bloodnmetal
Active Member
Greetings to all!
I usually assemble my team using pokes I find to be cool above being Uber or OU. The following Pokes are the one I never (or almost never) change, so please be my guest to talk about it (synergies among them, incompatibilities, possible better choices, redundancy, etc.) and give your opinion.
;248; TYRANITAR @ Leftovers or Lum berry (Sand Stream)
~ Jolly or Impish - 4 HP / 252 Atk / 252 Spe
• Dragon Dance
• Crunch
• Earthquake
• Taunt / Rock Slide / Stone Edge / Stealth Rock / Ice Punch
»»» This is my lead, I'm finding some trouble with the last move. I thought about taunt to prevent stat inducing and allow me to buff up, Rock Slide for reliability over Stone edge (both for stab also), Stealth Rock for some Sturdy prevention and crippling and Ice Punch for some coverage.
;472; GLISCOR @ Toxic orb (Poison Heal)
~ Impish - 252 HP / 184 Def / 72 Spe
• Substitute
• Protect
• Earthquake
• Toxic / Ice Fang
»»» My main man. I usually use him as a toxic staller, but since i've been going through hell to deal with skarmory, bronzong and gengar, I've been seriously considering exchanging toxic for IF.
;468; TOGEKISS @ Leftovers (serene grace)
~ Calm (252 HP / 56 Def / 200 SpD)
• Body Slam / Thunder wave
• Air Slash
• Roost
• Aura Sphere
»»» I've learned to love and hate this lil' fella. I often use TW but I tend to favor BS over that thanks to the amount of ground and volt absorbers I've been facing.
;445; GARCHOMP @ Life orb or leftovers* (Sand Veil)
~ Jolly (4 HP / 252 Atk / 252 Spe)
• Outrage / Dragon Claw
• Earthquake
• Swords Dance / Fire Fang / Stone Edge
• Fire Fang / Stone Edge / Substitute*
»»» He's my main killer. Great sinergy with T-tar along with he's own power. I'm currently using Outrage, but I always consider Dragon Claw. The rest of the moves are also a dillema; would subs be a good choice paired with SD and leftovers?
:534: CONKELDURR @ Flame orb (Guts)
~ Adamant (128 HP / 252 Atk / 128 SpD)
• Drain Punch
• Mach Punch
• Facade
• Payback
»»» I find this guy to be a powerhouse by itself, as it is pretty durable and packs quite a punch (no pun intended). I'm aware that the sand storm isn't his friend, but I just like him a lot!
Now I find myself looking for a "permanent" 6th member of my team... I have some pokes that draw my attention (i'll list'em below) but I think I could use a SpA sweeper, Zoroark, Chandelure and Volcarona are the first names that pop into my mind. Apart from Heatran I don't like to use Legendaries or Pseudo-legendaries.
:623::612:;073;;160;;208;:579:;227;;028;;217;:632:;110;;392;
;466;:609::598:;376;:649:;006;;485;:596::534:;442;;260;;452;
;212;;319;:637:;038;;034;:635:;094;;065;;142;;395;:539:
I usually assemble my team using pokes I find to be cool above being Uber or OU. The following Pokes are the one I never (or almost never) change, so please be my guest to talk about it (synergies among them, incompatibilities, possible better choices, redundancy, etc.) and give your opinion.
;248; TYRANITAR @ Leftovers or Lum berry (Sand Stream)
~ Jolly or Impish - 4 HP / 252 Atk / 252 Spe
• Dragon Dance
• Crunch
• Earthquake
• Taunt / Rock Slide / Stone Edge / Stealth Rock / Ice Punch
»»» This is my lead, I'm finding some trouble with the last move. I thought about taunt to prevent stat inducing and allow me to buff up, Rock Slide for reliability over Stone edge (both for stab also), Stealth Rock for some Sturdy prevention and crippling and Ice Punch for some coverage.
;472; GLISCOR @ Toxic orb (Poison Heal)
~ Impish - 252 HP / 184 Def / 72 Spe
• Substitute
• Protect
• Earthquake
• Toxic / Ice Fang
»»» My main man. I usually use him as a toxic staller, but since i've been going through hell to deal with skarmory, bronzong and gengar, I've been seriously considering exchanging toxic for IF.
;468; TOGEKISS @ Leftovers (serene grace)
~ Calm (252 HP / 56 Def / 200 SpD)
• Body Slam / Thunder wave
• Air Slash
• Roost
• Aura Sphere
»»» I've learned to love and hate this lil' fella. I often use TW but I tend to favor BS over that thanks to the amount of ground and volt absorbers I've been facing.
;445; GARCHOMP @ Life orb or leftovers* (Sand Veil)
~ Jolly (4 HP / 252 Atk / 252 Spe)
• Outrage / Dragon Claw
• Earthquake
• Swords Dance / Fire Fang / Stone Edge
• Fire Fang / Stone Edge / Substitute*
»»» He's my main killer. Great sinergy with T-tar along with he's own power. I'm currently using Outrage, but I always consider Dragon Claw. The rest of the moves are also a dillema; would subs be a good choice paired with SD and leftovers?
:534: CONKELDURR @ Flame orb (Guts)
~ Adamant (128 HP / 252 Atk / 128 SpD)
• Drain Punch
• Mach Punch
• Facade
• Payback
»»» I find this guy to be a powerhouse by itself, as it is pretty durable and packs quite a punch (no pun intended). I'm aware that the sand storm isn't his friend, but I just like him a lot!
Now I find myself looking for a "permanent" 6th member of my team... I have some pokes that draw my attention (i'll list'em below) but I think I could use a SpA sweeper, Zoroark, Chandelure and Volcarona are the first names that pop into my mind. Apart from Heatran I don't like to use Legendaries or Pseudo-legendaries.
:623::612:;073;;160;;208;:579:;227;;028;;217;:632:;110;;392;
;466;:609::598:;376;:649:;006;;485;:596::534:;442;;260;;452;
;212;;319;:637:;038;;034;:635:;094;;065;;142;;395;:539:
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