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Rate my Heartgold team

Chidzz

Well-Known Member
This is my planned team for HG and any input would be greatly appreciated (especially with natures and items)
The only restrictions I have are: no breeding or battle frontier moves and no TM moves used twice (unless i can get them twice) and no TMs that i cant get until after the E4 (which, sadly, means no stone edge)
oh, and i don't do EVs (partly because they are confusing and I'm not a very patient person)

;232; Donphan
Trait: Sturdy
-Earthquake
-Slam
-Thunder Fang
-Fire Fang

;024; Arbok
Trait: Intimidate
-Gunk Shot
-Crunch
-Ice Fang
-Earthquake

;169; Crobat
Trait: Inner Focus
-Fly
-U-Turn
-Cross Poison
-Roost

;181; Ampharos
Trait: Static
-Discharge
-Signal Beam
-Power Gem
-Cotton Spore

;103; Exeggutor
Trait: Chlorophyll
-Sunny Day
-SolarBeam
-Egg Bomb
-Psychic

;186; Politoed
Trait: Water Absorb
-Surf
-Ice Beam
-Psychic
-Wake-Up Slap (to be replaced with swagger until i get earthquake for steels)
 
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Holthyr

Suicune Tamer
Hmm first I am confused at why you aren't using a starter but no matter. I'll see what I can do.

~~~Donphan~~~
Moveset:
-Earthquake
-Firfang
-Slam/ Rock smash (Break up walls and try to lower thier defense so you can set up a 1 hit if they heal)
-Thunderfang

Best natures:
#1 Adamant
#2 Impish
#3 Careful
#4 Jolly
#5 Hardy Docile Bashful Quirky Serious.

- I would feed him 10 of each: protein, iron, zinc, carbos and Hp up.


~~~Arbok~~~
Moveset:
-Gunk shot
-Crunch
-Ice fang
-Earthquake/ Screech (If your going down might as well help the next guy him him hard)

Best natures:
#1 Adamant
#2 Jolly
#3 Careful
#4 Impish
#5 Hardy Docile Bashful Quirky Serious.

- I would feed him 10 of each: protein, iron, zinc, carbos and Hp up.


~~~Crobat~~~
I really wish you would consider breeding he learns 2 sweet moves zen headbutt and bravebird, anyways here goes
Moveset:
-Aerial ace / fly (is ok for keeping HM)
-Poison fang
-U-turn
-confuse ray/ Bite

Best natures:
#1 Jolly
#2 Adamant
#3 Careful / Impish
#5 Hardy Docile Bashful Quirky Serious.

- I would feed him 10 of each: protein, iron, zinc, carbos and Hp up.


~~~Ampharos~~~
Moveset:
-Thunderbolt
-Power gem
-Signal beam
-Thunderwave/charge

Best natures:
#1 Modest
#2 Calm
#3 Bold
#4 Timid
#5 Hardy Docile Bashful Quirky Serious.

- I would feed him 10 of each: calcium, iron, zinc, carbos and Hp up.


~~~Exeggutor~~~
Option 1 Moveset:
-Sunny day
-Solar beam
-Sludge bomb
-psychic

Best Natures:
#1 Modest
#2 Bold
#3 Calm
#4 Timid
#5 Hardy Docile Bashful Quirky Serious.

- I would feed him 10 of each: calcium, iron, zinc, carbos and Hp up.

Option 2 Moveset:
-Hypnosis
-Swords dance
-Wood hammer/ Seed Bomb
-Egg bomb

Best Natures:
#1 Adamant
#2 Impish
#3 Careful
#4 Jolly
#5 Hardy Docile Bashful Quirky Serious.

- I would feed him 10 of each: protein, iron, zinc, carbos and Hp up.


~~~Politoed~~~
Moveset:
-Surf
-Ice beam
-Psychic
-Hypnosis

Best natures:
#1 Calm
#2 Modest
#3 Bold
#4 Timid
#5 Hardy Docile Bashful Quirky Serious.

- I would feed him 10 of each: calcium, iron, zinc, carbos and Hp up.

Overall it looks decent but heres the thing if you feed them those drugs as early as possible and I know thats ALOT of money you can maximize their EV's without having to understand them. Also sorry if I used any TM's you said you wouldn't use (after Elite 4 or whatever, I tried to stay away from tutor moves and such.)
 
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