how many turns must have past before timer balls are actually worth using?
B blade2291 Well-Known Member Oct 20, 2006 #1 how many turns must have past before timer balls are actually worth using?
S ShinyManafi . Oct 20, 2006 #3 Every ten round or so, its gets a bit stronger, 50 turns I say for great effect
B Black Widow Well-Known Member Oct 20, 2006 #4 It's every ten, iirc. So just use some crappy move for 50 turns and your set.
J Jukain:) Heart & Soul... Oct 20, 2006 #6 0 turns = same as pokeball (10%) 10 turns = same as great ball (15%) 20 turns = same as ultra ball (20%) 30 turns = (25%) 40 turns = (30%) 50 turns = (35%) 60 turns = (40%) 70 turns = (45%) 80 turns = (50%) ...therefore... 160 turns = same as masterball (100%)
0 turns = same as pokeball (10%) 10 turns = same as great ball (15%) 20 turns = same as ultra ball (20%) 30 turns = (25%) 40 turns = (30%) 50 turns = (35%) 60 turns = (40%) 70 turns = (45%) 80 turns = (50%) ...therefore... 160 turns = same as masterball (100%)
J Jirachibow #1 Munchlax Fan Oct 20, 2006 #7 The only way to make a timer ball like a Master ball would probably be 160 turns.
D davidone10 The new tuxedo look! Oct 20, 2006 #8 I made my timer ball into a master ball with groudon in emerald. I greatly admire ludicolo's stalling power more now.
I made my timer ball into a master ball with groudon in emerald. I greatly admire ludicolo's stalling power more now.
M milotic111 <-- Solves any case! Oct 20, 2006 #11 Timerballs power will only increase for 40 turns. So you can't make a masterball out of it. But after 40 turns the chance is 40% so it's still very good. After 3 or so (when reached the 40 turns) you'll get the pokemon.
Timerballs power will only increase for 40 turns. So you can't make a masterball out of it. But after 40 turns the chance is 40% so it's still very good. After 3 or so (when reached the 40 turns) you'll get the pokemon.