Zydren The Hydreigon
Average Trainer
This might be the worst sand team anybody has seen but
Hippowdon smooth rock
Sand stream
Impish 252 Hp 144 def 112 sp def
Earthquake
Stealth rock
Slack off
Whirlwind
This is my lead and also sets up sandstorm which is the core of this team, Set up rocks, then either use eq or whirlwind the target away so the incoming target takes steal rock damage, slack off is for recovery which is needed so hippowdon lasts longer and to reset up sandstorm if needed,
Garchomp brightpowder
Sand viel
Jolly 252 attack and speed
Dragon claw
Earthquake
Swords dance
Double team
I know evasion things are banned in most formats but I thought this would be fun to try with friends, also I was running out of ideas but this isn't relevant, d claw and eq are primary stabs which hit things hard, swords dance to boost attack, and double team to enduce rage into the opponent and avoid attacks
So most of the time attacks will miss due to sand veil, bright powder and double team,
Stoutland choice band
Adamant 252 attack speed
Sand rush
Return
Fire fang
Crunch
Play rough
I chose stoutland because it is one of the few things with sand rush, anyways,
Return is stab and with cb hits thing hard and sometimes OHKO. Fire fang for coverage , crunch to hit ghosts etc, and play rough for fairy coverage.
Excadrill. life orb
Adamant 252 attack speed
Sand rush
Iron head
Earthquake
Rock slide
Rapid spin
Basic excadrill, I'm pretty sure everyone knows the drill here.
Hehe, iron head and eq are stabs and hit a lot of things for a lot of damage, rock slide for fire types eg mega zard y and talonflame, Rapid spin to clear hazards
Metagross mega
Tough claws
Jolly 252 attack speed
Brick break
Ice punch
Meteor mash
Zen headbutt
I'm 80% sure this is the basic mega-gross execpt for brick break.
Meteor mash and zen headbutt are main stabs but are a tad inaccurate , ice punch is for ground types and coverage on things weak to ice, brick break is fighting coverage and breaks dual screens (which I don't see to often)
TO BE BRED
Alakazam life orb/focus sash
Timid 252 SPatk speed
Magic guard
Psychic/psyshock
Shadow ball
Dazzling gleam
Filler (I don't like using focus blast)
Psychic is a strong stab,psyshock is less powerful but hits special walls, shadow ball has coverage and hits ghosts , dazzling gleam has fairy coverage And hits darks, And I need suggestions for the last slot
So opinions/ better mons to use?
Also killerdraco , is this Better?
Hippowdon smooth rock
Sand stream
Impish 252 Hp 144 def 112 sp def
Earthquake
Stealth rock
Slack off
Whirlwind
This is my lead and also sets up sandstorm which is the core of this team, Set up rocks, then either use eq or whirlwind the target away so the incoming target takes steal rock damage, slack off is for recovery which is needed so hippowdon lasts longer and to reset up sandstorm if needed,
Garchomp brightpowder
Sand viel
Jolly 252 attack and speed
Dragon claw
Earthquake
Swords dance
Double team
I know evasion things are banned in most formats but I thought this would be fun to try with friends, also I was running out of ideas but this isn't relevant, d claw and eq are primary stabs which hit things hard, swords dance to boost attack, and double team to enduce rage into the opponent and avoid attacks
So most of the time attacks will miss due to sand veil, bright powder and double team,
Stoutland choice band
Adamant 252 attack speed
Sand rush
Return
Fire fang
Crunch
Play rough
I chose stoutland because it is one of the few things with sand rush, anyways,
Return is stab and with cb hits thing hard and sometimes OHKO. Fire fang for coverage , crunch to hit ghosts etc, and play rough for fairy coverage.
Excadrill. life orb
Adamant 252 attack speed
Sand rush
Iron head
Earthquake
Rock slide
Rapid spin
Basic excadrill, I'm pretty sure everyone knows the drill here.
Hehe, iron head and eq are stabs and hit a lot of things for a lot of damage, rock slide for fire types eg mega zard y and talonflame, Rapid spin to clear hazards
Metagross mega
Tough claws
Jolly 252 attack speed
Brick break
Ice punch
Meteor mash
Zen headbutt
I'm 80% sure this is the basic mega-gross execpt for brick break.
Meteor mash and zen headbutt are main stabs but are a tad inaccurate , ice punch is for ground types and coverage on things weak to ice, brick break is fighting coverage and breaks dual screens (which I don't see to often)
TO BE BRED
Alakazam life orb/focus sash
Timid 252 SPatk speed
Magic guard
Psychic/psyshock
Shadow ball
Dazzling gleam
Filler (I don't like using focus blast)
Psychic is a strong stab,psyshock is less powerful but hits special walls, shadow ball has coverage and hits ghosts , dazzling gleam has fairy coverage And hits darks, And I need suggestions for the last slot
So opinions/ better mons to use?
Also killerdraco , is this Better?
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