Outrage
That's the problem. THey could spin yours away, AND set up theirs, while you can't get rid of theirs because they have a Spin blocker. No, I'm not talking about them trying to set up on Forry. I mean like set up entry hazards on Scarf Palkia's Spacial Rend or Blissey, then later coming back in whenever possible to Spin. This puts you at a horrible disadvantage against stall teams. No team wants to be at a disadvantage against stall, because once you do, you have no chance.I Don't see why I need a spin blocker. If something comes in and spins the stuff away, i'll just set it right back up.
Scarf Dialga won't handle Jolly Dragon Dance Rayquaza, which apparently is a pain to your team too. No don't tell me Jolly DDRay does not exist - it's the preferred nature on the Dragon Dancer so you're bound to see quite a bit of them, assuming you're facing good players. Plus, you have nothing for Specs Spout. Scarf Dialga can be OHKOed by Water Spout - yes it is that powerful. I went over how to stop SDRay with what you have.We already went over Scarf Dialga. Dialga is ny Rayquaza counter. I have a +Speed nature Dialga.
FineGroudon isn't going to help much, and Kyroge can do just as well.