I never realized how difficult it is to make a good Flying type team without using ubers. I only have a Zapdos because it's too good not to use. Because of the small amount of good flyers opened to the public, I've expanded my selection by allowing myself to use Levitators. Anyway, here's my team.
Aerodactyl (M) @ Choice Band ** Pterus
Trait: Rock Head
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Aerial Ace
- Double-Edge
- Earthquake
- Rock Slide
Skarmory (M) @ Lum Berry ** Talon
Trait: Sturdy
EVs: 156 Atk / 192 Def / 160 Spd
Impish Nature (+Def, -SAtk)
- Rest
- Spikes
- Steel Wing
- Whirlwind
Mantine (M) @ Leftovers ** Ray
Trait: Water Absorb
EVs: 252 HP / 128 SAtk / 128 SDef
Calm Nature (+SDef, -Atk)
- Haze
- Ice Beam
- Surf
- Toxic
Zapdos @ Leftovers ** Stormer
Trait: Pressure
EVs: 80 HP / 176 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Extrasensory
- Substitute
- Thunder Wave
- Thunderbolt
Gengar (M) @ Leftovers ** Shadow
Trait: Levitate
EVs: 252 HP / 252 Spd / 4 SDef
Timid Nature (+Spd, -Atk)
- Destiny Bond
- Mean Look
- Perish Song
- Taunt
Salamence (M) @ Dragon Fang ** Komodo
Trait: Intimidate
EVs: 152 HP / 232 Atk / 124 Spd
Adamant Nature (+Atk, -SAtk)
- Aerial Ace
- Dragon Dance
- Dragonbreath
- Earthquake
*A little note about Salamence. I have Dragonbreath on him because I can't imagine a dragon without a breath move. I don't like fire, so I won't use Flamethrower or Fire Blast. It's just a pet peeve of mine.
I'd use Articuno over Mantine, but I didn't get one with a good Nature from XD. I want one from XD because it gets Haze and Heal Bell, so as soon as I get an Articuno with a good Nature, it's bye bye Mantine. Thanks in advance for the help!
Aerodactyl (M) @ Choice Band ** Pterus
Trait: Rock Head
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Aerial Ace
- Double-Edge
- Earthquake
- Rock Slide
Skarmory (M) @ Lum Berry ** Talon
Trait: Sturdy
EVs: 156 Atk / 192 Def / 160 Spd
Impish Nature (+Def, -SAtk)
- Rest
- Spikes
- Steel Wing
- Whirlwind
Mantine (M) @ Leftovers ** Ray
Trait: Water Absorb
EVs: 252 HP / 128 SAtk / 128 SDef
Calm Nature (+SDef, -Atk)
- Haze
- Ice Beam
- Surf
- Toxic
Zapdos @ Leftovers ** Stormer
Trait: Pressure
EVs: 80 HP / 176 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Extrasensory
- Substitute
- Thunder Wave
- Thunderbolt
Gengar (M) @ Leftovers ** Shadow
Trait: Levitate
EVs: 252 HP / 252 Spd / 4 SDef
Timid Nature (+Spd, -Atk)
- Destiny Bond
- Mean Look
- Perish Song
- Taunt
Salamence (M) @ Dragon Fang ** Komodo
Trait: Intimidate
EVs: 152 HP / 232 Atk / 124 Spd
Adamant Nature (+Atk, -SAtk)
- Aerial Ace
- Dragon Dance
- Dragonbreath
- Earthquake
*A little note about Salamence. I have Dragonbreath on him because I can't imagine a dragon without a breath move. I don't like fire, so I won't use Flamethrower or Fire Blast. It's just a pet peeve of mine.
I'd use Articuno over Mantine, but I didn't get one with a good Nature from XD. I want one from XD because it gets Haze and Heal Bell, so as soon as I get an Articuno with a good Nature, it's bye bye Mantine. Thanks in advance for the help!
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